文件名称:CSharp

  • 所属分类:
  • C#编程
  • 资源属性:
  • [Windows] [Visual.Net] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 734kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • qmyo*****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

窗体与界面设计  9

实例001 带历史信息的菜单  10

实例002 菜单动态合并  12

实例003 像开始菜单一样漂亮的菜单  14

实例004 任务栏托盘菜单  15

实例005 可以拉伸的菜单界面  16

实例006 菜级联菜单  18

1.2 工具栏设计  19

实例007 带带背景的工具栏  19

实例008 带浮动工具栏  20

实例009 在带下拉菜单的工具栏  21

实例010 在具有提示功能的工具栏  22

-Form with interface design

Instance of the 001 with a menu of historical information

Instance 002 menu dynamically merge 12

Instance 003 the same as the Start menu, nice menu 14

Instance of the 004 task bar tray menu 15

Instance 005 can stretch the menu interface 16

Instance of the 006 dishes cascading menu 18

1.2 toolbar design 19

Example 007 with the background of the toolbar 19

Example 008 with a floating toolbar 20

Instance 009 with drop-down menu in the toolbar 21

Instance 010 has prompted the toolbar 22
(系统自动生成,下载前可以参看下载内容)

下载文件列表

C#实例程序\实例01\01.bmp

..........\......\csc编译器路径.txt

..........\......\hello.cs

..........\......\hello.exe

..........\......\HELLO.SLN

..........\......\HELLO.SUO

..........\......\UpgradeLog.XML

..........\......\UpgradeLog2.XML

..........\......\_UpgradeReport_Files\UpgradeReport.css

..........\......\....................\UpgradeReport.xslt

..........\......\....................\UpgradeReport_Minus.gif

..........\......\....................\UpgradeReport_Plus.gif

..........\.....2\02.bmp

..........\......\hello.cs

..........\......\hello.exe

..........\......\HELLO.SLN

..........\......\HELLO.SUO

..........\.....3\03.bmp

..........\......\listArg0.cs

..........\......\listArg0.exe

..........\......\listArg0.sln

..........\......\listArg0.suo

..........\......\UpgradeLog.XML

..........\......\_UpgradeReport_Files\UpgradeReport.css

..........\......\....................\UpgradeReport.xslt

..........\......\....................\UpgradeReport_Minus.gif

..........\......\....................\UpgradeReport_Plus.gif

..........\.....4\04.bmp

..........\......\predefinedTypes.cs

..........\......\predefinedTypes.exe

..........\.....5\05.bmp

..........\......\typeTrans.cs

..........\......\typeTrans.exe

..........\.....6\06.bmp

..........\......\ifApp.cs

..........\......\ifApp.exe

..........\.....7\07.bmp

..........\......\csc编译器路径.txt

..........\......\switchApp.cs

..........\......\switchApp.exe

..........\......\switchApp.suo

..........\.....8\08.bmp

..........\......\forApp.cs

..........\......\forApp.exe

..........\.....9\09.bmp

..........\......\whileApp.cs

..........\......\whileApp.exe

..........\....10\10.bmp

..........\......\doWhileApp.cs

..........\......\doWhileApp.exe

..........\......0\100.bmp

..........\.......\BrickOut\AssemblyInfo.cs

..........\.......\........\Ball.cs

..........\.......\........\bin\Debug\ball.gif

..........\.......\........\...\.....\BallOut.wav

..........\.......\........\...\.....\brick.gif

..........\.......\........\...\.....\BrickHit.wav

..........\.......\........\...\.....\BrickOut.exe

..........\.......\........\...\.....\BrickOut.pdb

..........\.......\........\...\.....\paddle.gif

..........\.......\........\...\.....\PaddleHit.wav

..........\.......\........\...\.....\WallHit.wav

..........\.......\........\Brick.cs

..........\.......\........\BrickOut.csproj

..........\.......\........\BrickOut.csproj.user

..........\.......\........\BrickOut.sln

..........\.......\........\BrickOut.suo

..........\.......\........\Form1.cs

..........\.......\........\Form1.resx

..........\.......\........\GameObject.cs

..........\.......\........\licenses.licx

..........\.......\........\obj\Debug\BrickOut.exe

..........\.......\........\...\.....\BrickOut.exe.incr

..........\.......\........\...\.....\BrickOut.exe.licenses

..........\.......\........\...\.....\BrickOut.Form1.resources

..........\.......\........\...\.....\BrickOut.pdb

..........\.......\........\...\.....\BrickOut.projdata

..........\.......\........\...\.....\BrickOut.SpeedDialog.resources

..........\.......\........\Paddle.cs

..........\.......\........\RevErr.txt

..........\.......\........\Row.cs

..........\.......\........\Score.cs

..........\.......\........\SpeedDialog.cs

..........\.......\........\SpeedDialog.resx

..........\.....1\11.bmp

..........\......\foreachApp.cs

..........\......\foreachApp.exe

..........\.....2\12.bmp

..........\......\matrixMultiply.cs

..........\......\matrixMultiply.exe

..........\.....3\13.bmp

..........\......\jaggedArray.cs

..........\......\jaggedArray.exe

..........\.....4\14.bmp

..........\......\enumApp.cs

..........\......\enumApp.exe

..........\.....5\15.bmp

..........\......\bitOpt.cs

..........\......\bitOpt.exe

..........\.....6\16.bmp

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