文件名称:Model-Simplifier
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 5.23mb
- 下载次数:
- 0次
- 提 供 者:
- 贺*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一个三维模型简化的VC程序。支持tm格式文件,可以对3D模型进行常规的缩放,旋转,平移等等操作,并且可以简化点云数据,简化模型文件。-a program that can open a 3d model and simplify it.
相关搜索: 点云数据
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3d(ZJU)\Array.h
.......\cat.tm
.......\ChildView.cpp
.......\ChildView.h
.......\cow.tm
.......\deer.tm
.......\Defs.h
.......\engine.tm
.......\fish.tm
.......\Geometry.h
.......\Heap.cpp
.......\Heap.h
.......\InitOpenGL.cpp
.......\InitOpenGL.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\manhead.tm
.......\Mesh.cpp
.......\Mesh.h
.......\ReadMe.txt
.......\resource.h
.......\Simplifier.aps
.......\Simplifier.clw
.......\Simplifier.cpp
.......\Simplifier.dsp
.......\Simplifier.dsw
.......\Simplifier.h
.......\Simplifier.ncb
.......\Simplifier.opt
.......\Simplifier.plg
.......\Simplifier.rc
.......\SimplifyDiag.cpp
.......\SimplifyDiag.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Transform.cpp
.......\Transform.h
.......\Debug\ChildView.obj
.......\.....\ChildView.sbr
.......\.....\Heap.obj
.......\.....\Heap.sbr
.......\.....\InitOpenGL.obj
.......\.....\InitOpenGL.sbr
.......\.....\MainFrm.obj
.......\.....\MainFrm.sbr
.......\.....\Mesh.obj
.......\.....\Mesh.sbr
.......\.....\Simplifier.bsc
.......\.....\Simplifier.exe
.......\.....\Simplifier.ilk
.......\.....\Simplifier.obj
.......\.....\Simplifier.pch
.......\.....\Simplifier.pdb
.......\.....\Simplifier.res
.......\.....\Simplifier.sbr
.......\.....\SimplifyDiag.obj
.......\.....\SimplifyDiag.sbr
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\Transform.obj
.......\.....\Transform.sbr
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\res\s3dtbview1.bmp
.......\...\s3dtbview2.bmp
.......\...\Simplifier.ico
.......\...\Simplifier.rc2
.......\...\spinglob.cur
.......\...\Toolbar.bmp
.......\...\translat.cur
.......\...\Wait.cur
.......\...\zoom.cur
.......\Debug
.......\res
3d(ZJU)
.......\cat.tm
.......\ChildView.cpp
.......\ChildView.h
.......\cow.tm
.......\deer.tm
.......\Defs.h
.......\engine.tm
.......\fish.tm
.......\Geometry.h
.......\Heap.cpp
.......\Heap.h
.......\InitOpenGL.cpp
.......\InitOpenGL.h
.......\MainFrm.cpp
.......\MainFrm.h
.......\manhead.tm
.......\Mesh.cpp
.......\Mesh.h
.......\ReadMe.txt
.......\resource.h
.......\Simplifier.aps
.......\Simplifier.clw
.......\Simplifier.cpp
.......\Simplifier.dsp
.......\Simplifier.dsw
.......\Simplifier.h
.......\Simplifier.ncb
.......\Simplifier.opt
.......\Simplifier.plg
.......\Simplifier.rc
.......\SimplifyDiag.cpp
.......\SimplifyDiag.h
.......\StdAfx.cpp
.......\StdAfx.h
.......\Transform.cpp
.......\Transform.h
.......\Debug\ChildView.obj
.......\.....\ChildView.sbr
.......\.....\Heap.obj
.......\.....\Heap.sbr
.......\.....\InitOpenGL.obj
.......\.....\InitOpenGL.sbr
.......\.....\MainFrm.obj
.......\.....\MainFrm.sbr
.......\.....\Mesh.obj
.......\.....\Mesh.sbr
.......\.....\Simplifier.bsc
.......\.....\Simplifier.exe
.......\.....\Simplifier.ilk
.......\.....\Simplifier.obj
.......\.....\Simplifier.pch
.......\.....\Simplifier.pdb
.......\.....\Simplifier.res
.......\.....\Simplifier.sbr
.......\.....\SimplifyDiag.obj
.......\.....\SimplifyDiag.sbr
.......\.....\StdAfx.obj
.......\.....\StdAfx.sbr
.......\.....\Transform.obj
.......\.....\Transform.sbr
.......\.....\vc60.idb
.......\.....\vc60.pdb
.......\res\s3dtbview1.bmp
.......\...\s3dtbview2.bmp
.......\...\Simplifier.ico
.......\...\Simplifier.rc2
.......\...\spinglob.cur
.......\...\Toolbar.bmp
.......\...\translat.cur
.......\...\Wait.cur
.......\...\zoom.cur
.......\Debug
.......\res
3d(ZJU)