文件名称:DX8Tutorial
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欢迎阅读本DX教程。本教程至少能帮你入门、使你了解怎样用DX8 来开发Windows游戏。我写这个教程的原由有二:首先,当出现DX时,我还是一个初学者。所以,我想边学习边写一个教程来锻炼自己。其次,对初学者来说,DX SDK 并不是很有帮助-Welcome to this DX tutorial. This tutorial at least help you get started, so that you understand how to use DX8 to develop Windows games. The reason I wrote this tutorial: When a DX, I' m still a beginner. So, I would like to write a tutorial while studying to exercise their own. Secondly, for beginners, DX SDK is not helpful. . . . . . . .
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下载文件列表
DX8Tutorial\第一章、准备就绪.doc
...........\第七章、灯光与材质.doc
...........\第三章、旋转的立方体.doc
...........\第九章、有纹理的球体、圆柱体和锥体.doc
...........\第二章、绘制三角形.doc
...........\第五章、矩阵变换.doc
...........\第八章、索引缓冲.doc
...........\第六章、纹理.doc
...........\第十一章、3D中的2D.doc
...........\第十三章、声音和音乐.doc
...........\第十二章、键盘与鼠标输入.doc
...........\第十章、载入模型.doc
...........\第四章、全屏模式和深度缓冲.doc
DX8Tutorial