文件名称:irrlicht-1.4
介绍说明--下载内容均来自于网络,请自行研究使用
三D实时图像渲染引擎,引擎名叫鬼火,是一个开源引擎,在学校的时候主要使用该引擎进行三维图像渲染,网上资料也还是比较多。-3D RealTime Render Engine
(系统自动生成,下载前可以参看下载内容)
下载文件列表
irrlicht-1.4\bin\Linux\readme.txt
............\...\MacOSX\readme.txt
............\...\Win32-gcc\01.HelloWorld.exe
............\...\.........\Irrlicht.dll
............\...\.........\irrlicht.ico
............\...\......VisualStudio\01.HelloWorld.exe
............\...\..................\02.Quake3Map.exe
............\...\..................\03.CustomSceneNode.exe
............\...\..................\04.Movement.exe
............\...\..................\05.UserInterface.exe
............\...\..................\06.2DGraphics.exe
............\...\..................\07.Collision.exe
............\...\..................\08.SpecialFx.exe
............\...\..................\09.MeshViewer.exe
............\...\..................\10.Shaders.exe
............\...\..................\11.PerPixelLighting.exe
............\...\..................\12.TerrainRendering.exe
............\...\..................\13.RenderToTexture.exe
............\...\..................\14.Win32Window.exe
............\...\..................\15.LoadIrrFile.exe
............\...\..................\16.Quake3MapShader.exe
............\...\..................\Demo.exe
............\...\..................\FontTool.exe
............\...\..................\GUIEditor.exe
............\...\..................\irrKlang.dll
............\...\..................\Irrlicht.dll
............\...\..................\irrlicht.ico
............\...\..................\screenshot.bmp
............\...\..................\screenshot.jpg
............\...\..................\screenshot.png
............\...\..................\screenshot.ppm
............\...\..................\screenshot.tga
............\...\...64-VisualStudio\readme.txt
............\changes.txt
............\doc\irrlicht.chm
............\...\readme.txt
............\...\upgrade-guide.txt
............\examples\01.HelloWorld\Debug\01.HelloWorld.exe.intermediate.manifest
............\........\.............\.....\BuildLog.htm
............\........\.............\.....\HelloWorld.pdb
............\........\.............\.....\main.obj
............\........\.............\.....\mt.dep
............\........\.............\.....\vc80.idb
............\........\.............\.....\vc80.pdb
............\........\.............\example.cbp
............\........\.............\example.dev
............\........\.............\HelloWorld.dsp
............\........\.............\HelloWorld.dsw
............\........\.............\HelloWorld.sln
............\........\.............\HelloWorld.vcproj
............\........\.............\HelloWorld_vc8.vcproj
............\........\.............\HelloWorld_vc8.vcproj.A768FE84965B4D9.Administrator.user
............\........\.............\main.cpp
............\........\.............\Makefile
............\........\.............\tutorial.html
............\........\.2.Quake3Map\example.cbp
............\........\............\example.dev
............\........\............\main.cpp
............\........\............\Makefile
............\........\............\Quake3Map.dsp
............\........\............\Quake3Map.dsw
............\........\............\Quake3Map.sln
............\........\............\Quake3Map.vcproj
............\........\............\Quake3Map_vc8.vcproj
............\........\............\Quake3Map_vc8.vcproj.A768FE84965B4D9.Administrator.user
............\........\............\tutorial.html
............\........\.3.CustomSceneNode\CustomSceneNode.dsp
............\........\..................\CustomSceneNode.dsw
............\........\..................\CustomSceneNode.sln
............\........\..................\CustomSceneNode.vcproj
............\........\..................\CustomSceneNode_vc8.vcproj
............\........\..................\CustomSceneNode_vc8.vcproj.A768FE84965B4D9.Administrator.user
............\........\..................\Debug\03.CustomSceneNode.exe.intermediate.manifest
............\........\..................\.....\BuildLog.htm
............\........\..................\.....\CustomSceneNode.pdb
............\........\..................\.....\main.obj
............\........\.................