文件名称:3DSLoad

  • 所属分类:
  • OpenGL
  • 资源属性:
  • [C/C++] [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2013-01-07
  • 文件大小:
  • 3mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

该程序基于VC++语言和OPenGL语言相结合,绘制了天空和地形,在地形中放入了一个木箱和一个石球,还有一个人物。通过摁W、A、S、D四个键可以模拟人物在地形上移动,左上角会有移动的速度以及移动时刻的坐标值。-The program is based on VC++ language and OPenGL language combination, draw the sky and topography, the terrain is placed in a wooden case and a ball, and a character. Through the press the W, A, S, D four key can simulate characters in terrain mobile, the upper left corner of the moving speed and mobile time coordinate values.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





3DSLoad

.......\3DSFile.cpp

.......\3DSFile.h

.......\3DSLoad.exe

.......\3DSLoad.ncb

.......\3DSLoad.rc

.......\3DSLoad.sln

.......\3DSLoad.sln.old

.......\3DSLoad.suo

.......\3DSLoad.suo.old

.......\3DSLoad.vcproj

.......\3DSLoad.vcproj.7.10.old

.......\3DSLoad.vcproj.8.00.old

.......\3DSLoad.vcproj.MACBOOK.Administrator.user

.......\3DSLoad.vcproj.WANGQICHAO.wang.user

.......\3DSLoader.cpp

.......\3DSLoader.h

.......\bak.bmp

.......\BMPLoader.cpp

.......\BMPLoader.h

.......\Camera.cpp

.......\Camera.h

.......\cyborg.bmp

.......\data

.......\....\back.BMP

.......\....\Bottom.bmp

.......\....\box.tga

.......\....\Desktop_.ini

.......\....\front.BMP

.......\....\left.BMP

.......\....\right.BMP

.......\....\sphere.tga

.......\....\terrain.bmp

.......\....\terrain.raw

.......\....\top.BMP

.......\Desktop_.ini

.......\Font.cpp

.......\Font.h

.......\GLFrame.cpp

.......\GLFrame.h

.......\GLWindow.cpp

.......\GLWindow.h

.......\model.3ds

.......\Release

.......\.......\3DSFile.obj

.......\.......\3DSLoad.exe

.......\.......\3DSLoad.exe.intermediate.manifest

.......\.......\3DSLoad.pdb

.......\.......\3DSLoad.res

.......\.......\3DSLoader.obj

.......\.......\BMPLoader.obj

.......\.......\BuildLog.htm

.......\.......\Camera.obj

.......\.......\Font.obj

.......\.......\GLFrame.obj

.......\.......\GLWindow.obj

.......\.......\mt.dep

.......\.......\ScreenDlg.obj

.......\.......\SkyBox.obj

.......\.......\stdafx.obj

.......\.......\Terrain.obj

.......\.......\TGALoader.obj

.......\.......\vc80.idb

.......\.......\vc80.pdb

.......\.......\vc90.idb

.......\.......\vc90.pdb

.......\.......\Vector.obj

.......\resource.h

.......\ScreenDlg.cpp

.......\ScreenDlg.h

.......\SkyBox.cpp

.......\SkyBox.h

.......\stdafx.cpp

.......\stdafx.h

.......\Terrain.cpp

.......\Terrain.h

.......\TGALoader.cpp

.......\TGALoader.h

.......\UpgradeLog.XML

.......\UpgradeLog2.XML

.......\Vector.cpp

.......\Vector.h

.......\_UpgradeReport_Files

.......\....................\UpgradeReport.css

.......\....................\UpgradeReport.xslt

.......\....................\UpgradeReport_Minus.gif

.......\....................\UpgradeReport_Plus.gif

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