文件名称:Water
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.62mb
- 下载次数:
- 0次
- 提 供 者:
- hexi*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
POWERVR SDK下OGLES2_WINDOWSMOBILE6_ARMV4I采用OpenGL ES编程实现3D效果例程-POWERVR SDK under OGLES2_WINDOWSMOBILE6_ARMV4I programming using OpenGL ES 3D effect routines
(系统自动生成,下载前可以参看下载内容)
下载文件列表
Water\Media\mountain1.png
.....\.....\mountain2.png
.....\.....\mountain3.png
.....\.....\mountain4.png
.....\.....\mountain5.png
.....\.....\mountain6.png
.....\.....\NewNormalMap.png
.....\.....\sail.png
.....\.....\wood.png
.....\OGLES2\Build\WindowsVC2005\OGLES2Water.sln
.....\......\.....\.............\OGLES2Water.vcproj
.....\......\Content\FragShader.cpp
.....\......\.......\ModelFShader.cpp
.....\......\.......\ModelVShader.cpp
.....\......\.......\Mountain.cpp
.....\......\.......\MountainFloor.cpp
.....\......\.......\NewNormalMap.cpp
.....\......\.......\PlaneTexFShader.cpp
.....\......\.......\PlaneTexVShader.cpp
.....\......\.......\sail.cpp
.....\......\.......\Scene.cpp
.....\......\.......\SkyboxFShader.cpp
.....\......\.......\SkyboxVShader.cpp
.....\......\.......\Tex2DFShader.cpp
.....\......\.......\Tex2DVShader.cpp
.....\......\.......\VertShader.cpp
.....\......\.......\wood.cpp
.....\......\content.mak
.....\......\FragShader.fsh
.....\......\ModelFShader.fsh
.....\......\ModelVShader.vsh
.....\......\Mountain.pvr
.....\......\MountainFloor.pvr
.....\......\NewNormalMap.pvr
.....\......\OGLES2Water.cpp
.....\......\PlaneTexFShader.fsh
.....\......\PlaneTexVShader.vsh
.....\......\sail.pvr
.....\......\Scene.pod
.....\......\SkyboxFShader.fsh
.....\......\SkyboxVShader.vsh
.....\......\Tex2DFShader.fsh
.....\......\Tex2DVShader.vsh
.....\......\VertShader.vsh
.....\......\wood.pvr
.....\Water.png
.....\Water.txt
.....\OGLES2\Build\WindowsVC2005
.....\......\Build
.....\......\Content
.....\Media
.....\OGLES2
Water
.....\.....\mountain2.png
.....\.....\mountain3.png
.....\.....\mountain4.png
.....\.....\mountain5.png
.....\.....\mountain6.png
.....\.....\NewNormalMap.png
.....\.....\sail.png
.....\.....\wood.png
.....\OGLES2\Build\WindowsVC2005\OGLES2Water.sln
.....\......\.....\.............\OGLES2Water.vcproj
.....\......\Content\FragShader.cpp
.....\......\.......\ModelFShader.cpp
.....\......\.......\ModelVShader.cpp
.....\......\.......\Mountain.cpp
.....\......\.......\MountainFloor.cpp
.....\......\.......\NewNormalMap.cpp
.....\......\.......\PlaneTexFShader.cpp
.....\......\.......\PlaneTexVShader.cpp
.....\......\.......\sail.cpp
.....\......\.......\Scene.cpp
.....\......\.......\SkyboxFShader.cpp
.....\......\.......\SkyboxVShader.cpp
.....\......\.......\Tex2DFShader.cpp
.....\......\.......\Tex2DVShader.cpp
.....\......\.......\VertShader.cpp
.....\......\.......\wood.cpp
.....\......\content.mak
.....\......\FragShader.fsh
.....\......\ModelFShader.fsh
.....\......\ModelVShader.vsh
.....\......\Mountain.pvr
.....\......\MountainFloor.pvr
.....\......\NewNormalMap.pvr
.....\......\OGLES2Water.cpp
.....\......\PlaneTexFShader.fsh
.....\......\PlaneTexVShader.vsh
.....\......\sail.pvr
.....\......\Scene.pod
.....\......\SkyboxFShader.fsh
.....\......\SkyboxVShader.vsh
.....\......\Tex2DFShader.fsh
.....\......\Tex2DVShader.vsh
.....\......\VertShader.vsh
.....\......\wood.pvr
.....\Water.png
.....\Water.txt
.....\OGLES2\Build\WindowsVC2005
.....\......\Build
.....\......\Content
.....\Media
.....\OGLES2
Water