文件名称:Terminator
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 31.05mb
- 下载次数:
- 0次
- 提 供 者:
- 周**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
本程序通过控制机器人的行动和方向打击虫子,在规定时间内打完虫子就赢了。适合于广大打虫子玩家和编程初学者。-This program through the control of the robot' s actions and direction to combat insects, kick down the insects within the specified time will win. Suitable for playing in the majority of insects players and programming beginners.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
awards.cpp
awards.dsp
awards.h
bug.cpp
bug.dsp
bug.h
Bullet.cpp
Bullet.h
BulletStatus.h
Debug
.....\bug.obj
.....\bug.sbr
.....\Bullet.obj
.....\Bullet.sbr
.....\CL.read.1.tlog
.....\CL.write.1.tlog
.....\fastbug.obj
.....\fastbug.sbr
.....\GameController.sbr
.....\main.obj
.....\main.sbr
.....\robot.sbr
.....\slowbug.obj
.....\slowbug.sbr
.....\Terminator.exe
.....\Terminator.lastbuildstate
.....\Terminator.log
.....\Terminator.unsuccessfulbuild
.....\TimeController.obj
.....\TimeController.sbr
.....\vc100.idb
.....\vc100.pdb
direction.h
fastbug.cpp
fastbug.h
GameController.cpp
GameController.h
GenerateBugs.h
graphics
........\award-1.bmp
........\award-2.bmp
........\award-3.bmp
........\award-4.bmp
........\award-5.bmp
........\bullet-d.bmp
........\bullet-l.bmp
........\bullet-r.bmp
........\bullet-u.bmp
........\controlpanel-d.bmp
........\controlpanel-d_fired.bmp
........\controlpanel-l.bmp
........\controlpanel-l_fired.bmp
........\controlpanel-r.bmp
........\controlpanel-r_fired.bmp
........\controlpanel-u.bmp
........\controlpanel-u_fired.bmp
........\controlpanel.bmp
........\controlpanel_fired.bmp
........\down-1.bmp
........\down-2.bmp
........\explode.bmp
........\explode1.bmp
........\fbug-d1.bmp
........\fbug-d2.bmp
........\fbug-l1.bmp
........\fbug-l2.bmp
........\fbug-r1.bmp
........\fbug-r2.bmp
........\fbug-u1.bmp
........\fbug-u2.bmp
........\left-1.bmp
........\left-2.bmp
........\right-1.bmp
........\right-2.bmp
........\robot.bmp
........\sbug-d1.bmp
........\sbug-d2.bmp
........\sbug-d3.bmp
........\sbug-d4.bmp
........\sbug-l1.bmp
........\sbug-l2.bmp
........\sbug-l3.bmp
........\sbug-l4.bmp
........\sbug-r1.bmp
........\sbug-r2.bmp
........\sbug-r3.bmp
........\sbug-r4.bmp
........\sbug-u1.bmp
........\sbug-u2.bmp
........\sbug-u3.bmp
........\sbug-u4.bmp
........\up-1.bmp
........\up-2.bmp
ipch
....\terminator-e69b4250
....\...................\terminator-ffde7d7b.ipch
main.cpp
robot.cpp
robot.h
slowbug.cpp
awards.dsp
awards.h
bug.cpp
bug.dsp
bug.h
Bullet.cpp
Bullet.h
BulletStatus.h
Debug
.....\bug.obj
.....\bug.sbr
.....\Bullet.obj
.....\Bullet.sbr
.....\CL.read.1.tlog
.....\CL.write.1.tlog
.....\fastbug.obj
.....\fastbug.sbr
.....\GameController.sbr
.....\main.obj
.....\main.sbr
.....\robot.sbr
.....\slowbug.obj
.....\slowbug.sbr
.....\Terminator.exe
.....\Terminator.lastbuildstate
.....\Terminator.log
.....\Terminator.unsuccessfulbuild
.....\TimeController.obj
.....\TimeController.sbr
.....\vc100.idb
.....\vc100.pdb
direction.h
fastbug.cpp
fastbug.h
GameController.cpp
GameController.h
GenerateBugs.h
graphics
........\award-1.bmp
........\award-2.bmp
........\award-3.bmp
........\award-4.bmp
........\award-5.bmp
........\bullet-d.bmp
........\bullet-l.bmp
........\bullet-r.bmp
........\bullet-u.bmp
........\controlpanel-d.bmp
........\controlpanel-d_fired.bmp
........\controlpanel-l.bmp
........\controlpanel-l_fired.bmp
........\controlpanel-r.bmp
........\controlpanel-r_fired.bmp
........\controlpanel-u.bmp
........\controlpanel-u_fired.bmp
........\controlpanel.bmp
........\controlpanel_fired.bmp
........\down-1.bmp
........\down-2.bmp
........\explode.bmp
........\explode1.bmp
........\fbug-d1.bmp
........\fbug-d2.bmp
........\fbug-l1.bmp
........\fbug-l2.bmp
........\fbug-r1.bmp
........\fbug-r2.bmp
........\fbug-u1.bmp
........\fbug-u2.bmp
........\left-1.bmp
........\left-2.bmp
........\right-1.bmp
........\right-2.bmp
........\robot.bmp
........\sbug-d1.bmp
........\sbug-d2.bmp
........\sbug-d3.bmp
........\sbug-d4.bmp
........\sbug-l1.bmp
........\sbug-l2.bmp
........\sbug-l3.bmp
........\sbug-l4.bmp
........\sbug-r1.bmp
........\sbug-r2.bmp
........\sbug-r3.bmp
........\sbug-r4.bmp
........\sbug-u1.bmp
........\sbug-u2.bmp
........\sbug-u3.bmp
........\sbug-u4.bmp
........\up-1.bmp
........\up-2.bmp
ipch
....\terminator-e69b4250
....\...................\terminator-ffde7d7b.ipch
main.cpp
robot.cpp
robot.h
slowbug.cpp