文件名称:dragon
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.36mb
- 下载次数:
- 0次
- 提 供 者:
- 谭*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
多年前的一款经典2D游戏,龙族的源代码(不全)有兴趣的朋友可以看看。-Many years ago a classic 2D game, dragon source code (not all) are interested in friends can have a look.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
dragon\src\AgentServer\AgentServer.cpp
......\...\...........\AgentServer.dsp
......\...\...........\AgentServer.dsw
......\...\...........\AgentServer.h
......\...\...........\AgentServer.ncb
......\...\...........\AgentServer.opt
......\...\...........\AgentServer.plg
......\...\...........\CUseMoney.cpp
......\...\...........\CUseMoney.h
......\...\...........\define.h
......\...\...........\DrServerManager.cpp
......\...\...........\DrServerManager.h
......\...\...........\dr_agent_defines.h
......\...\...........\dr_agent_structures.h
......\...\...........\inetwork.h
......\...\...........\LocalizingMgr.cpp
......\...\...........\LocalizingMgr.h
......\...\...........\main.cpp
......\...\...........\main.h
......\...\...........\monitor.cpp
......\...\...........\monitor.h
......\...\...........\mssccprj.scc
......\...\...........\mylog.cpp
......\...\...........\mylog.h
......\...\...........\network_guid.h
......\...\...........\net_define.h
......\...\...........\packed.cpp
......\...\...........\packed.h
......\...\...........\protocol.h
......\...\...........\RecvMsgFromServer.cpp
......\...\...........\RecvMsgFromServer.h
......\...\...........\RecvMsgFromUser.cpp
......\...\...........\RecvMsgFromUser.h
......\...\...........\RMDefine.h
......\...\...........\RMProc.cpp
......\...\...........\ServerIdentity.h
......\...\...........\ServerMonitor.cpp
......\...\...........\ServerMonitor.h
......\...\...........\servertable.cpp
......\...\...........\servertable.h
......\...\...........\ServerTable2.cpp
......\...\...........\ServerTable2.h
......\...\...........\StdAfx.h
......\...\...........\struct.cpp
......\...\...........\Struct.h
......\...\...........\typedef.h
......\...\...........\usertable.cpp
......\...\...........\usertable.h
......\...\...........\vssver.scc
......\...\DBDemon\ASYNC\ASYNC.CPP
......\...\.......\.....\ASYNC.H
......\...\.......\.....\CONNECTION.CPP
......\...\.......\.....\CONNECTION.H
......\...\.......\.....\DEFINE.H
......\...\.......\.....\HASHTABLE.CPP
......\...\.......\.....\HASHTABLE.H
......\...\.......\.....\MSGPROC.CPP
......\...\.......\.....\MSGPROC.H
......\...\.......\.....\NETWORK.CPP
......\...\.......\.....\NETWORK.H
......\...\.......\.....\PROTOCOL.H
......\...\.......\.....\RECVMSG.H
......\...\.......\.....\RECVMSGASYNC.CPP
......\...\.......\.....\STDAFX.H
......\...\.......\.....\STRUCT.H
......\...\.......\.....\STRUCT_F.CPP
......\...\.......\.....\vssver.scc
......\...\.......\Auction.cpp
......\...\.......\Auction.h
......\...\.......\CharList.h
......\...\.......\.HINA\ABSTRACTSOCK.CPP
......\...\.......\.....\ABSTRACTSOCK.H
......\...\.......\.....\MYSOCKET.CPP
......\...\.......\.....\MYSOCKET.H
......\...\.......\.....\PACKETQ.CPP
......\...\.......\.....\PACKETQ.H
......\...\.......\.....\POINTDATASTRUCT.CPP
......\...\.......\.....\POINTDATASTRUCT.H
......\...\.......\.....\QUERYDBSOCKET.CPP
......\...\.......\.....\QUERYDBSOCKET.H
......\...\.......\.....\vssver.scc
......\...\.......\ChrLog.cpp
......\...\.......\ChrLog.h
......\...\.......\CItem.cpp
......\...\.......\CItem.h
......\...\.......\Debug.cpp
......\...\.......\Debug.h
......\...\.......\define.h
......\...\.......\DragonLogInServer.cpp
......\...\.......\dragonLoginServer2.cpp
......\...\.......\dragonLoginServer2.h
......\...\.......\DrServerManager.cpp
......\...\.......\DrServerManager.h
......\...\.......\GM必读手册.txt
......\...\.......\Hong_Sub.cpp
......\...\.......\Hong_Sub.h
......\...\.......\HSEL.h
......\...\.......\HSEL.lib
......\...\.......\Id.cpp
......\...\.......\Id.h
......\...\...........\AgentServer.dsp
......\...\...........\AgentServer.dsw
......\...\...........\AgentServer.h
......\...\...........\AgentServer.ncb
......\...\...........\AgentServer.opt
......\...\...........\AgentServer.plg
......\...\...........\CUseMoney.cpp
......\...\...........\CUseMoney.h
......\...\...........\define.h
......\...\...........\DrServerManager.cpp
......\...\...........\DrServerManager.h
......\...\...........\dr_agent_defines.h
......\...\...........\dr_agent_structures.h
......\...\...........\inetwork.h
......\...\...........\LocalizingMgr.cpp
......\...\...........\LocalizingMgr.h
......\...\...........\main.cpp
......\...\...........\main.h
......\...\...........\monitor.cpp
......\...\...........\monitor.h
......\...\...........\mssccprj.scc
......\...\...........\mylog.cpp
......\...\...........\mylog.h
......\...\...........\network_guid.h
......\...\...........\net_define.h
......\...\...........\packed.cpp
......\...\...........\packed.h
......\...\...........\protocol.h
......\...\...........\RecvMsgFromServer.cpp
......\...\...........\RecvMsgFromServer.h
......\...\...........\RecvMsgFromUser.cpp
......\...\...........\RecvMsgFromUser.h
......\...\...........\RMDefine.h
......\...\...........\RMProc.cpp
......\...\...........\ServerIdentity.h
......\...\...........\ServerMonitor.cpp
......\...\...........\ServerMonitor.h
......\...\...........\servertable.cpp
......\...\...........\servertable.h
......\...\...........\ServerTable2.cpp
......\...\...........\ServerTable2.h
......\...\...........\StdAfx.h
......\...\...........\struct.cpp
......\...\...........\Struct.h
......\...\...........\typedef.h
......\...\...........\usertable.cpp
......\...\...........\usertable.h
......\...\...........\vssver.scc
......\...\DBDemon\ASYNC\ASYNC.CPP
......\...\.......\.....\ASYNC.H
......\...\.......\.....\CONNECTION.CPP
......\...\.......\.....\CONNECTION.H
......\...\.......\.....\DEFINE.H
......\...\.......\.....\HASHTABLE.CPP
......\...\.......\.....\HASHTABLE.H
......\...\.......\.....\MSGPROC.CPP
......\...\.......\.....\MSGPROC.H
......\...\.......\.....\NETWORK.CPP
......\...\.......\.....\NETWORK.H
......\...\.......\.....\PROTOCOL.H
......\...\.......\.....\RECVMSG.H
......\...\.......\.....\RECVMSGASYNC.CPP
......\...\.......\.....\STDAFX.H
......\...\.......\.....\STRUCT.H
......\...\.......\.....\STRUCT_F.CPP
......\...\.......\.....\vssver.scc
......\...\.......\Auction.cpp
......\...\.......\Auction.h
......\...\.......\CharList.h
......\...\.......\.HINA\ABSTRACTSOCK.CPP
......\...\.......\.....\ABSTRACTSOCK.H
......\...\.......\.....\MYSOCKET.CPP
......\...\.......\.....\MYSOCKET.H
......\...\.......\.....\PACKETQ.CPP
......\...\.......\.....\PACKETQ.H
......\...\.......\.....\POINTDATASTRUCT.CPP
......\...\.......\.....\POINTDATASTRUCT.H
......\...\.......\.....\QUERYDBSOCKET.CPP
......\...\.......\.....\QUERYDBSOCKET.H
......\...\.......\.....\vssver.scc
......\...\.......\ChrLog.cpp
......\...\.......\ChrLog.h
......\...\.......\CItem.cpp
......\...\.......\CItem.h
......\...\.......\Debug.cpp
......\...\.......\Debug.h
......\...\.......\define.h
......\...\.......\DragonLogInServer.cpp
......\...\.......\dragonLoginServer2.cpp
......\...\.......\dragonLoginServer2.h
......\...\.......\DrServerManager.cpp
......\...\.......\DrServerManager.h
......\...\.......\GM必读手册.txt
......\...\.......\Hong_Sub.cpp
......\...\.......\Hong_Sub.h
......\...\.......\HSEL.h
......\...\.......\HSEL.lib
......\...\.......\Id.cpp
......\...\.......\Id.h