文件名称:2824_Code

  • 所属分类:
  • 3D图形编程
  • 资源属性:
  • [C/C++] [源码]
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 83kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • h***
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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开源的图形3d引擎。osg open scence graph-open scence graph
(系统自动生成,下载前可以参看下载内容)

下载文件列表

2824_Code

.........\2824_01_Code

.........\............\Readme.TXT

.........\2824_02_Code

.........\............\Readme.TXT

.........\2824_03_Code

.........\............\2824_03_Code

.........\............\............\CMakeLists.txt

.........\............\............\commandline.cpp

.........\............\............\notifier.cpp

.........\............\............\referenced.cpp

.........\............\............\use_root.cpp

.........\............\Readme.txt

.........\2824_04_Code

.........\............\2824_04_Code

.........\............\............\basic_shape.cpp

.........\............\............\CMakeLists.txt

.........\............\............\collect_faces.cpp

.........\............\............\octahedron.cpp

.........\............\............\quad.cpp

.........\............\............\teapot.cpp

.........\............\............\tessellating.cpp

.........\............\Readme.txt

.........\2824_05_Code

.........\............\2824_05_Code

.........\............\............\add_models.cpp

.........\............\............\animate_switch.cpp

.........\............\............\CMakeLists.txt

.........\............\............\lod_models.cpp

.........\............\............\proxy_loading.cpp

.........\............\............\switch_node.cpp

.........\............\............\transform_node.cpp

.........\............\............\visit_model.cpp

.........\............\Readme.txt

.........\2824_06_Code

.........\............\2824_06_Code

.........\............\............\apply_fog.cpp

.........\............\............\bezier_shader.cpp

.........\............\............\cartoon_shader.cpp

.........\............\............\CMakeLists.txt

.........\............\............\create_light.cpp

.........\............\............\inherit_attribute.cpp

.........\............\............\set_attribute.cpp

.........\............\............\texture_mapping.cpp

.........\............\............\translucent.cpp

.........\............\Readme.txt

.........\2824_07_Code

.........\............\2824_07_Code

.........\............\............\CMakeLists.txt

.........\............\............\hud_camera.cpp

.........\............\............\multisampling.cpp

.........\............\............\render_scenes.cpp

.........\............\............\render_to_texture.cpp

.........\............\............\simulation_loop.cpp

.........\............\............\use_stereo.cpp

.........\............\Readme.txt

.........\2824_08_Code

.........\............\2824_08_Code

.........\............\............\animation_path.cpp

.........\............\............\callback.cpp

.........\............\............\channels.cpp

.........\............\............\character_system.cpp

.........\............\............\CMakeLists.txt

.........\............\............\dynamic_geometry.cpp

.........\............\............\fade_in.cpp

.........\............\............\spotlight.cpp

.........\............\Readme.txt

.........\2824_09_Code

.........\............\2824_09_Code

.........\............\............\CMakeLists.txt

.........\............\............\driving_cessna.cpp

.........\............\............\osg_win32.cpp

.........\............\............\select_geometry.cpp

.........\............\............\timer.cpp

.........\............\............\traits.cpp

.........\............\Readme.txt

.........\2824_10_Code

.........\............\2824_10_Code

.........\............\............\CMakeLists.txt

.........\............\............\readerwriter.cpp

.........\............\............\serializer.cpp

.........\............\Readme.txt

.........\2824_11_Code

.........\............\2824_11_Code

.........\............\............\billboard.cpp

.........\............\............\CMakeLists.txt

.........\............\............\hudtext.cpp

.........\............\............\outlined_model.cpp

.........\............\............\particle_fountain.cpp

.........\............\............\shadow_of_cessna.cpp

.........\............\............\text3d.cpp

.........\............\Readme.txt

.........

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