文件名称:Box2D_v2.2.1

  • 所属分类:
  • 2D图形编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 3.47mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • si***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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Box2D_v2.2.1.zip最新的强大的2D物理引擎-The latest powerful 2 D physics engine
(系统自动生成,下载前可以参看下载内容)

下载文件列表

Box2D_v2.2.1

............\Box2D

............\.....\Box2D.h

............\.....\Box2DConfig.cmake

............\.....\CMakeLists.txt

............\.....\Collision

............\.....\.........\b2BroadPhase.cpp

............\.....\.........\b2BroadPhase.h

............\.....\.........\b2CollideCircle.cpp

............\.....\.........\b2CollideEdge.cpp

............\.....\.........\b2CollidePolygon.cpp

............\.....\.........\b2Collision.cpp

............\.....\.........\b2Collision.h

............\.....\.........\b2Distance.cpp

............\.....\.........\b2Distance.h

............\.....\.........\b2DynamicTree.cpp

............\.....\.........\b2DynamicTree.h

............\.....\.........\b2TimeOfImpact.cpp

............\.....\.........\b2TimeOfImpact.h

............\.....\.........\Shapes

............\.....\.........\......\b2ChainShape.cpp

............\.....\.........\......\b2ChainShape.h

............\.....\.........\......\b2CircleShape.cpp

............\.....\.........\......\b2CircleShape.h

............\.....\.........\......\b2EdgeShape.cpp

............\.....\.........\......\b2EdgeShape.h

............\.....\.........\......\b2PolygonShape.cpp

............\.....\.........\......\b2PolygonShape.h

............\.....\.........\......\b2Shape.h

............\.....\Common

............\.....\......\b2BlockAllocator.cpp

............\.....\......\b2BlockAllocator.h

............\.....\......\b2Draw.cpp

............\.....\......\b2Draw.h

............\.....\......\b2GrowableStack.h

............\.....\......\b2Math.cpp

............\.....\......\b2Math.h

............\.....\......\b2Settings.cpp

............\.....\......\b2Settings.h

............\.....\......\b2StackAllocator.cpp

............\.....\......\b2StackAllocator.h

............\.....\......\b2Timer.cpp

............\.....\......\b2Timer.h

............\.....\Dynamics

............\.....\........\b2Body.cpp

............\.....\........\b2Body.h

............\.....\........\b2ContactManager.cpp

............\.....\........\b2ContactManager.h

............\.....\........\b2Fixture.cpp

............\.....\........\b2Fixture.h

............\.....\........\b2Island.cpp

............\.....\........\b2Island.h

............\.....\........\b2TimeStep.h

............\.....\........\b2World.cpp

............\.....\........\b2World.h

............\.....\........\b2WorldCallbacks.cpp

............\.....\........\b2WorldCallbacks.h

............\.....\........\Contacts

............\.....\........\........\b2ChainAndCircleContact.cpp

............\.....\........\........\b2ChainAndCircleContact.h

............\.....\........\........\b2ChainAndPolygonContact.cpp

............\.....\........\........\b2ChainAndPolygonContact.h

............\.....\........\........\b2CircleContact.cpp

............\.....\........\........\b2CircleContact.h

............\.....\........\........\b2Contact.cpp

............\.....\........\........\b2Contact.h

............\.....\........\........\b2ContactSolver.cpp

............\.....\........\........\b2ContactSolver.h

............\.....\........\........\b2EdgeAndCircleContact.cpp

............\.....\........\........\b2EdgeAndCircleContact.h

............\.....\........\........\b2EdgeAndPolygonContact.cpp

............\.....\........\........\b2EdgeAndPolygonContact.h

............\.....\........\........\b2PolygonAndCircleContact.cpp

............\.....\........\........\b2PolygonAndCircleContact.h

............\.....\........\........\b2PolygonContact.cpp

............\.....\........\........\b2PolygonContact.h

............\.....\........\Joints

............\.....\........\......\b2DistanceJoint.cpp

............\.....\........\......\b2DistanceJoint.h

............\.....\........\......\b2FrictionJoint.cpp

............\.....\........\......\b2FrictionJoint.h

............\.....\........\......\b2GearJoint.cpp

............\.....\........\......\b2GearJoint.h

............\.....\........\......\b2Joint.cpp

............\.....\........\......\b2Joint.h

............\.....\........\......\b2MouseJoint.cpp

............\.....\........\......\b2MouseJoint.h

............\.....\........\......\b2Prismatic

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