文件名称:touchscreen1

  • 所属分类:
  • 软件工程
  • 资源属性:
  • [Windows] [Visual C] [Basic/ASP] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 759kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • h**
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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codes for touch screen panels by codvision (C language) for ATmega-AVR
(系统自动生成,下载前可以参看下载内容)

下载文件列表

touchscreen1\Bascom Source\project 1 (detect x-y)\coordinate.bgf

............\.............\......................\coordinate.bmp

............\.............\......................\font8x8.font

............\.............\......................\GLTSSCMMCC.bas

............\.............\......................\GLTSSCMMCC.bin

............\.............\......................\GLTSSCMMCC.BM

............\.............\......................\GLTSSCMMCC.obj

............\.............\......................\iseee.bgf

............\.............\......................\iseee.bmp

............\.............\......................\KS108.bas

............\.............\........2 (detect x-y with table)\detect x-y_table.bas

............\.............\.................................\detect x-y_table.bin

............\.............\.................................\detect x-y_table.BM

............\.............\.................................\detect x-y_table.obj

............\.............\.................................\filename.log

............\.............\.................................\font8x8.font

............\.............\.................................\kbd empty.bmp

............\.............\.................................\KS108.bas

............\.............\.................................\table.bgf

............\.............\........3 (detect key row & column)\111111\font8x8.font

............\.............\...................................\......\GLTSSCMMCC.bas

............\.............\...................................\......\GLTSSCMMCC.bin

............\.............\...................................\......\kbd en.bmp

............\.............\...................................\......\kbd en2.bmp

............\.............\...................................\......\kbfa1.bgf

............\.............\...................................\......\kbfa2.bgf

............\.............\...................................\......\KS108.bas

............\.............\...................................\detect key row & column.bas

............\.............\...................................\detect key row & column.bin

............\.............\...................................\detect key row & column.BM

............\.............\...................................\font8x8.font

............\.............\...................................\kbd en.bgf

............\.............\...................................\kbd en.bmp

............\.............\...................................\KS108.bas

............\.............\........4\final project.bas

............\.............\.........\final project.bin

............\.............\.........\final project.BM

............\.............\.........\font8x8.font

............\.............\.........\kbd en.bgf

............\.............\.........\kbd en.bmp

............\.............\.........\KS108.bas

............\.............\........5\final project.bas

............\.............\.........\final project.bin

............\.............\.........\final project.BM

............\.............\.........\font8x8.font

............\.............\.........\kbd en.bgf

............\.............\.........\kbd en.bmp

............\.............\.........\KS108.bas

............\Codevision Source\GLCD_codevision.rar

............\.................\project 1 (detect x-y)\coordinate.bmp

............\.................\......................\glcd_test.asm

............\.................\......................\glcd_test.c

............\.................\......................\glcd_test.cof

............\.................\......................\glcd_test.cwp

............\.................\......................\glcd_test.c~

............\.................\......................\glcd_test.hex

............\.................\......................\glcd_test.i

............\.................\......................\glcd_test.inc

............\.................\......................\glcd_test.map

............\.................\......................\glcd_test.obj

............\.................\.......

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