文件名称:Flint_2_1_3_source

  • 所属分类:
  • FlashMX源码
  • 资源属性:
  • 上传时间:
  • 2012-11-26
  • 文件大小:
  • 505kb
  • 下载次数:
  • 0次
  • 提 供 者:
  • 木*
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  • 下载说明:
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flint particles一个flex的3d粒子系统类库,可以制作很多漂亮的粒子效果-flint particles a flex of 3d particle system library, you can create a lot of nice particle effects
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下载文件列表

Flint_2_1_3_source

..................\org

..................\...\flintparticles

..................\...\..............\common

..................\...\..............\......\actions

..................\...\..............\......\.......\Action.as

..................\...\..............\......\.......\ActionBase.as

..................\...\..............\......\.......\Age.as

..................\...\..............\......\.......\ChangeCollisionRadius.as

..................\...\..............\......\.......\ChangeMass.as

..................\...\..............\......\.......\ColorChange.as

..................\...\..............\......\.......\Fade.as

..................\...\..............\......\.......\KeyDownAction.as

..................\...\..............\......\.......\ScaleImage.as

..................\...\..............\......\.......\TargetColor.as

..................\...\..............\......\.......\TargetScale.as

..................\...\..............\......\activities

..................\...\..............\......\..........\Activity.as

..................\...\..............\......\..........\ActivityBase.as

..................\...\..............\......\..........\FrameUpdatable.as

..................\...\..............\......\..........\UpdateOnFrame.as

..................\...\..............\......\behaviours

..................\...\..............\......\..........\Behaviour.as

..................\...\..............\......\..........\BehaviourArrayUtils.as

..................\...\..............\......\..........\Resetable.as

..................\...\..............\......\counters

..................\...\..............\......\........\Blast.as

..................\...\..............\......\........\Counter.as

..................\...\..............\......\........\KeyDownCounter.as

..................\...\..............\......\........\PerformanceAdjusted.as

..................\...\..............\......\........\Pulse.as

..................\...\..............\......\........\Random.as

..................\...\..............\......\........\SineCounter.as

..................\...\..............\......\........\Steady.as

..................\...\..............\......\........\TimePeriod.as

..................\...\..............\......\........\ZeroCounter.as

..................\...\..............\......\debug

..................\...\..............\......\.....\FrameTimer.as

..................\...\..............\......\displayObjects

..................\...\..............\......\..............\Dot.as

..................\...\..............\......\..............\Line.as

..................\...\..............\......\..............\RadialDot.as

..................\...\..............\......\..............\Rect.as

..................\...\..............\......\..............\Star.as

..................\...\..............\......\easing

..................\...\..............\......\......\Back.as

..................\...\..............\......\......\Bounce.as

..................\...\..............\......\......\Circular.as

..................\...\..............\......\......\Cubic.as

..................\...\..............\......\......\Elastic.as

..................\...\..............\......\......\Exponential.as

..................\...\..............\......\......\Linear.as

..................\...\..............\......\......\Quadratic.as

..................\...\..............\......\......\Quartic.as

..................\...\..............\......\......\Quintic.as

..................\...\..............\......\......\Sine.as

..................\...\..............\......\emitters

..................\...\..............\......\........\Emitter.as

..................\...\..............\......\energyEasing

..................\...\..............\......\............\Back.as

..................\...\..............\......\............\Bounce.as

..................\...\..............\......\............\Circular.as

..................\...\..............\......\............\Cubic.as

..................\...\..............\......\............\Elastic.as

..................\...\..............\......\............\

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