文件名称:3DGame-Program(2)
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.25mb
- 下载次数:
- 0次
- 提 供 者:
- Cherr*****
- 相关连接:
- 无
- 下载说明:
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3D游戏程序设计入门源代码程序下(第十章到十九章)-Introduction to 3D game programming source code procedures (Chapter X of the nineteenth chapter)
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3D游戏程序设计入门源代码程序下\Book Code\Chapter 10\D3DXCreateMeshFVF\brick0.jpg
..............................\.........\..........\.................\brick1.jpg
..............................\.........\..........\.................\checker.jpg
..............................\.........\..........\.................\d3dUtility.cpp
..............................\.........\..........\.................\d3dUtility.h
..............................\.........\..........\.................\d3dxcreatemeshfvf.cpp
..............................\.........\..........\.................\D3DXCreateMeshFVF.sln
..............................\.........\..........\.................\D3DXCreateMeshFVF.vcproj
..............................\.........\..........\.................\texture credit.txt
..............................\.........\.........1\Bounding Volumes\bigship1.x
..............................\.........\..........\................\Bounding Volumes.sln
..............................\.........\..........\................\Bounding Volumes.vcproj
..............................\.........\..........\................\boundingvolumes.cpp
..............................\.........\..........\................\d3dUtility.cpp
..............................\.........\..........\................\d3dUtility.h
..............................\.........\..........\Progressive Mesh\bigship1.x
..............................\.........\..........\................\d3dUtility.cpp
..............................\.........\..........\................\d3dUtility.h
..............................\.........\..........\................\pmesh.cpp
..............................\.........\..........\................\Progressive Mesh.sln
..............................\.........\..........\................\Progressive Mesh.vcproj
..............................\.........\..........\XFile\bigship1.x
..............................\.........\..........\.....\d3dUtility.cpp
..............................\.........\..........\.....\d3dUtility.h
..............................\.........\..........\.....\xfile.cpp
..............................\.........\..........\.....\XFile.sln
..............................\.........\..........\.....\XFile.vcproj
..............................\.........\.........2\Camera\camera.cpp
..............................\.........\..........\......\camera.h
..............................\.........\..........\......\Camera.sln
..............................\.........\..........\......\Camera.vcproj
..............................\.........\..........\......\cameraApp.cpp
..............................\.........\..........\......\d3dUtility.cpp
..............................\.........\..........\......\d3dUtility.h
..............................\.........\..........\......\desert.bmp
..............................\.........\.........3\Terrain\camera.cpp
..............................\.........\..........\.......\camera.h
..............................\.........\..........\.......\coastMountain64.raw
..............................\.........\..........\.......\d3dfont.cpp
..............................\.........\..........\.......\d3dfont.h
..............................\.........\..........\.......\d3dutil.cpp
..............................\.........\..........\.......\d3dutil.h
..............................\.........\..........\.......\d3dUtility.cpp
..............................\.........\..........\.......\d3dUtility.h
..............................\.........\..........\.......\desert.bmp
..............................\.........\..........\.......\dxutil.cpp
..............................\.........\..........\.......\dxutil.h
..............................\.........\..........\.......\fps.cpp
..............................\.........\..........\.......\fps.h
..............................\.........\..........\.......\grass.bmp
..............................\.........\..........\.......\terrain.cpp
..............................\.........\..........\.......\terrain.h
..............................\.........\..........\.......\Terrain.sln
...................
..............................\.........\..........\.................\brick1.jpg
..............................\.........\..........\.................\checker.jpg
..............................\.........\..........\.................\d3dUtility.cpp
..............................\.........\..........\.................\d3dUtility.h
..............................\.........\..........\.................\d3dxcreatemeshfvf.cpp
..............................\.........\..........\.................\D3DXCreateMeshFVF.sln
..............................\.........\..........\.................\D3DXCreateMeshFVF.vcproj
..............................\.........\..........\.................\texture credit.txt
..............................\.........\.........1\Bounding Volumes\bigship1.x
..............................\.........\..........\................\Bounding Volumes.sln
..............................\.........\..........\................\Bounding Volumes.vcproj
..............................\.........\..........\................\boundingvolumes.cpp
..............................\.........\..........\................\d3dUtility.cpp
..............................\.........\..........\................\d3dUtility.h
..............................\.........\..........\Progressive Mesh\bigship1.x
..............................\.........\..........\................\d3dUtility.cpp
..............................\.........\..........\................\d3dUtility.h
..............................\.........\..........\................\pmesh.cpp
..............................\.........\..........\................\Progressive Mesh.sln
..............................\.........\..........\................\Progressive Mesh.vcproj
..............................\.........\..........\XFile\bigship1.x
..............................\.........\..........\.....\d3dUtility.cpp
..............................\.........\..........\.....\d3dUtility.h
..............................\.........\..........\.....\xfile.cpp
..............................\.........\..........\.....\XFile.sln
..............................\.........\..........\.....\XFile.vcproj
..............................\.........\.........2\Camera\camera.cpp
..............................\.........\..........\......\camera.h
..............................\.........\..........\......\Camera.sln
..............................\.........\..........\......\Camera.vcproj
..............................\.........\..........\......\cameraApp.cpp
..............................\.........\..........\......\d3dUtility.cpp
..............................\.........\..........\......\d3dUtility.h
..............................\.........\..........\......\desert.bmp
..............................\.........\.........3\Terrain\camera.cpp
..............................\.........\..........\.......\camera.h
..............................\.........\..........\.......\coastMountain64.raw
..............................\.........\..........\.......\d3dfont.cpp
..............................\.........\..........\.......\d3dfont.h
..............................\.........\..........\.......\d3dutil.cpp
..............................\.........\..........\.......\d3dutil.h
..............................\.........\..........\.......\d3dUtility.cpp
..............................\.........\..........\.......\d3dUtility.h
..............................\.........\..........\.......\desert.bmp
..............................\.........\..........\.......\dxutil.cpp
..............................\.........\..........\.......\dxutil.h
..............................\.........\..........\.......\fps.cpp
..............................\.........\..........\.......\fps.h
..............................\.........\..........\.......\grass.bmp
..............................\.........\..........\.......\terrain.cpp
..............................\.........\..........\.......\terrain.h
..............................\.........\..........\.......\Terrain.sln
...................