文件名称:MotionBlur10

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 6.2mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • hob***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

使用GS实现动态模糊,显卡需要支持dx10以上版本-This sample implements motion blur using the geometry shader to extrude fins from the original mesh.
(系统自动生成,下载前可以参看下载内容)

下载文件列表





MotionBlur10\DXUT\Core\dpiaware.manifest

............\....\....\DXUT.cpp

............\....\....\DXUT.h

............\....\....\DXUTCore_2005.sln

............\....\....\DXUTCore_2005.vcproj

............\....\....\DXUTCore_2008.sln

............\....\....\DXUTCore_2008.vcproj

............\....\....\DXUTenum.cpp

............\....\....\DXUTenum.h

............\....\....\DXUTmisc.cpp

............\....\....\DXUTmisc.h

............\....\Optional\directx.ico

............\....\........\DXUTcamera.cpp

............\....\........\DXUTcamera.h

............\....\........\DXUTgui.cpp

............\....\........\DXUTgui.h

............\....\........\DXUTguiIME.cpp

............\....\........\DXUTguiIME.h

............\....\........\DXUTLockFreePipe.h

............\....\........\DXUTOptional_2005.sln

............\....\........\DXUTOptional_2005.vcproj

............\....\........\DXUTOptional_2008.sln

............\....\........\DXUTOptional_2008.vcproj

............\....\........\DXUTres.cpp

............\....\........\DXUTres.h

............\....\........\DXUTsettingsdlg.cpp

............\....\........\DXUTsettingsdlg.h

............\....\........\DXUTShapes.cpp

............\....\........\DXUTShapes.h

............\....\........\ImeUi.cpp

............\....\........\ImeUi.h

............\....\........\SDKmesh.cpp

............\....\........\SDKmesh.h

............\....\........\SDKmisc.cpp

............\....\........\SDKmisc.h

............\....\........\SDKsound.cpp

............\....\........\SDKsound.h

............\....\........\SDKwavefile.cpp

............\....\........\SDKwavefile.h

............\Media\MotionBlur\armor.sdkmesh

............\.....\..........\BackPlate.sdkmesh

............\.....\..........\BackPlate_Diff.dds

............\.....\..........\Belt.sdkmesh

............\.....\..........\Belt_Diff.dds

............\.....\..........\Eyes.sdkmesh

............\.....\..........\Fan.sdkmesh

............\.....\..........\Fan_Diff.dds

............\.....\..........\Frame_Diff.dds

............\.....\..........\Ground_Diff.dds

............\.....\..........\Hammer.sdkmesh

............\.....\..........\Hammer_Diff.dds

............\.....\..........\Helmet.sdkmesh

............\.....\..........\Helmet_Diff.dds

............\.....\..........\LeftArmBand_Diff.dds

............\.....\..........\LeftForearm.sdkmesh

............\.....\..........\Leftshin.sdkmesh

............\.....\..........\LeftShin_Diff.dds

............\.....\..........\Leftshoulder.sdkmesh

............\.....\..........\LeftShoulder_Diff.dds

............\.....\..........\Leftthigh.sdkmesh

............\.....\..........\LeftThigh_Diff.dds

............\.....\..........\RightArmBand_Diff.dds

............\.....\..........\rightforearm.sdkmesh

............\.....\..........\rightshin.sdkmesh

............\.....\..........\RightShin_Diff.dds

............\.....\..........\rightshoulder.sdkmesh

............\.....\..........\RightShoulder_Diff.dds

............\.....\..........\rightthigh.sdkmesh

............\.....\..........\RightThigh_Diff.dds

............\.....\..........\Warrior.sdkmesh

............\.....\..........\warrior.sdkmesh_anim

............\.....\..........\WarriorEye.jpg

............\.....\..........\Warrior_Diff.dds

............\.....\..........\windmillstage.sdkmesh

............\MotionBlur10.cpp

............\MotionBlur10.fx

............\MotionBlur10.jpg

............\MotionBlur10.manifest

............\MotionBlur10.rc

............\MotionBlur10_2005.sln

............\MotionBlur10_2005.vcproj

............\MotionBlur10_2008.sln

............\MotionBlur10_2008.vcproj

............\resource.h

............\DXUT\Core

............\....\Optional

............\Media\MotionBlur

............\DXUT

............\Media

MotionBlur10

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