文件名称:TWM5Mp3Demoh
下载
别用迅雷、360浏览器下载。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
如迅雷强制弹出,可右键点击选“另存为”。
失败请重下,重下不扣分。
介绍说明--下载内容均来自于网络,请自行研究使用
这个是windows mobile上可以播放mp3流媒体,各种种接口都已经做好,基于libmad做的。做好了添加解码器的接口。
-This is a windows mobile can play the mp3 stream media, various kinds of interfaces have to do a good job, based on libmad. Well add a decoder interface.
-This is a windows mobile can play the mp3 stream media, various kinds of interfaces have to do a good job, based on libmad. Well add a decoder interface.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
TWM5Mp3Demoh\WM5Mp3Demo\mp3core\libmad\bit.cpp
............\..........\.......\......\bit.h
............\..........\.......\......\config.h
............\..........\.......\......\D.dat
............\..........\.......\......\decoder.cpp
............\..........\.......\......\decoder.h
............\..........\.......\......\fixed.cpp
............\..........\.......\......\fixed.h
............\..........\.......\......\frame.cpp
............\..........\.......\......\frame.h
............\..........\.......\......\global.h
............\..........\.......\......\huffman.cpp
............\..........\.......\......\huffman.h
............\..........\.......\......\imdct_s.dat
............\..........\.......\......\layer12.cpp
............\..........\.......\......\layer12.h
............\..........\.......\......\layer3.cpp
............\..........\.......\......\layer3.h
............\..........\.......\......\mad.h
............\..........\.......\......\qc_table.dat
............\..........\.......\......\rq_table.dat
............\..........\.......\......\sf_table.dat
............\..........\.......\......\stream.cpp
............\..........\.......\......\stream.h
............\..........\.......\......\synth.cpp
............\..........\.......\......\synth.h
............\..........\.......\......\timer.cpp
............\..........\.......\......\timer.h
............\..........\.......\......\version.cpp
............\..........\.......\......\version.h
............\..........\.......\madlld\bstdfile.cpp
............\..........\.......\......\bstdfile.h
............\..........\.......\wrapper\M5Mp3DecThd.cpp
............\..........\.......\.......\M5Mp3DecThd.h
............\..........\.......\.......\M5Mp3Play.cpp
............\..........\.......\.......\M5Mp3Play.h
............\..........\.......\.......\M5PCMOutThd.cpp
............\..........\.......\.......\M5PCMOutThd.h
............\..........\.......\.......\M5PCMQueue.cpp
............\..........\.......\.......\M5PCMQueue.h
............\..........\resourceppc.h
............\..........\stdafx.cpp
............\..........\stdafx.h
............\..........\Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\Debug\bit.obj
............\..........\.........................................\.....\bstdfile.obj
............\..........\.........................................\.....\BuildLog.htm
............\..........\.........................................\.....\decoder.obj
............\..........\.........................................\.....\fixed.obj
............\..........\.........................................\.....\frame.obj
............\..........\.........................................\.....\huffman.obj
............\..........\.........................................\.....\layer12.obj
............\..........\.........................................\.....\layer3.obj
............\..........\.........................................\.....\M5Mp3DecThd.obj
............\..........\.........................................\.....\M5Mp3Play.obj
............\..........\.........................................\.....\M5PCMOutThd.obj
............\..........\.........................................\.....\M5PCMQueue.obj
............\..........\.........................................\.....\stdafx.obj
............\..........\.........................................\.....\stream.obj
............\..........\.........................................\.....\synth.obj
............\..........\.........................................\.....\timer.obj
............\..........\.........................................\.....\vc80.idb
............\..........\.........................................\.....\vc80.pdb
............\..........\.........................................\.....\version.obj
............\..........\.........................................\.....\WM5Mp3Demo.exe
............\..........\.........................................\.....\WM5Mp3Demo.obj
............\..........\.........................................\.....\WM5Mp3Demo.pch
............\..........\..............................
............\..........\.......\......\bit.h
............\..........\.......\......\config.h
............\..........\.......\......\D.dat
............\..........\.......\......\decoder.cpp
............\..........\.......\......\decoder.h
............\..........\.......\......\fixed.cpp
............\..........\.......\......\fixed.h
............\..........\.......\......\frame.cpp
............\..........\.......\......\frame.h
............\..........\.......\......\global.h
............\..........\.......\......\huffman.cpp
............\..........\.......\......\huffman.h
............\..........\.......\......\imdct_s.dat
............\..........\.......\......\layer12.cpp
............\..........\.......\......\layer12.h
............\..........\.......\......\layer3.cpp
............\..........\.......\......\layer3.h
............\..........\.......\......\mad.h
............\..........\.......\......\qc_table.dat
............\..........\.......\......\rq_table.dat
............\..........\.......\......\sf_table.dat
............\..........\.......\......\stream.cpp
............\..........\.......\......\stream.h
............\..........\.......\......\synth.cpp
............\..........\.......\......\synth.h
............\..........\.......\......\timer.cpp
............\..........\.......\......\timer.h
............\..........\.......\......\version.cpp
............\..........\.......\......\version.h
............\..........\.......\madlld\bstdfile.cpp
............\..........\.......\......\bstdfile.h
............\..........\.......\wrapper\M5Mp3DecThd.cpp
............\..........\.......\.......\M5Mp3DecThd.h
............\..........\.......\.......\M5Mp3Play.cpp
............\..........\.......\.......\M5Mp3Play.h
............\..........\.......\.......\M5PCMOutThd.cpp
............\..........\.......\.......\M5PCMOutThd.h
............\..........\.......\.......\M5PCMQueue.cpp
............\..........\.......\.......\M5PCMQueue.h
............\..........\resourceppc.h
............\..........\stdafx.cpp
............\..........\stdafx.h
............\..........\Windows Mobile 5.0 Pocket PC SDK (ARMV4I)\Debug\bit.obj
............\..........\.........................................\.....\bstdfile.obj
............\..........\.........................................\.....\BuildLog.htm
............\..........\.........................................\.....\decoder.obj
............\..........\.........................................\.....\fixed.obj
............\..........\.........................................\.....\frame.obj
............\..........\.........................................\.....\huffman.obj
............\..........\.........................................\.....\layer12.obj
............\..........\.........................................\.....\layer3.obj
............\..........\.........................................\.....\M5Mp3DecThd.obj
............\..........\.........................................\.....\M5Mp3Play.obj
............\..........\.........................................\.....\M5PCMOutThd.obj
............\..........\.........................................\.....\M5PCMQueue.obj
............\..........\.........................................\.....\stdafx.obj
............\..........\.........................................\.....\stream.obj
............\..........\.........................................\.....\synth.obj
............\..........\.........................................\.....\timer.obj
............\..........\.........................................\.....\vc80.idb
............\..........\.........................................\.....\vc80.pdb
............\..........\.........................................\.....\version.obj
............\..........\.........................................\.....\WM5Mp3Demo.exe
............\..........\.........................................\.....\WM5Mp3Demo.obj
............\..........\.........................................\.....\WM5Mp3Demo.pch
............\..........\..............................