文件名称:12864Ptouch-screen
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 251kb
- 下载次数:
- 0次
- 提 供 者:
- cha****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
用12864加触摸屏实现有好人机交界面,在protues仿真下完成-12864 plus with touch screen interface to achieve a good machine to pay
(系统自动生成,下载前可以参看下载内容)
下载文件列表
12864+触摸屏仿真
................\Sokoban
................\.......\CodeData.h
................\.......\CodeData.lst
................\.......\CodeData.obj
................\.......\CodeData.__i
................\.......\Delay.h
................\.......\Delay.lst
................\.......\Delay.obj
................\.......\Delay.__i
................\.......\GameLCD.h
................\.......\GameLCD.lst
................\.......\GameLCD.obj
................\.......\GameLCD.__i
................\.......\GameLogic.h
................\.......\GameLogic.lst
................\.......\GameLogic.obj
................\.......\GameLogic.__i
................\.......\GlobalDefine.h
................\.......\GlobalVariable.h
................\.......\GlobalVariable.lst
................\.......\GlobalVariable.obj
................\.......\GlobalVariable.__i
................\.......\HDG12864F.h
................\.......\I2C.h
................\.......\I2C.lst
................\.......\I2C.obj
................\.......\I2C.__i
................\.......\Keil
................\.......\....\Listing
................\.......\....\Output
................\.......\....\......\Sokoban.hex
................\.......\....\Sokoban.uvproj
................\.......\....\Source
................\.......\....\......\CodeData
................\.......\....\......\........\CodeData.c
................\.......\....\......\........\CodeData.h
................\.......\....\......\Delay
................\.......\....\......\.....\Delay.c
................\.......\....\......\.....\Delay.h
................\.......\....\......\GameLCD
................\.......\....\......\.......\GameLCD.c
................\.......\....\......\.......\GameLCD.h
................\.......\....\......\.......\T6963C.h
................\.......\....\......\GameLogic
................\.......\....\......\.........\GameLogic.c
................\.......\....\......\.........\GameLogic.h
................\.......\....\......\GlobalVariable
................\.......\....\......\..............\GlobalVariable.c
................\.......\....\......\..............\GlobalVariable.h
................\.......\....\......\HDG12864F
................\.......\....\......\.........\HDG12864F.c
................\.......\....\......\.........\HDG12864F.h
................\.......\....\......\.........\SED1565.h
................\.......\....\......\I2C
................\.......\....\......\...\I2C.c
................\.......\....\......\...\I2C.h
................\.......\....\......\Keyboard
................\.......\....\......\........\Keyboard.c
................\.......\....\......\........\Keyboard.h
................\.......\....\......\Main
................\.......\....\......\....\GlobalDefine.h
................\.......\....\......\....\SokobanMain.c
................\.......\....\......\Queue
................\.......\....\......\.....\Queue.c
................\.......\....\......\.....\Queue.h
................\.......\....\......\Stack
................\.......\....\......\.....\Stack.c
................\.......\....\......\.....\Stack.h
................\.......\....\......\StartUp
................\.......\....\......\.......\StartUp.A51
................\.......\....\......\TouchScreen
................\.......\....\......\...........\TouchScreen.c
................\.......\....\......\...........\TouchScreen.h
................\.......\....\......\VirtualTerminal
................\.......\....\......\...............\VirtualTerminal.c
................\.......\....\......\...............\VirtualTerminal.h
................\.......\Keyboard.h
................\.......\Keyboard.lst
................\.......\Keyboard.obj
................\.......\Keyboard.__i
................\.......\lkk.lnp
................\.......\lkk.M51
................\.......\lkk.Opt
................\.......\lkk.plg
................\.......\lkk.Uv2
................\.......\lkk_Uv2.Bak
................\.......\Proteus
................\.......\.......\Sokoban.dsn
................\.......\.......\Sokoban.PWI
................\.......\Queue.h
................\.......\Queue.lst
...
................\Sokoban
................\.......\CodeData.h
................\.......\CodeData.lst
................\.......\CodeData.obj
................\.......\CodeData.__i
................\.......\Delay.h
................\.......\Delay.lst
................\.......\Delay.obj
................\.......\Delay.__i
................\.......\GameLCD.h
................\.......\GameLCD.lst
................\.......\GameLCD.obj
................\.......\GameLCD.__i
................\.......\GameLogic.h
................\.......\GameLogic.lst
................\.......\GameLogic.obj
................\.......\GameLogic.__i
................\.......\GlobalDefine.h
................\.......\GlobalVariable.h
................\.......\GlobalVariable.lst
................\.......\GlobalVariable.obj
................\.......\GlobalVariable.__i
................\.......\HDG12864F.h
................\.......\I2C.h
................\.......\I2C.lst
................\.......\I2C.obj
................\.......\I2C.__i
................\.......\Keil
................\.......\....\Listing
................\.......\....\Output
................\.......\....\......\Sokoban.hex
................\.......\....\Sokoban.uvproj
................\.......\....\Source
................\.......\....\......\CodeData
................\.......\....\......\........\CodeData.c
................\.......\....\......\........\CodeData.h
................\.......\....\......\Delay
................\.......\....\......\.....\Delay.c
................\.......\....\......\.....\Delay.h
................\.......\....\......\GameLCD
................\.......\....\......\.......\GameLCD.c
................\.......\....\......\.......\GameLCD.h
................\.......\....\......\.......\T6963C.h
................\.......\....\......\GameLogic
................\.......\....\......\.........\GameLogic.c
................\.......\....\......\.........\GameLogic.h
................\.......\....\......\GlobalVariable
................\.......\....\......\..............\GlobalVariable.c
................\.......\....\......\..............\GlobalVariable.h
................\.......\....\......\HDG12864F
................\.......\....\......\.........\HDG12864F.c
................\.......\....\......\.........\HDG12864F.h
................\.......\....\......\.........\SED1565.h
................\.......\....\......\I2C
................\.......\....\......\...\I2C.c
................\.......\....\......\...\I2C.h
................\.......\....\......\Keyboard
................\.......\....\......\........\Keyboard.c
................\.......\....\......\........\Keyboard.h
................\.......\....\......\Main
................\.......\....\......\....\GlobalDefine.h
................\.......\....\......\....\SokobanMain.c
................\.......\....\......\Queue
................\.......\....\......\.....\Queue.c
................\.......\....\......\.....\Queue.h
................\.......\....\......\Stack
................\.......\....\......\.....\Stack.c
................\.......\....\......\.....\Stack.h
................\.......\....\......\StartUp
................\.......\....\......\.......\StartUp.A51
................\.......\....\......\TouchScreen
................\.......\....\......\...........\TouchScreen.c
................\.......\....\......\...........\TouchScreen.h
................\.......\....\......\VirtualTerminal
................\.......\....\......\...............\VirtualTerminal.c
................\.......\....\......\...............\VirtualTerminal.h
................\.......\Keyboard.h
................\.......\Keyboard.lst
................\.......\Keyboard.obj
................\.......\Keyboard.__i
................\.......\lkk.lnp
................\.......\lkk.M51
................\.......\lkk.Opt
................\.......\lkk.plg
................\.......\lkk.Uv2
................\.......\lkk_Uv2.Bak
................\.......\Proteus
................\.......\.......\Sokoban.dsn
................\.......\.......\Sokoban.PWI
................\.......\Queue.h
................\.......\Queue.lst
...