文件名称:OpenGL-model-rendering
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.15mb
- 下载次数:
- 2次
- 提 供 者:
- y***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
OpenGL真实感模型绘制与应用
实现功能:
*利用交互式方法,操纵浏览模型细节,能方便观察模型。
*能够用不同的方式(如上截图)渲染模型,增加光照控制、坐标系的显示等等。
*利用luweiqi模型,设计了一个简单的真实感三维动画。
动画介绍:
打开程序运行后,luweiqi 出现在屏幕中,并且自动播放背景音乐《天下无双》
按数字‘7’键开始播放动画,模型向后渐行渐远,然后开始旋转,不久变成画线模式,
隐没于黑暗中后变成点模式,又重新向前方推移,营造了一种星空般的意境.
交互式键盘控制说明:
当按下键盘上d时,以沿X轴逆时针旋转
当按下键盘上c时,以沿X轴顺时针旋转
当按下键盘上s时,以沿Y轴逆时针旋转
当按下键盘上x时,以沿Y轴顺时针旋转
当按下键盘上a时,以沿Z轴逆时针旋转
当按下键盘上z时,以沿Z轴顺时针旋转
键盘上的0为材质开关
键盘上的1为纹理开关
键盘上的2为光照开关
键盘上的3开启画线模式
键盘上的4开启点模式
键盘上的5开启填充模式
键盘上的6为坐标开关
键盘上的7为动画播放开关
注:在模型重新向后推移时段,以上开关才全部有效。之后部分按键将无效。-OpenGL realistic model rendering and application
Functions:
* using interactive methods, manipulate browsing model details, convenient to observation model.
* to be able to use different ways (as above screenshots) rendering model, increase control, coordinate display light, etc.
* use luweiqi model, design of a simple realistic 3 d animation.
Animation is introduced:
Open the program after the operation, luweiqi appear on your screen, and automatic playback background music "server"
Press numeric 7 "button to start the animation, backward model further away from it, and then begin to spin, soon become painting line model,
Subduction in the darkness became point mode, back to the front goes on, built a kind of artistic conception of the stars.
Interactive keyboard control instructions:
When the press keyboard d, along with the X axis counter-clockwise
When the press keyboard c, along with the X axis clockwise
When the press keyboard s, along with the Y axis counter-c
实现功能:
*利用交互式方法,操纵浏览模型细节,能方便观察模型。
*能够用不同的方式(如上截图)渲染模型,增加光照控制、坐标系的显示等等。
*利用luweiqi模型,设计了一个简单的真实感三维动画。
动画介绍:
打开程序运行后,luweiqi 出现在屏幕中,并且自动播放背景音乐《天下无双》
按数字‘7’键开始播放动画,模型向后渐行渐远,然后开始旋转,不久变成画线模式,
隐没于黑暗中后变成点模式,又重新向前方推移,营造了一种星空般的意境.
交互式键盘控制说明:
当按下键盘上d时,以沿X轴逆时针旋转
当按下键盘上c时,以沿X轴顺时针旋转
当按下键盘上s时,以沿Y轴逆时针旋转
当按下键盘上x时,以沿Y轴顺时针旋转
当按下键盘上a时,以沿Z轴逆时针旋转
当按下键盘上z时,以沿Z轴顺时针旋转
键盘上的0为材质开关
键盘上的1为纹理开关
键盘上的2为光照开关
键盘上的3开启画线模式
键盘上的4开启点模式
键盘上的5开启填充模式
键盘上的6为坐标开关
键盘上的7为动画播放开关
注:在模型重新向后推移时段,以上开关才全部有效。之后部分按键将无效。-OpenGL realistic model rendering and application
Functions:
* using interactive methods, manipulate browsing model details, convenient to observation model.
* to be able to use different ways (as above screenshots) rendering model, increase control, coordinate display light, etc.
* use luweiqi model, design of a simple realistic 3 d animation.
Animation is introduced:
Open the program after the operation, luweiqi appear on your screen, and automatic playback background music "server"
Press numeric 7 "button to start the animation, backward model further away from it, and then begin to spin, soon become painting line model,
Subduction in the darkness became point mode, back to the front goes on, built a kind of artistic conception of the stars.
Interactive keyboard control instructions:
When the press keyboard d, along with the X axis counter-clockwise
When the press keyboard c, along with the X axis clockwise
When the press keyboard s, along with the Y axis counter-c
(系统自动生成,下载前可以参看下载内容)
下载文件列表
OpenGL model rendering\353bd50.bmp
......................\9496a70.bmp
......................\9622210.bmp
......................\bd378f0.bmp
......................\face.bmp
......................\Fmod.dll
......................\Fmod.h
......................\Fmodvc.lib
......................\luweiqi.txt
......................\omon.bmp
......................\omon.txt
......................\rose.bmp
......................\rose.txt
......................\SVDS.bmp
......................\terrorface.bmp
......................\wu.mp3
......................\实验7.dsp
......................\实验7.dsw
......................\实验7.ncb
......................\实验7.plg
......................\Debug\vc60.idb
......................\.....\vc60.pdb
......................\.....\实验7.pch
......................\.....\实验7.ilk
......................\.....\实验7.exe
......................\.....\实验7.pdb
......................\.....\实验7.obj
......................\实验7.cpp
......................\实验7.opt
......................\Debug
OpenGL model rendering
......................\9496a70.bmp
......................\9622210.bmp
......................\bd378f0.bmp
......................\face.bmp
......................\Fmod.dll
......................\Fmod.h
......................\Fmodvc.lib
......................\luweiqi.txt
......................\omon.bmp
......................\omon.txt
......................\rose.bmp
......................\rose.txt
......................\SVDS.bmp
......................\terrorface.bmp
......................\wu.mp3
......................\实验7.dsp
......................\实验7.dsw
......................\实验7.ncb
......................\实验7.plg
......................\Debug\vc60.idb
......................\.....\vc60.pdb
......................\.....\实验7.pch
......................\.....\实验7.ilk
......................\.....\实验7.exe
......................\.....\实验7.pdb
......................\.....\实验7.obj
......................\实验7.cpp
......................\实验7.opt
......................\Debug
OpenGL model rendering