文件名称:Game13-FinalVersion
- 所属分类:
- Windows CE
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.1mb
- 下载次数:
- 0次
- 提 供 者:
- gsbl*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
课程设计结束,发一个基于arm9的拼图游戏,平台mini2440。直接下载到nand flash或者直接下载到sdram上都可运行。-a game for mini2440
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Game\2440\2440init\2440init.s
....\....\....lib\2440lib.c
....\....\.......\2440lib.h
....\....\.......\2440slib.h
....\....\.......\2440slib.s
....\....\inc\2440addr.h
....\....\...\2440addr.inc
....\....\...\def.h
....\....\...\Memcfg.inc
....\....\...\Option.h
....\....\...\Option.inc
....\....\mmu\mmu.c
....\....\...\mmu.h
....\....\nand\nand.c
....\....\....\Nand.h
....\config\Color.h
....\......\config.cpp
....\......\config.h
....\......\picture.h
....\Font_Libs.h
....\game.bin
....\Game.mcp
....\...._Data\CWSettingsWindows.stg
....\.........\Debug\TargetDataWindows.tdt
....\.........\.....Rel\Game.axf
....\.........\........\ObjectCode\2440init.o
....\.........\........\..........\2440lib.o
....\.........\........\..........\2440slib.o
....\.........\........\..........\config.o
....\.........\........\..........\FrameBuffer.o
....\.........\........\..........\Game.o
....\.........\........\..........\Lcd_S35.o
....\.........\........\..........\main.o
....\.........\........\..........\mmu.o
....\.........\........\..........\nand.o
....\.........\........\..........\Surface.o
....\.........\........\..........\Timer.o
....\.........\........\..........\Touch_Screen.o
....\.........\........\TargetDataWindows.tdt
....\.........\Release\TargetDataWindows.tdt
....\main.cpp
....\picture\16.h
....\.......\25.h
....\.......\9.h
....\.......\bk.h
....\.......\congratulation.h
....\.......\easy.h
....\.......\hard.h
....\.......\middle.h
....\.......\num\sild.h
....\.......\...\s_0.h
....\.......\...\s_1.h
....\.......\...\s_2.h
....\.......\...\s_3.h
....\.......\...\s_4.h
....\.......\...\s_5.h
....\.......\...\s_6.h
....\.......\...\s_7.h
....\.......\...\s_8.h
....\.......\...\s_9.h
....\.......\select.h
....\.......\start.h
....\user\FrameBuffer.cpp
....\....\FrameBuffer.h
....\....\Game.cpp
....\....\Game.cpp.bak
....\....\Game.h
....\....\Game.h.bak
....\....\Lcd_S35.cpp
....\....\Lcd_S35.h
....\....\Surface.cpp
....\....\Surface.h
....\....\Timer.cpp
....\....\Timer.h
....\....\Touch_Screen.cpp
....\....\Touch_Screen.cpp.bak
....\....\Touch_Screen.h
....\Game_Data\DebugRel\ObjectCode
....\2440\2440init
....\....\2440lib
....\....\inc
....\....\mmu
....\....\nand
....\Game_Data\Debug
....\.........\DebugRel
....\.........\Release
....\picture\num
....\2440
....\config
....\Game_Data
....\picture
....\user
Game
....\....\....lib\2440lib.c
....\....\.......\2440lib.h
....\....\.......\2440slib.h
....\....\.......\2440slib.s
....\....\inc\2440addr.h
....\....\...\2440addr.inc
....\....\...\def.h
....\....\...\Memcfg.inc
....\....\...\Option.h
....\....\...\Option.inc
....\....\mmu\mmu.c
....\....\...\mmu.h
....\....\nand\nand.c
....\....\....\Nand.h
....\config\Color.h
....\......\config.cpp
....\......\config.h
....\......\picture.h
....\Font_Libs.h
....\game.bin
....\Game.mcp
....\...._Data\CWSettingsWindows.stg
....\.........\Debug\TargetDataWindows.tdt
....\.........\.....Rel\Game.axf
....\.........\........\ObjectCode\2440init.o
....\.........\........\..........\2440lib.o
....\.........\........\..........\2440slib.o
....\.........\........\..........\config.o
....\.........\........\..........\FrameBuffer.o
....\.........\........\..........\Game.o
....\.........\........\..........\Lcd_S35.o
....\.........\........\..........\main.o
....\.........\........\..........\mmu.o
....\.........\........\..........\nand.o
....\.........\........\..........\Surface.o
....\.........\........\..........\Timer.o
....\.........\........\..........\Touch_Screen.o
....\.........\........\TargetDataWindows.tdt
....\.........\Release\TargetDataWindows.tdt
....\main.cpp
....\picture\16.h
....\.......\25.h
....\.......\9.h
....\.......\bk.h
....\.......\congratulation.h
....\.......\easy.h
....\.......\hard.h
....\.......\middle.h
....\.......\num\sild.h
....\.......\...\s_0.h
....\.......\...\s_1.h
....\.......\...\s_2.h
....\.......\...\s_3.h
....\.......\...\s_4.h
....\.......\...\s_5.h
....\.......\...\s_6.h
....\.......\...\s_7.h
....\.......\...\s_8.h
....\.......\...\s_9.h
....\.......\select.h
....\.......\start.h
....\user\FrameBuffer.cpp
....\....\FrameBuffer.h
....\....\Game.cpp
....\....\Game.cpp.bak
....\....\Game.h
....\....\Game.h.bak
....\....\Lcd_S35.cpp
....\....\Lcd_S35.h
....\....\Surface.cpp
....\....\Surface.h
....\....\Timer.cpp
....\....\Timer.h
....\....\Touch_Screen.cpp
....\....\Touch_Screen.cpp.bak
....\....\Touch_Screen.h
....\Game_Data\DebugRel\ObjectCode
....\2440\2440init
....\....\2440lib
....\....\inc
....\....\mmu
....\....\nand
....\Game_Data\Debug
....\.........\DebugRel
....\.........\Release
....\picture\num
....\2440
....\config
....\Game_Data
....\picture
....\user
Game