文件名称:IGE-client-source-code
介绍说明--下载内容均来自于网络,请自行研究使用
买引擎不如自己写引擎,没什么难的,就跟传奇脚本似的,刚上手都迷糊,琢磨琢磨就都明白了.
传奇所有软件都是这些代码编译出来的,有了这些就摸到了传奇的低层了,就可以无所不能做出自己心中的传奇了,也可以开始卖引擎啥的了,哈-Write your own engine than to buy the engine, nothing difficult, just like the legendary scr ipt, just to get started are confused, they all understand pondering pondering the legendary code compiled all the software out, it touched a legend with these low-level , and you can do anything to make a legend in my mind, you can also start to sell engines getting better, and Ha
传奇所有软件都是这些代码编译出来的,有了这些就摸到了传奇的低层了,就可以无所不能做出自己心中的传奇了,也可以开始卖引擎啥的了,哈-Write your own engine than to buy the engine, nothing difficult, just like the legendary scr ipt, just to get started are confused, they all understand pondering pondering the legendary code compiled all the software out, it touched a legend with these low-level , and you can do anything to make a legend in my mind, you can also start to sell engines getting better, and Ha
(系统自动生成,下载前可以参看下载内容)
下载文件列表
IGE客户端源代码\Client\Actor.pas
...............\......\AxeMon.pas
...............\......\Browser.dfm
...............\......\Browser.pas
...............\......\ButtonListBox.pas
...............\......\CheckMem.pas
...............\......\clEvent.pas
...............\......\ClFunc.pas
...............\......\cliUtil.pas
...............\......\ClMain.dfm
...............\......\ClMain.pas
...............\......\ClMain.pas.cbk
...............\......\Crack.pas
...............\......\DataUnit.pas
...............\......\DelphiXcfg.inc
...............\......\DrawScrn.pas
...............\......\DWinCtl.cfg
...............\......\DWinCtl.dof
...............\......\DWinCtl.pas
...............\......\DXDraws.pas
...............\......\FState.dfm
...............\......\FState.dfm.txt
...............\......\FState.pas
...............\......\GameAssistant.dfm
...............\......\GameAssistant.dfm.cbk
...............\......\GameAssistant.pas
...............\......\HerbActor.pas
...............\......\HUtil32.pas
...............\......\IntroScn.pas
...............\......\MAGICEFF.PAS
...............\......\MapUnit.pas
...............\......\MIR2.cfg
...............\......\MIR2.dof
...............\......\MIR2.DPR
...............\......\MIR2.DRC
...............\......\mir2.dsk.o
...............\......\MIR2.RES
...............\......\MirGame.cfg
...............\......\MirGame.dof
...............\......\MirGame.dpk
...............\......\MirGame.drc
...............\......\MirGame.identcache
...............\......\MirGame.res
...............\......\Mpeg.pas
...............\......\MShare.pas
...............\......\MShare.pas.cbk
...............\......\PlayScn.pas
...............\......\PlayScn.pas.cbk
...............\......\PlugOfEngine.pas
...............\......\QuickSearchMap.pas
...............\......\Share.pas
...............\......\Share.pas.cbk
...............\......\SoundUtil.pas
...............\......\Splash.dfm
...............\......\Splash.pas
...............\......\Unit1.pas
...............\......\VMProtectBegin.inc
...............\......\VMProtectBeginMutation.inc
...............\......\VMProtectBeginUltra.inc
...............\......\VMProtectBeginVirtualization.inc
...............\......\VMProtectEnd.inc
...............\......\WEMADE.PAL
...............\......\WIL.PAS
...............\......\wmUtil.pas
...............\......\Temp
...............\Client
IGE客户端源代码
...............\......\AxeMon.pas
...............\......\Browser.dfm
...............\......\Browser.pas
...............\......\ButtonListBox.pas
...............\......\CheckMem.pas
...............\......\clEvent.pas
...............\......\ClFunc.pas
...............\......\cliUtil.pas
...............\......\ClMain.dfm
...............\......\ClMain.pas
...............\......\ClMain.pas.cbk
...............\......\Crack.pas
...............\......\DataUnit.pas
...............\......\DelphiXcfg.inc
...............\......\DrawScrn.pas
...............\......\DWinCtl.cfg
...............\......\DWinCtl.dof
...............\......\DWinCtl.pas
...............\......\DXDraws.pas
...............\......\FState.dfm
...............\......\FState.dfm.txt
...............\......\FState.pas
...............\......\GameAssistant.dfm
...............\......\GameAssistant.dfm.cbk
...............\......\GameAssistant.pas
...............\......\HerbActor.pas
...............\......\HUtil32.pas
...............\......\IntroScn.pas
...............\......\MAGICEFF.PAS
...............\......\MapUnit.pas
...............\......\MIR2.cfg
...............\......\MIR2.dof
...............\......\MIR2.DPR
...............\......\MIR2.DRC
...............\......\mir2.dsk.o
...............\......\MIR2.RES
...............\......\MirGame.cfg
...............\......\MirGame.dof
...............\......\MirGame.dpk
...............\......\MirGame.drc
...............\......\MirGame.identcache
...............\......\MirGame.res
...............\......\Mpeg.pas
...............\......\MShare.pas
...............\......\MShare.pas.cbk
...............\......\PlayScn.pas
...............\......\PlayScn.pas.cbk
...............\......\PlugOfEngine.pas
...............\......\QuickSearchMap.pas
...............\......\Share.pas
...............\......\Share.pas.cbk
...............\......\SoundUtil.pas
...............\......\Splash.dfm
...............\......\Splash.pas
...............\......\Unit1.pas
...............\......\VMProtectBegin.inc
...............\......\VMProtectBeginMutation.inc
...............\......\VMProtectBeginUltra.inc
...............\......\VMProtectBeginVirtualization.inc
...............\......\VMProtectEnd.inc
...............\......\WEMADE.PAL
...............\......\WIL.PAS
...............\......\wmUtil.pas
...............\......\Temp
...............\Client
IGE客户端源代码