文件名称:waterwave
- 所属分类:
- 3D图形编程
- 资源属性:
- [MacOS] [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.93mb
- 下载次数:
- 0次
- 提 供 者:
- mynam*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个用正弦模拟波纹的的opengl程序,窗口控制使用SDI写的,没有用glut-it is a water-surface simulation code using sin function
(系统自动生成,下载前可以参看下载内容)
下载文件列表
waterwave
.........\msvc
.........\....\glew32.dll
.........\....\include
.........\....\.......\GL
.........\....\.......\..\glew.h
.........\....\.......\..\wglew.h
.........\....\.......\png.h
.........\....\.......\pngconf.h
.........\....\.......\SDL
.........\....\.......\...\begin_code.h
.........\....\.......\...\close_code.h
.........\....\.......\...\SDL.h
.........\....\.......\...\SDL_active.h
.........\....\.......\...\SDL_audio.h
.........\....\.......\...\SDL_byteorder.h
.........\....\.......\...\SDL_cdrom.h
.........\....\.......\...\SDL_config.h
.........\....\.......\...\SDL_config.h.default
.........\....\.......\...\SDL_config.h.in
.........\....\.......\...\SDL_config_amiga.h
.........\....\.......\...\SDL_config_dreamcast.h
.........\....\.......\...\SDL_config_macos.h
.........\....\.......\...\SDL_config_macosx.h
.........\....\.......\...\SDL_config_minimal.h
.........\....\.......\...\SDL_config_nds.h
.........\....\.......\...\SDL_config_os2.h
.........\....\.......\...\SDL_config_symbian.h
.........\....\.......\...\SDL_config_win32.h
.........\....\.......\...\SDL_copying.h
.........\....\.......\...\SDL_cpuinfo.h
.........\....\.......\...\SDL_endian.h
.........\....\.......\...\SDL_error.h
.........\....\.......\...\SDL_events.h
.........\....\.......\...\SDL_getenv.h
.........\....\.......\...\SDL_image.h
.........\....\.......\...\SDL_joystick.h
.........\....\.......\...\SDL_keyboard.h
.........\....\.......\...\SDL_keysym.h
.........\....\.......\...\SDL_loadso.h
.........\....\.......\...\SDL_main.h
.........\....\.......\...\SDL_mouse.h
.........\....\.......\...\SDL_mutex.h
.........\....\.......\...\SDL_name.h
.........\....\.......\...\SDL_opengl.h
.........\....\.......\...\SDL_platform.h
.........\....\.......\...\SDL_quit.h
.........\....\.......\...\SDL_rwops.h
.........\....\.......\...\SDL_stdinc.h
.........\....\.......\...\SDL_syswm.h
.........\....\.......\...\SDL_thread.h
.........\....\.......\...\SDL_timer.h
.........\....\.......\...\SDL_ttf.h
.........\....\.......\...\SDL_types.h
.........\....\.......\...\SDL_version.h
.........\....\.......\...\SDL_video.h
.........\....\.......\zconf.h
.........\....\.......\zlib.h
.........\....\lib
.........\....\libpng12-0.dll
.........\....\...\glew32.lib
.........\....\...\libpng.lib
.........\....\...\SDL.lib
.........\....\...\SDLmain.lib
.........\....\models
.........\....\......\pool.obj
.........\....\opengl.vcproj
.........\....\opengl.vcproj.wangyi-PC.wangyi.user
.........\....\project.ncb
.........\....\project.sln
.........\....\project.suo
.........\....\SDL.dll
.........\....\zlib1.dll
.........\src
.........\...\application
.........\...\...........\application.cpp
.........\...\...........\application.hpp
.........\...\...........\camera_roam.cpp
.........\...\...........\camera_roam.hpp
.........\...\...........\imageio.cpp
.........\...\...........\imageio.hpp
.........\...\...........\opengl.hpp
.........\...\math
.........\...\....\camera.cpp
.........\...\....\camera.hpp
.........\...\....\color.cpp
.........\...\....\color.hpp
.........\...\....\math.hpp
.........\...\....\matrix.cpp
.........\...\....\matrix.hpp
.........\...\....\quaternion.cpp
.........\...\....\quaternion.hpp
.........\...\....\vector.cpp
.........\...\....\vector.hpp
.........\...\opengl
.........\...\......\main.cpp
.........\...\......\project.cpp
.........\...\......\project.hpp
.........\...\scene
.........\...\.....\heightmap.cpp