文件名称:XACTGame
- 所属分类:
- 射击游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 44.54mb
- 下载次数:
- 0次
- 提 供 者:
- che***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一款基于DirectX的3D弹珠游戏(包含整个工程文件和源代码)采用的是DUXT框架设计,由于文件过大,我删了一些中间文件,不过Debug文件里的exe还是没问题的,这里用的是Direct10。-this is a 3D ball game like CS, it is developed by DUXT of DirectX, you can open the project and all the codes by the VS2010, also i have compile it into*.exe. i believe you will enjoy it.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
XACTGame\audio.cpp
........\audio.h
........\Debug\audio.obj
........\.....\CL.read.1.tlog
........\.....\CL.write.1.tlog
........\.....\custombuild.read.1.tlog
........\.....\custombuild.write.1.tlog
........\.....\DXUT.obj
........\.....\DXUTcamera.obj
........\.....\DXUTenum.obj
........\.....\DXUTgui.obj
........\.....\DXUTmisc.obj
........\.....\DXUTres.obj
........\.....\DXUTsettingsdlg.obj
........\.....\game.obj
........\.....\link-cvtres.read.1.tlog
........\.....\link-cvtres.write.1.tlog
........\.....\link.3512-cvtres.read.1.tlog
........\.....\link.3512-cvtres.write.1.tlog
........\.....\link.3512.read.1.tlog
........\.....\link.3512.write.1.tlog
........\.....\link.read.1.tlog
........\.....\link.write.1.tlog
........\.....\main.obj
........\.....\mt.read.1.tlog
........\.....\mt.write.1.tlog
........\.....\rc.read.1.tlog
........\.....\rc.write.1.tlog
........\.....\SDKmesh.obj
........\.....\SDKmisc.obj
........\.....\vc100.idb
........\.....\vc100.pdb
........\.....\XACTGame.exe
........\.....\XACTGame.exe.embed.manifest
........\.....\XACTGame.exe.embed.manifest.res
........\.....\XACTGame.exe.intermediate.manifest
........\.....\XACTGame.ilk
........\.....\XACTGame.lastbuildstate
........\.....\XACTGame.pch
........\.....\XACTGame.pdb
........\.....\XACTGame.res
........\.....\XACTGame_2010.log
........\.....\XACTGame_manifest.rc
........\.XUT\Core\dpiaware.manifest
........\....\....\DXUT.cpp
........\....\....\DXUT.h
........\....\....\DXUTenum.cpp
........\....\....\DXUTenum.h
........\....\....\DXUTmisc.cpp
........\....\....\DXUTmisc.h
........\....\....\DXUT_2008.sln
........\....\....\DXUT_2008.vcproj
........\....\....\DXUT_2010.sln
........\....\....\DXUT_2010.vcxproj
........\....\....\DXUT_2010.vcxproj.filters
........\....\Optional\directx.ico
........\....\........\DXUTcamera.cpp
........\....\........\DXUTcamera.h
........\....\........\DXUTgui.cpp
........\....\........\DXUTgui.h
........\....\........\DXUTguiIME.cpp
........\....\........\DXUTguiIME.h
........\....\........\DXUTLockFreePipe.h
........\....\........\DXUTOpt_2008.sln
........\....\........\DXUTOpt_2008.vcproj
........\....\........\DXUTOpt_2010.sln
........\....\........\DXUTOpt_2010.vcxproj
........\....\........\DXUTOpt_2010.vcxproj.filters
........\....\........\DXUTres.cpp
........\....\........\DXUTres.h
........\....\........\DXUTsettingsdlg.cpp
........\....\........\DXUTsettingsdlg.h
........\....\........\DXUTShapes.cpp
........\....\........\DXUTShapes.h
........\....\........\ImeUi.cpp
........\....\........\ImeUi.h
........\....\........\SDKmesh.cpp
........\....\........\SDKmesh.h
........\....\........\SDKmisc.cpp
........\....\........\SDKmisc.h
........\....\........\SDKsound.cpp
........\....\........\SDKsound.h
........\....\........\SDKwavefile.cpp
........\....\........\SDKwavefile.h
........\game.cpp
........\game.h
........\ipch\xactgame_2010-57733882\xactgame-ab145036.ipch
........\main.cpp
........\main.fx
........\.edia\ammo.x
........\.....\.udio\ammo_bounce.wav
........\.....\.....\ammo_fire.wav
........\.....\.....\droid.xap
........\.....\.....\droid.xgs
........\.....\.....\droid.xsb
........\.....\.....\droid.xwb
........\.....\.....\droid_destroyed.wav
........\.....\.....\droid_destroyed2.wav
........\.....\.....\droid_destroyed3.wav
........\.....\.....\droid_scan.wav
........\audio.h
........\Debug\audio.obj
........\.....\CL.read.1.tlog
........\.....\CL.write.1.tlog
........\.....\custombuild.read.1.tlog
........\.....\custombuild.write.1.tlog
........\.....\DXUT.obj
........\.....\DXUTcamera.obj
........\.....\DXUTenum.obj
........\.....\DXUTgui.obj
........\.....\DXUTmisc.obj
........\.....\DXUTres.obj
........\.....\DXUTsettingsdlg.obj
........\.....\game.obj
........\.....\link-cvtres.read.1.tlog
........\.....\link-cvtres.write.1.tlog
........\.....\link.3512-cvtres.read.1.tlog
........\.....\link.3512-cvtres.write.1.tlog
........\.....\link.3512.read.1.tlog
........\.....\link.3512.write.1.tlog
........\.....\link.read.1.tlog
........\.....\link.write.1.tlog
........\.....\main.obj
........\.....\mt.read.1.tlog
........\.....\mt.write.1.tlog
........\.....\rc.read.1.tlog
........\.....\rc.write.1.tlog
........\.....\SDKmesh.obj
........\.....\SDKmisc.obj
........\.....\vc100.idb
........\.....\vc100.pdb
........\.....\XACTGame.exe
........\.....\XACTGame.exe.embed.manifest
........\.....\XACTGame.exe.embed.manifest.res
........\.....\XACTGame.exe.intermediate.manifest
........\.....\XACTGame.ilk
........\.....\XACTGame.lastbuildstate
........\.....\XACTGame.pch
........\.....\XACTGame.pdb
........\.....\XACTGame.res
........\.....\XACTGame_2010.log
........\.....\XACTGame_manifest.rc
........\.XUT\Core\dpiaware.manifest
........\....\....\DXUT.cpp
........\....\....\DXUT.h
........\....\....\DXUTenum.cpp
........\....\....\DXUTenum.h
........\....\....\DXUTmisc.cpp
........\....\....\DXUTmisc.h
........\....\....\DXUT_2008.sln
........\....\....\DXUT_2008.vcproj
........\....\....\DXUT_2010.sln
........\....\....\DXUT_2010.vcxproj
........\....\....\DXUT_2010.vcxproj.filters
........\....\Optional\directx.ico
........\....\........\DXUTcamera.cpp
........\....\........\DXUTcamera.h
........\....\........\DXUTgui.cpp
........\....\........\DXUTgui.h
........\....\........\DXUTguiIME.cpp
........\....\........\DXUTguiIME.h
........\....\........\DXUTLockFreePipe.h
........\....\........\DXUTOpt_2008.sln
........\....\........\DXUTOpt_2008.vcproj
........\....\........\DXUTOpt_2010.sln
........\....\........\DXUTOpt_2010.vcxproj
........\....\........\DXUTOpt_2010.vcxproj.filters
........\....\........\DXUTres.cpp
........\....\........\DXUTres.h
........\....\........\DXUTsettingsdlg.cpp
........\....\........\DXUTsettingsdlg.h
........\....\........\DXUTShapes.cpp
........\....\........\DXUTShapes.h
........\....\........\ImeUi.cpp
........\....\........\ImeUi.h
........\....\........\SDKmesh.cpp
........\....\........\SDKmesh.h
........\....\........\SDKmisc.cpp
........\....\........\SDKmisc.h
........\....\........\SDKsound.cpp
........\....\........\SDKsound.h
........\....\........\SDKwavefile.cpp
........\....\........\SDKwavefile.h
........\game.cpp
........\game.h
........\ipch\xactgame_2010-57733882\xactgame-ab145036.ipch
........\main.cpp
........\main.fx
........\.edia\ammo.x
........\.....\.udio\ammo_bounce.wav
........\.....\.....\ammo_fire.wav
........\.....\.....\droid.xap
........\.....\.....\droid.xgs
........\.....\.....\droid.xsb
........\.....\.....\droid.xwb
........\.....\.....\droid_destroyed.wav
........\.....\.....\droid_destroyed2.wav
........\.....\.....\droid_destroyed3.wav
........\.....\.....\droid_scan.wav