文件名称:ChineseChess
- 所属分类:
- .net编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2013-01-12
- 文件大小:
- 139kb
- 下载次数:
- 0次
- 提 供 者:
- fdgf****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
单击版中国象棋源码的操作流程:
1、 绘制棋盘,当棋盘加载时,自动将棋盘加载到窗体;
2、 绘制棋子,编写代码实现对应棋子的相应规则;
3、 当开始新游戏时,将棋子加载到窗体对应的网格中。
4、 当单击棋子时,满足该棋子的规则。则移动该棋子到目标位置。若不满足,则不执行任何操作。
5、 在满足规则的情况下,如果有相应被吃掉的棋子,则将目标位置上原来的棋子移除,将新的棋子(选中的棋子)移动到该目标位置.若不满足规则,则不执行什么操作。-Click version of Chinese chess source operating processes: drawing board, When checkerboard loaded automatically chessboard loaded form 2, draw a pawn to write code to achieve the corresponding pieces corresponding rules When you start a new game, pawn loaded into a form corresponding to the grid. Click pawn, to meet the rules of the chess pieces. Move the piece to a target location. If not, no action is taken. 5, in the case of meet rules, if there is a corresponding eaten pawn the original pawn on the target location removed, new pawn (selected pieces) to move to the target position. If you do not meet the rules, not performed.
1、 绘制棋盘,当棋盘加载时,自动将棋盘加载到窗体;
2、 绘制棋子,编写代码实现对应棋子的相应规则;
3、 当开始新游戏时,将棋子加载到窗体对应的网格中。
4、 当单击棋子时,满足该棋子的规则。则移动该棋子到目标位置。若不满足,则不执行任何操作。
5、 在满足规则的情况下,如果有相应被吃掉的棋子,则将目标位置上原来的棋子移除,将新的棋子(选中的棋子)移动到该目标位置.若不满足规则,则不执行什么操作。-Click version of Chinese chess source operating processes: drawing board, When checkerboard loaded automatically chessboard loaded form 2, draw a pawn to write code to achieve the corresponding pieces corresponding rules When you start a new game, pawn loaded into a form corresponding to the grid. Click pawn, to meet the rules of the chess pieces. Move the piece to a target location. If not, no action is taken. 5, in the case of meet rules, if there is a corresponding eaten pawn the original pawn on the target location removed, new pawn (selected pieces) to move to the target position. If you do not meet the rules, not performed.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
ChineseChess\单机版中国象棋源码\ChessItem\bin\Debug\ChessItem.dll
............\..................\.........\...\.....\ChessItem.pdb
............\..................\.........\...\.....\IChessItem.dll
............\..................\.........\...\.....\IChessItem.pdb
............\..................\.........\Bing.cs
............\..................\.........\ChessBase.cs
............\..................\.........\ChessItem.csproj
............\..................\.........\Ju.cs
............\..................\.........\Ma.cs
............\..................\.........\obj\ChessItem.csproj.FileList.txt
............\..................\.........\...\ChessItem.csproj.FileListAbsolute.txt
............\..................\.........\...\Debug\ChessItem.dll
............\..................\.........\...\.....\ChessItem.pdb
............\..................\.........\...\.....\Refactor\ChessItem.dll
............\..................\.........\...\.....\ResolveAssemblyReference.cache
............\..................\.........\Pao.cs
............\..................\.........\.roperties\AssemblyInfo.cs
............\..................\.........\Shi.cs
............\..................\.........\Shuai.cs
............\..................\.........\Xiang.cs
............\..................\..ineseChess\ChineseChess\bin\Debug\ChessItem.dll
............\..................\............\............\...\.....\ChessItem.pdb
............\..................\............\............\...\.....\ChineseChess.exe
............\..................\............\............\...\.....\ChineseChess.pdb
............\..................\............\............\...\.....\ChineseChess.vshost.exe
............\..................\............\............\...\.....\IChessItem.dll
............\..................\............\............\...\.....\IChessItem.pdb
............\..................\............\............\ChessForm.cs
............\..................\............\............\ChessForm.Designer.cs
............\..................\............\............\ChessForm.resx
............\..................\............\............\ChineseChess.csproj
............\..................\............\............\LuJing.cs
............\..................\............\............\obj\ChineseChess.csproj.FileList.txt
............\..................\............\............\...\ChineseChess.csproj.FileListAbsolute.txt
............\..................\............\............\...\Debug\ChineseChess.ChessForm.resources
............\..................\............\............\...\.....\ChineseChess.csproj.GenerateResource.Cache
............\..................\............\............\...\.....\ChineseChess.exe
............\..................\............\............\...\.....\ChineseChess.pdb
............\..................\............\............\...\.....\ChineseChess.Properties.Resources.resources
............\..................\............\............\...\.....\ResolveAssemblyReference.cache
............\..................\............\............\Program.cs
............\..................\............\............\...perties\AssemblyInfo.cs
............\..................\............\............\..........\Resources.Designer.cs
............\..................\............\............\..........\Resources.resx
............\..................\............\............\..........\Settings.Designer.cs
............\..................\............\............\..........\Settings.settings
............\..................\ChineseChess.sln
............\..................\ChineseChess.suo
............\..................\IChessItem\bin\Debug\IChessItem.dll
............\..................\..........\...\.....\IChessItem.pdb
............\..................\..........\Enums.cs
............\..................\..........\IChess.cs
............\..................\..........\IChessItem.csproj
............\..................\..........\IChessItem.csproj.user
............\..................\..........\obj\Debug\IChessItem.dll
............\..................\..........\...\.....\I