文件名称:away3d-core-fp11_4_0_0_beta
介绍说明--下载内容均来自于网络,请自行研究使用
Away3DAPI工具包,里面的效果很不错-Away3DAPI Kit, inside very good
(系统自动生成,下载前可以参看下载内容)
下载文件列表
away3d-core-fp11
................\.DS_Store
__MACOSX
........\away3d-core-fp11
........\................\._.DS_Store
away3d-core-fp11\pb
................\..\RayTriangleKernel.pbj
................\..\RayTriangleKernel.pbk
................\README.txt
................\src
................\...\.DS_Store
__MACOSX\away3d-core-fp11\src
........\................\...\._.DS_Store
away3d-core-fp11\src\away3d
................\...\......\animators
................\...\......\.........\AnimatorBase.as
................\...\......\.........\BlendingSkeletonAnimator.as
................\...\......\.........\data
................\...\......\.........\....\AnimationBase.as
................\...\......\.........\....\AnimationSequenceBase.as
................\...\......\.........\....\AnimationStateBase.as
................\...\......\.........\....\NullAnimation.as
................\...\......\.........\....\SkeletonAnimation.as
................\...\......\.........\....\SkeletonAnimationSequence.as
................\...\......\.........\....\SkeletonAnimationState.as
................\...\......\.........\....\UVAnimationFrame.as
................\...\......\.........\....\UVAnimationSequence.as
................\...\......\.........\....\VertexAnimation.as
................\...\......\.........\....\VertexAnimationMode.as
................\...\......\.........\....\VertexAnimationSequence.as
................\...\......\.........\....\VertexAnimationState.as
................\...\......\.........\PathAnimator.as
................\...\......\.........\skeleton
................\...\......\.........\........\JointPose.as
................\...\......\.........\........\Skeleton.as
................\...\......\.........\........\SkeletonAdditiveNode.as
................\...\......\.........\........\SkeletonBinaryLERPNode.as
................\...\......\.........\........\SkeletonClipNodeBase.as
................\...\......\.........\........\SkeletonDirectionalNode.as
................\...\......\.........\........\SkeletonJoint.as
................\...\......\.........\........\SkeletonNaryLERPNode.as
................\...\......\.........\........\SkeletonPose.as
................\...\......\.........\........\SkeletonRangeClipNode.as
................\...\......\.........\........\SkeletonTimelineClipNode.as
................\...\......\.........\........\SkeletonTreeNode.as
................\...\......\.........\........\SkeletonUtils.as
................\...\......\.........\SkeletonAnimator.as
................\...\......\.........\SkeletonAnimatorBase.as
................\...\......\.........\SmoothSkeletonAnimator.as
................\...\......\.........\utils
................\...\......\.........\.....\TimelineUtil.as
................\...\......\.........\UVAnimator.as
................\...\......\.........\VertexAnimator.as
................\...\......\arcane.as
................\...\......\audio
................\...\......\.....\drivers
................\...\......\.....\.......\AbstractSound3DDriver.as
................\...\......\.....\.......\ISound3DDriver.as
................\...\......\.....\.......\SimplePanVolumeDriver.as
................\...\......\.....\Sound3D.as
................\...\......\.....\SoundTransform3D.as
................\...\......\away3d-license.txt
................\...\......\Away3D.as
................\...\......\bounds
................\...\......\......\AxisAlignedBoundingBox.as
................\...\......\......\BoundingSphere.as
................\...\......\......\BoundingVolumeBase.as
................\...\......\......\NullBounds.as
................\...\......\cameras
................\...\......\.......\Camera3D.as
................\...\......\.......\lenses
................\...\......\.......\......\FreeMatrixLens.as
................\...\......\.......\......\LensBase.as
................\...\......\.......\......\OrthographicLens.as
................\...\......\.......\......\OrthographicOffCenterLens.as
................\...\......\.......\......\PerspectiveLens.as
................\...\......\.......\SpringCam.as
................\...\....
................\.DS_Store
__MACOSX
........\away3d-core-fp11
........\................\._.DS_Store
away3d-core-fp11\pb
................\..\RayTriangleKernel.pbj
................\..\RayTriangleKernel.pbk
................\README.txt
................\src
................\...\.DS_Store
__MACOSX\away3d-core-fp11\src
........\................\...\._.DS_Store
away3d-core-fp11\src\away3d
................\...\......\animators
................\...\......\.........\AnimatorBase.as
................\...\......\.........\BlendingSkeletonAnimator.as
................\...\......\.........\data
................\...\......\.........\....\AnimationBase.as
................\...\......\.........\....\AnimationSequenceBase.as
................\...\......\.........\....\AnimationStateBase.as
................\...\......\.........\....\NullAnimation.as
................\...\......\.........\....\SkeletonAnimation.as
................\...\......\.........\....\SkeletonAnimationSequence.as
................\...\......\.........\....\SkeletonAnimationState.as
................\...\......\.........\....\UVAnimationFrame.as
................\...\......\.........\....\UVAnimationSequence.as
................\...\......\.........\....\VertexAnimation.as
................\...\......\.........\....\VertexAnimationMode.as
................\...\......\.........\....\VertexAnimationSequence.as
................\...\......\.........\....\VertexAnimationState.as
................\...\......\.........\PathAnimator.as
................\...\......\.........\skeleton
................\...\......\.........\........\JointPose.as
................\...\......\.........\........\Skeleton.as
................\...\......\.........\........\SkeletonAdditiveNode.as
................\...\......\.........\........\SkeletonBinaryLERPNode.as
................\...\......\.........\........\SkeletonClipNodeBase.as
................\...\......\.........\........\SkeletonDirectionalNode.as
................\...\......\.........\........\SkeletonJoint.as
................\...\......\.........\........\SkeletonNaryLERPNode.as
................\...\......\.........\........\SkeletonPose.as
................\...\......\.........\........\SkeletonRangeClipNode.as
................\...\......\.........\........\SkeletonTimelineClipNode.as
................\...\......\.........\........\SkeletonTreeNode.as
................\...\......\.........\........\SkeletonUtils.as
................\...\......\.........\SkeletonAnimator.as
................\...\......\.........\SkeletonAnimatorBase.as
................\...\......\.........\SmoothSkeletonAnimator.as
................\...\......\.........\utils
................\...\......\.........\.....\TimelineUtil.as
................\...\......\.........\UVAnimator.as
................\...\......\.........\VertexAnimator.as
................\...\......\arcane.as
................\...\......\audio
................\...\......\.....\drivers
................\...\......\.....\.......\AbstractSound3DDriver.as
................\...\......\.....\.......\ISound3DDriver.as
................\...\......\.....\.......\SimplePanVolumeDriver.as
................\...\......\.....\Sound3D.as
................\...\......\.....\SoundTransform3D.as
................\...\......\away3d-license.txt
................\...\......\Away3D.as
................\...\......\bounds
................\...\......\......\AxisAlignedBoundingBox.as
................\...\......\......\BoundingSphere.as
................\...\......\......\BoundingVolumeBase.as
................\...\......\......\NullBounds.as
................\...\......\cameras
................\...\......\.......\Camera3D.as
................\...\......\.......\lenses
................\...\......\.......\......\FreeMatrixLens.as
................\...\......\.......\......\LensBase.as
................\...\......\.......\......\OrthographicLens.as
................\...\......\.......\......\OrthographicOffCenterLens.as
................\...\......\.......\......\PerspectiveLens.as
................\...\......\.......\SpringCam.as
................\...\....