文件名称:Libs
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一个关于H.264 SVC解码器的C程序,相比于官方参考软件JSVM的解码器,解码效率大为提高。能够做到实时解码,编解码边播放,相信对相关的研究和开发人员会大有帮助-A new H.264 SVC decoder.The performance was largely improved compared to JSVM, the official reference software. It will be of great help to researchers and developers in related fields.
相关搜索: JSVM
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下载文件列表
Libs\AVC\COPYING
....\...\CREDITS
....\...\h264_baseline_decoder\lib_baseline\AVCdisplay.c
....\...\.....................\............\AVCdisplay.h
....\...\.....................\............\bitstream.h
....\...\.....................\............\BitstreamSkip.c
....\...\.....................\............\BitstreamSkip.h
....\...\.....................\............\cavlc.c
....\...\.....................\............\cavlc.h
....\...\.....................\............\cavlc_mmx.c
....\...\.....................\............\clip.h
....\...\.....................\............\data.h
....\...\.....................\............\dct_arm.asm
....\...\.....................\............\Debug\AVCdisplay.obj
....\...\.....................\............\.....\BitstreamSkip.obj
....\...\.....................\............\.....\BuildLog.htm
....\...\.....................\............\.....\cavlc.obj
....\...\.....................\............\.....\cavlc_mmx.obj
....\...\.....................\............\.....\decode_MB_I.obj
....\...\.....................\............\.....\decode_MB_P.obj
....\...\.....................\............\.....\display_management.obj
....\...\.....................\............\.....\edge_filter.obj
....\...\.....................\............\.....\edge_filter_MMX.obj
....\...\.....................\............\.....\fill_caches.obj
....\...\.....................\............\.....\filter.obj
....\...\.....................\............\.....\FinishFrame.obj
....\...\.....................\............\.....\IDR_picture.obj
....\...\.....................\............\.....\Images_set_edges.obj
....\...\.....................\............\.....\init_data.obj
....\...\.....................\............\.....\init_Ptr_Fction.obj
....\...\.....................\............\.....\interpolation.obj
....\...\.....................\............\.....\interpolation_0_n.obj
....\...\.....................\............\.....\interpolation_2_n.obj
....\...\.....................\............\.....\interpolation_4x4_mmx.obj
....\...\.....................\............\.....\interpolation_8x8.obj
....\...\.....................\............\.....\interpolation_8x8_SSE2.obj
....\...\.....................\............\.....\interpolation_mmx.obj
....\...\.....................\............\.....\interpolation_n_0.obj
....\...\.....................\............\.....\interpolation_n_2.obj
....\...\.....................\............\.....\interpolation_n_n.obj
....\...\.....................\............\.....\interpol_0_n.obj
....\...\.....................\............\.....\interpol_2_n.obj
....\...\.....................\............\.....\interpol_n_0.obj
....\...\.....................\............\.....\interpol_n_2.obj
....\...\.....................\............\.....\interpol_n_n.obj
....\...\.....................\............\.....\lib_h264_baseline.lib
....\...\.....................\............\.....\macroblock_layer.obj
....\...\.....................\............\.....\macroblock_partitionning.obj
....\...\.....................\............\.....\mb_pred.obj
....\...\.....................\............\.....\memory_management.obj
....\...\.....................\............\.....\motion_vector.obj
....\...\.....................\............\.....\Nal.obj
....\...\.....................\............\.....\neighbourhood.obj
....\...\.....................\............\.....\non_IDR_picture.obj
....\...\.....................\............\.....\picture_management.obj
....\...\.....................\............\.....\pic_list.obj
....\...\.....................\............\.....\pps.obj
....\...\.....................\............\.....\prediction_mode.obj
....\...\.....................\............\.....\prediction_mode_8x8.obj
....\...\.....................\............\.....\Quantization.obj
....\...\.....................\............\.....\Read_H264.obj
....\...\.....................\............\.....\refill.obj
....\...\.....................\............\.....\scaling_matrix.obj
....\...\.....................\............\.....\
....\...\CREDITS
....\...\h264_baseline_decoder\lib_baseline\AVCdisplay.c
....\...\.....................\............\AVCdisplay.h
....\...\.....................\............\bitstream.h
....\...\.....................\............\BitstreamSkip.c
....\...\.....................\............\BitstreamSkip.h
....\...\.....................\............\cavlc.c
....\...\.....................\............\cavlc.h
....\...\.....................\............\cavlc_mmx.c
....\...\.....................\............\clip.h
....\...\.....................\............\data.h
....\...\.....................\............\dct_arm.asm
....\...\.....................\............\Debug\AVCdisplay.obj
....\...\.....................\............\.....\BitstreamSkip.obj
....\...\.....................\............\.....\BuildLog.htm
....\...\.....................\............\.....\cavlc.obj
....\...\.....................\............\.....\cavlc_mmx.obj
....\...\.....................\............\.....\decode_MB_I.obj
....\...\.....................\............\.....\decode_MB_P.obj
....\...\.....................\............\.....\display_management.obj
....\...\.....................\............\.....\edge_filter.obj
....\...\.....................\............\.....\edge_filter_MMX.obj
....\...\.....................\............\.....\fill_caches.obj
....\...\.....................\............\.....\filter.obj
....\...\.....................\............\.....\FinishFrame.obj
....\...\.....................\............\.....\IDR_picture.obj
....\...\.....................\............\.....\Images_set_edges.obj
....\...\.....................\............\.....\init_data.obj
....\...\.....................\............\.....\init_Ptr_Fction.obj
....\...\.....................\............\.....\interpolation.obj
....\...\.....................\............\.....\interpolation_0_n.obj
....\...\.....................\............\.....\interpolation_2_n.obj
....\...\.....................\............\.....\interpolation_4x4_mmx.obj
....\...\.....................\............\.....\interpolation_8x8.obj
....\...\.....................\............\.....\interpolation_8x8_SSE2.obj
....\...\.....................\............\.....\interpolation_mmx.obj
....\...\.....................\............\.....\interpolation_n_0.obj
....\...\.....................\............\.....\interpolation_n_2.obj
....\...\.....................\............\.....\interpolation_n_n.obj
....\...\.....................\............\.....\interpol_0_n.obj
....\...\.....................\............\.....\interpol_2_n.obj
....\...\.....................\............\.....\interpol_n_0.obj
....\...\.....................\............\.....\interpol_n_2.obj
....\...\.....................\............\.....\interpol_n_n.obj
....\...\.....................\............\.....\lib_h264_baseline.lib
....\...\.....................\............\.....\macroblock_layer.obj
....\...\.....................\............\.....\macroblock_partitionning.obj
....\...\.....................\............\.....\mb_pred.obj
....\...\.....................\............\.....\memory_management.obj
....\...\.....................\............\.....\motion_vector.obj
....\...\.....................\............\.....\Nal.obj
....\...\.....................\............\.....\neighbourhood.obj
....\...\.....................\............\.....\non_IDR_picture.obj
....\...\.....................\............\.....\picture_management.obj
....\...\.....................\............\.....\pic_list.obj
....\...\.....................\............\.....\pps.obj
....\...\.....................\............\.....\prediction_mode.obj
....\...\.....................\............\.....\prediction_mode_8x8.obj
....\...\.....................\............\.....\Quantization.obj
....\...\.....................\............\.....\Read_H264.obj
....\...\.....................\............\.....\refill.obj
....\...\.....................\............\.....\scaling_matrix.obj
....\...\.....................\............\.....\