文件名称:openGL-CPP
介绍说明--下载内容均来自于网络,请自行研究使用
用openGL及C++实现的多种三维体素的绘制-With openGL and C++ implementation of a variety of three-dimensional voxel rendering
(系统自动生成,下载前可以参看下载内容)
下载文件列表
openGL C++\11.bmp
..........\1111.bmp
..........\12.bmp
..........\2.bmp
..........\22.bmp
..........\CBMPLoader.cpp
..........\CBMPLoader.h
..........\flower.bmp
..........\flower1.bmp
..........\flower2.bmp
..........\flower3.bmp
..........\flower4.bmp
..........\flower5.bmp
..........\image1.bmp
..........\MainFrm.cpp
..........\MainFrm.h
..........\Matrix16.h
..........\MyTexture.cpp
..........\MyTexture.h
..........\ReadMe.txt
..........\resource.h
..........\sphere.tga
..........\StdAfx.cpp
..........\StdAfx.h
..........\TGALoader.cpp
..........\TGALoader.h
..........\TR.RGB
..........\Vector.cpp
..........\Vector.h
..........\球1.aps
..........\球1.clw
..........\球1.cpp
..........\球1.dsp
..........\球1.dsw
..........\球1.h
..........\球1.ncb
..........\球1.opt
..........\球1.plg
..........\球1.rc
..........\球1.sdf
..........\球1.sln
..........\球1.suo
..........\球1.vcxproj
..........\球1.vcxproj.filters
..........\球1.vcxproj.user
..........\球1Doc.cpp
..........\球1Doc.h
..........\球1View.cpp
..........\球1View.h
..........\res\Toolbar.bmp
..........\...\球1.ico
..........\...\球1.rc2
..........\...\球1Doc.ico
..........\ipch\球1-7fe5aed2\球1-aa5b36a.ipch
..........\Debug\bscmake.read.1.tlog
..........\.....\bscmake.write.1.tlog
..........\.....\CBMPLoader.obj
..........\.....\CBMPLoader.sbr
..........\.....\CL.read.1.tlog
..........\.....\CL.write.1.tlog
..........\.....\link-cvtres.read.1.tlog
..........\.....\link-cvtres.write.1.tlog
..........\.....\link.4196-cvtres.read.1.tlog
..........\.....\link.4196-cvtres.write.1.tlog
..........\.....\link.4196.read.1.tlog
..........\.....\link.4196.write.1.tlog
..........\.....\link.read.1.tlog
..........\.....\link.write.1.tlog
..........\.....\MainFrm.obj
..........\.....\MainFrm.sbr
..........\.....\mt.read.1.tlog
..........\.....\mt.write.1.tlog
..........\.....\MyTexture.obj
..........\.....\MyTexture.sbr
..........\.....\rc.read.1.tlog
..........\.....\rc.write.1.tlog
..........\.....\StdAfx.obj
..........\.....\StdAfx.sbr
..........\.....\TGALoader.obj
..........\.....\TGALoader.sbr
..........\.....\vc100.idb
..........\.....\vc100.pdb
..........\.....\Vector.obj
..........\.....\Vector.sbr
..........\.....\球1.bsc
..........\.....\球1.Build.CppClean.log
..........\.....\球1.exe
..........\.....\球1.exe.embed.manifest
..........\.....\球1.exe.embed.manifest.res
..........\.....\球1.exe.intermediate.manifest
..........\.....\球1.ilk
..........\.....\球1.lastbuildstate
..........\.....\球1.log
..........\.....\球1.obj
..........\.....\球1.pdb
..........\.....\球1.res
..........\.....\球1.sbr
..........\.....\球1Doc.obj
..........\.....\球1Doc.sbr
..........\.....\球1View.obj
..........\1111.bmp
..........\12.bmp
..........\2.bmp
..........\22.bmp
..........\CBMPLoader.cpp
..........\CBMPLoader.h
..........\flower.bmp
..........\flower1.bmp
..........\flower2.bmp
..........\flower3.bmp
..........\flower4.bmp
..........\flower5.bmp
..........\image1.bmp
..........\MainFrm.cpp
..........\MainFrm.h
..........\Matrix16.h
..........\MyTexture.cpp
..........\MyTexture.h
..........\ReadMe.txt
..........\resource.h
..........\sphere.tga
..........\StdAfx.cpp
..........\StdAfx.h
..........\TGALoader.cpp
..........\TGALoader.h
..........\TR.RGB
..........\Vector.cpp
..........\Vector.h
..........\球1.aps
..........\球1.clw
..........\球1.cpp
..........\球1.dsp
..........\球1.dsw
..........\球1.h
..........\球1.ncb
..........\球1.opt
..........\球1.plg
..........\球1.rc
..........\球1.sdf
..........\球1.sln
..........\球1.suo
..........\球1.vcxproj
..........\球1.vcxproj.filters
..........\球1.vcxproj.user
..........\球1Doc.cpp
..........\球1Doc.h
..........\球1View.cpp
..........\球1View.h
..........\res\Toolbar.bmp
..........\...\球1.ico
..........\...\球1.rc2
..........\...\球1Doc.ico
..........\ipch\球1-7fe5aed2\球1-aa5b36a.ipch
..........\Debug\bscmake.read.1.tlog
..........\.....\bscmake.write.1.tlog
..........\.....\CBMPLoader.obj
..........\.....\CBMPLoader.sbr
..........\.....\CL.read.1.tlog
..........\.....\CL.write.1.tlog
..........\.....\link-cvtres.read.1.tlog
..........\.....\link-cvtres.write.1.tlog
..........\.....\link.4196-cvtres.read.1.tlog
..........\.....\link.4196-cvtres.write.1.tlog
..........\.....\link.4196.read.1.tlog
..........\.....\link.4196.write.1.tlog
..........\.....\link.read.1.tlog
..........\.....\link.write.1.tlog
..........\.....\MainFrm.obj
..........\.....\MainFrm.sbr
..........\.....\mt.read.1.tlog
..........\.....\mt.write.1.tlog
..........\.....\MyTexture.obj
..........\.....\MyTexture.sbr
..........\.....\rc.read.1.tlog
..........\.....\rc.write.1.tlog
..........\.....\StdAfx.obj
..........\.....\StdAfx.sbr
..........\.....\TGALoader.obj
..........\.....\TGALoader.sbr
..........\.....\vc100.idb
..........\.....\vc100.pdb
..........\.....\Vector.obj
..........\.....\Vector.sbr
..........\.....\球1.bsc
..........\.....\球1.Build.CppClean.log
..........\.....\球1.exe
..........\.....\球1.exe.embed.manifest
..........\.....\球1.exe.embed.manifest.res
..........\.....\球1.exe.intermediate.manifest
..........\.....\球1.ilk
..........\.....\球1.lastbuildstate
..........\.....\球1.log
..........\.....\球1.obj
..........\.....\球1.pdb
..........\.....\球1.res
..........\.....\球1.sbr
..........\.....\球1Doc.obj
..........\.....\球1Doc.sbr
..........\.....\球1View.obj