文件名称:GAME
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.18mb
- 下载次数:
- 0次
- 提 供 者:
- 侯*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是一个用OpenGL写的小游戏,要求玩家在限度时间内击倒敌人,可以作为学游戏编程的一个很好的参考资料-This is a game written using OpenGL, requiring players to knock down the enemy in the time limit, you can learn game programming as a good reference
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GAME\AMBIENT.WAV
....\AUDIOSYSTEM.CPP
....\AUDIOSYSTEM.H
....\CAMERA.CPP
....\CAMERA.H
....\ENEMY.H
....\ENGINE.CPP
....\ENGINE.H
....\ENTITY.CPP
....\ENTITY.H
....\EXPLODE.WAV
....\EXPLOSION.BMP
....\EXPLOSION.CPP
....\EXPLOSION.H
....\FONT.CPP
....\FONT.H
....\GAME.DSP
....\GAME.DSW
....\GAME.EXE
....\GAME.NCB
....\GAME.PLG
....\GROUND.TGA
....\GUI.CPP
....\GUI.H
....\HIRESTIMER.H
....\INPUTSYSTEM.CPP
....\INPUTSYSTEM.H
....\MD2.CPP
....\MD2.H
....\OBJECT.H
....\OGLWINDOW.CPP
....\OGLWINDOW.H
....\OGRO.CPP
....\OGRO.H
....\PARTICLES.CPP
....\PARTICLES.H
....\PLAYER.CPP
....\PLAYER.H
....\ROCKET.CPP
....\ROCKET.H
....\SIMPENGINE.CPP
....\SIMPENGINE.H
....\SOD.CPP
....\SOD.H
....\TERRAIN.CPP
....\TERRAIN.H
....\TEXTURE.CPP
....\TEXTURE.H
....\TREE.H
....\VECTOR.H
....\WINMAIN.CPP
....\WORLD.CPP
....\WORLD.H
....\RELEASE\AUDIO.OBJ
....\.......\AUDIOSYSTEM.OBJ
....\.......\CAMERA.OBJ
....\.......\ENGINE.OBJ
....\.......\ENTITY.OBJ
....\.......\EXPLOSION.OBJ
....\.......\FONT.OBJ
....\.......\GAME.EXE
....\.......\GUI.OBJ
....\.......\INPUTSYSTEM.OBJ
....\.......\MD2.OBJ
....\.......\OGLWINDOW.OBJ
....\.......\OGRO.OBJ
....\.......\PARTICLES.OBJ
....\.......\PLAYER.OBJ
....\.......\ROCKET.OBJ
....\.......\SIMPENGINE.OBJ
....\.......\SOD.OBJ
....\.......\TERRAIN.OBJ
....\.......\TEXTURE.OBJ
....\.......\VC60.IDB
....\.......\WINMAIN.OBJ
....\.......\WORLD.OBJ
....\.......\game.pch
....\MODELS\ROCKET.PCX
....\......\ROCKETAIR.MD2
....\......\SODF8\ABARLITH.PCX
....\......\.....\SFOD8.TXT
....\......\.....\TRIS.MD2
....\......\.....\WEAPON.MD2
....\......\.....\WEAPON.PCX
....\......\OGRO\IGDOSH.PCX
....\......\....\OGRO.TXT
....\......\....\OGROBASE.PCX
....\......\....\TRIS.MD2
....\......\....\WEAPON.MD2
....\......\....\WEAPON.PCX
....\GAME.OPT
....\MODELS\SODF8
....\......\OGRO
....\RELEASE
....\MODELS
GAME
....\AUDIOSYSTEM.CPP
....\AUDIOSYSTEM.H
....\CAMERA.CPP
....\CAMERA.H
....\ENEMY.H
....\ENGINE.CPP
....\ENGINE.H
....\ENTITY.CPP
....\ENTITY.H
....\EXPLODE.WAV
....\EXPLOSION.BMP
....\EXPLOSION.CPP
....\EXPLOSION.H
....\FONT.CPP
....\FONT.H
....\GAME.DSP
....\GAME.DSW
....\GAME.EXE
....\GAME.NCB
....\GAME.PLG
....\GROUND.TGA
....\GUI.CPP
....\GUI.H
....\HIRESTIMER.H
....\INPUTSYSTEM.CPP
....\INPUTSYSTEM.H
....\MD2.CPP
....\MD2.H
....\OBJECT.H
....\OGLWINDOW.CPP
....\OGLWINDOW.H
....\OGRO.CPP
....\OGRO.H
....\PARTICLES.CPP
....\PARTICLES.H
....\PLAYER.CPP
....\PLAYER.H
....\ROCKET.CPP
....\ROCKET.H
....\SIMPENGINE.CPP
....\SIMPENGINE.H
....\SOD.CPP
....\SOD.H
....\TERRAIN.CPP
....\TERRAIN.H
....\TEXTURE.CPP
....\TEXTURE.H
....\TREE.H
....\VECTOR.H
....\WINMAIN.CPP
....\WORLD.CPP
....\WORLD.H
....\RELEASE\AUDIO.OBJ
....\.......\AUDIOSYSTEM.OBJ
....\.......\CAMERA.OBJ
....\.......\ENGINE.OBJ
....\.......\ENTITY.OBJ
....\.......\EXPLOSION.OBJ
....\.......\FONT.OBJ
....\.......\GAME.EXE
....\.......\GUI.OBJ
....\.......\INPUTSYSTEM.OBJ
....\.......\MD2.OBJ
....\.......\OGLWINDOW.OBJ
....\.......\OGRO.OBJ
....\.......\PARTICLES.OBJ
....\.......\PLAYER.OBJ
....\.......\ROCKET.OBJ
....\.......\SIMPENGINE.OBJ
....\.......\SOD.OBJ
....\.......\TERRAIN.OBJ
....\.......\TEXTURE.OBJ
....\.......\VC60.IDB
....\.......\WINMAIN.OBJ
....\.......\WORLD.OBJ
....\.......\game.pch
....\MODELS\ROCKET.PCX
....\......\ROCKETAIR.MD2
....\......\SODF8\ABARLITH.PCX
....\......\.....\SFOD8.TXT
....\......\.....\TRIS.MD2
....\......\.....\WEAPON.MD2
....\......\.....\WEAPON.PCX
....\......\OGRO\IGDOSH.PCX
....\......\....\OGRO.TXT
....\......\....\OGROBASE.PCX
....\......\....\TRIS.MD2
....\......\....\WEAPON.MD2
....\......\....\WEAPON.PCX
....\GAME.OPT
....\MODELS\SODF8
....\......\OGRO
....\RELEASE
....\MODELS
GAME