文件名称:RPG
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 4.2mb
- 下载次数:
- 0次
- 提 供 者:
- z*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
2DRPG游戏框架。比较简单、完整的2D游戏框架,由于没有写剧情,所以不是完整的游戏,但是可供大家参考源代码。-2DRPG game fr a mework. Relatively simple, complete fr a mework for 2D games, because there is no story to write, so it is not a complete game, but the source code for your reference.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
RPG\animation\animation.dat
...\.........\header.bmp
...\Animation.cpp
...\Animation.h
...\AStarSearch.cpp
...\AStarSerach.h
...\BitmapManager.cpp
...\BitmapManager.h
...\Commen.h
...\dragon.ico
...\Effect.cpp
...\Effect.h
...\fight\e14.bmp
...\.....\e15.bmp
...\.....\fight.dat
...\.....\MagicList.dat
...\.....\n0.bmp
...\.....\n1.bmp
...\.....\nd0.bmp
...\.....\nd1.bmp
...\FightSystem.cpp
...\FightSystem.h
...\Game.cpp
...\Game.h
...\GameButton.cpp
...\GameButton.h
...\GameEngine.cpp
...\GameEngine.dsp
...\GameEngine.dsw
...\GameEngine.h
...\GameEngine.ncb
...\GameEngine.opt
...\GameEngine.plg
...\GameForm.cpp
...\GameForm.h
...\GameMenu.cpp
...\GameMenu.h
...\GameObject.cpp
...\GameObject.h
...\ground\ground.dat
...\......\地面A.BMP
...\......\地面B.BMP
...\......\地面C.BMP
...\......\地面D.BMP
...\MagicSystem.cpp
...\MagicSystem.h
...\map\center.map
...\...\down.map
...\...\left.map
...\...\map-.map
...\...\map-1.map
...\...\map-2.map
...\...\map.map
...\...\map1.map
...\...\right.map
...\...\up.map
...\Map.cpp
...\Map.h
...\menu\c0.bmp
...\....\f0.bmp
...\....\f1.bmp
...\....\f2.bmp
...\....\g0.bmp
...\....\g1.bmp
...\....\g2.bmp
...\....\j0.bmp
...\....\j1.bmp
...\....\j2.bmp
...\....\menu.dat
...\....\q0.bmp
...\....\q1.bmp
...\....\q2.bmp
...\....\s0.bmp
...\....\s1.bmp
...\....\s2.bmp
...\....\t0.bmp
...\....\t1.bmp
...\....\t2.bmp
...\....\w0.bmp
...\....\w1.bmp
...\....\w2.bmp
...\MySound.dll
...\MySound.h
...\MySound.lib
...\object\about.bmp
...\......\object.dat
...\......\w0.BMP
...\......\w1.BMP
...\......\w10.BMP
...\......\w11.BMP
...\......\w12.BMP
...\......\w13.BMP
...\......\w14.BMP
...\......\w15.BMP
...\......\w16.BMP
...\......\w17.BMP
...\......\w18.BMP
...\......\w19.BMP
...\......\w2.BMP
...\......\w20.BMP
...\.........\header.bmp
...\Animation.cpp
...\Animation.h
...\AStarSearch.cpp
...\AStarSerach.h
...\BitmapManager.cpp
...\BitmapManager.h
...\Commen.h
...\dragon.ico
...\Effect.cpp
...\Effect.h
...\fight\e14.bmp
...\.....\e15.bmp
...\.....\fight.dat
...\.....\MagicList.dat
...\.....\n0.bmp
...\.....\n1.bmp
...\.....\nd0.bmp
...\.....\nd1.bmp
...\FightSystem.cpp
...\FightSystem.h
...\Game.cpp
...\Game.h
...\GameButton.cpp
...\GameButton.h
...\GameEngine.cpp
...\GameEngine.dsp
...\GameEngine.dsw
...\GameEngine.h
...\GameEngine.ncb
...\GameEngine.opt
...\GameEngine.plg
...\GameForm.cpp
...\GameForm.h
...\GameMenu.cpp
...\GameMenu.h
...\GameObject.cpp
...\GameObject.h
...\ground\ground.dat
...\......\地面A.BMP
...\......\地面B.BMP
...\......\地面C.BMP
...\......\地面D.BMP
...\MagicSystem.cpp
...\MagicSystem.h
...\map\center.map
...\...\down.map
...\...\left.map
...\...\map-.map
...\...\map-1.map
...\...\map-2.map
...\...\map.map
...\...\map1.map
...\...\right.map
...\...\up.map
...\Map.cpp
...\Map.h
...\menu\c0.bmp
...\....\f0.bmp
...\....\f1.bmp
...\....\f2.bmp
...\....\g0.bmp
...\....\g1.bmp
...\....\g2.bmp
...\....\j0.bmp
...\....\j1.bmp
...\....\j2.bmp
...\....\menu.dat
...\....\q0.bmp
...\....\q1.bmp
...\....\q2.bmp
...\....\s0.bmp
...\....\s1.bmp
...\....\s2.bmp
...\....\t0.bmp
...\....\t1.bmp
...\....\t2.bmp
...\....\w0.bmp
...\....\w1.bmp
...\....\w2.bmp
...\MySound.dll
...\MySound.h
...\MySound.lib
...\object\about.bmp
...\......\object.dat
...\......\w0.BMP
...\......\w1.BMP
...\......\w10.BMP
...\......\w11.BMP
...\......\w12.BMP
...\......\w13.BMP
...\......\w14.BMP
...\......\w15.BMP
...\......\w16.BMP
...\......\w17.BMP
...\......\w18.BMP
...\......\w19.BMP
...\......\w2.BMP
...\......\w20.BMP