文件名称:DX-Project-8
- 所属分类:
- DirextX编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-28
- 文件大小:
- 39kb
- 下载次数:
- 0次
- 提 供 者:
- liu***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
《DirectX 8 教程》及配套代码
第八章:索引缓冲
Introduction (序)
What is an Index Buffer? (什么是索引缓冲)
Implementing an Index Buffer in DirectX (在DX中实现索引缓冲)
Step 1: Creating the Index Buffer (创建索引缓冲)
Step 2: Modify the Vertex Buffer (修改顶点缓冲)
Step 3: Render (渲染)
Creating a Terrain (创建地形)
Summary (摘要)
-" DirectX 8 tutorials and supporting code, Chapter VIII: index buffer Introduction (sequence) What is an index buffer? (What is the index buffer) Implementing an Index Buffer in DirectX (DX in the index buffer) Step 1: Creating the Index Buffer (to create an index buffer) Step 2: Modify the Vertex Buffer (modify vertex buffer) Step 3: Render (rendering) Creating a Terrain (create terrain) Summary (Abstract)
第八章:索引缓冲
Introduction (序)
What is an Index Buffer? (什么是索引缓冲)
Implementing an Index Buffer in DirectX (在DX中实现索引缓冲)
Step 1: Creating the Index Buffer (创建索引缓冲)
Step 2: Modify the Vertex Buffer (修改顶点缓冲)
Step 3: Render (渲染)
Creating a Terrain (创建地形)
Summary (摘要)
-" DirectX 8 tutorials and supporting code, Chapter VIII: index buffer Introduction (sequence) What is an index buffer? (What is the index buffer) Implementing an Index Buffer in DirectX (DX in the index buffer) Step 1: Creating the Index Buffer (to create an index buffer) Step 2: Modify the Vertex Buffer (modify vertex buffer) Step 3: Render (rendering) Creating a Terrain (create terrain) Summary (Abstract)
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下载文件列表
DX Project 8\Cube.bmp
............\Cuboid.cpp
............\Cuboid.h
............\DX Project 8.dsp
............\DX Project 8.dsw
............\Game.cpp
............\Game.h
............\Grass.bmp
............\Helper.h
............\Main.cpp
............\Terrain.cpp
............\Terrain.h
DX Project 8