文件名称:GAME
介绍说明--下载内容均来自于网络,请自行研究使用
在VC++环境下利用OpenGL实现一个简单的小游戏-In VC++ environment using OpenGL to implement a simple game
(系统自动生成,下载前可以参看下载内容)
下载文件列表
GAME\GAME\AMBIENT.WAV
....\....\AUDIOSYSTEM.CPP
....\....\AUDIOSYSTEM.H
....\....\CAMERA.CPP
....\....\CAMERA.H
....\....\Debug\audiosystem.obj
....\....\.....\camera.obj
....\....\.....\engine.obj
....\....\.....\entity.obj
....\....\.....\explosion.obj
....\....\.....\font.obj
....\....\.....\game.exe
....\....\.....\game.ilk
....\....\.....\game.pdb
....\....\.....\gui.obj
....\....\.....\InputSystem.obj
....\....\.....\md2.obj
....\....\.....\oglwindow.obj
....\....\.....\ogro.obj
....\....\.....\Particles.obj
....\....\.....\player.obj
....\....\.....\rocket.obj
....\....\.....\simpengine.obj
....\....\.....\sod.obj
....\....\.....\terrain.obj
....\....\.....\texture.obj
....\....\.....\vc60.idb
....\....\.....\vc60.pdb
....\....\.....\winmain.obj
....\....\.....\world.obj
....\....\ENEMY.H
....\....\ENGINE.CPP
....\....\ENGINE.H
....\....\ENTITY.CPP
....\....\ENTITY.H
....\....\EXPLODE.WAV
....\....\EXPLOSION.BMP
....\....\EXPLOSION.CPP
....\....\EXPLOSION.H
....\....\FONT.CPP
....\....\FONT.H
....\....\GAME.DSP
....\....\GAME.DSW
....\....\GAME.EXE
....\....\GAME.ncb
....\....\GAME.OPT
....\....\game.plg
....\....\GROUND.TGA
....\....\GUI.CPP
....\....\GUI.H
....\....\HIRESTIMER.H
....\....\INPUTSYSTEM.CPP
....\....\INPUTSYSTEM.H
....\....\MD2.CPP
....\....\MD2.H
....\....\.ODELS\OGRO\IGDOSH.PCX
....\....\......\....\OGRO.TXT
....\....\......\....\OGROBASE.PCX
....\....\......\....\TRIS.MD2
....\....\......\....\WEAPON.MD2
....\....\......\....\WEAPON.PCX
....\....\......\ROCKET.PCX
....\....\......\ROCKETAIR.MD2
....\....\......\SODF8\ABARLITH.PCX
....\....\......\.....\SFOD8.TXT
....\....\......\.....\TRIS.MD2
....\....\......\.....\WEAPON.MD2
....\....\......\.....\WEAPON.PCX
....\....\OBJECT.H
....\....\OGLWINDOW.CPP
....\....\OGLWINDOW.H
....\....\OGRO.CPP
....\....\OGRO.H
....\....\PARTICLES.CPP
....\....\PARTICLES.H
....\....\PLAYER.CPP
....\....\PLAYER.H
....\....\ROCKET.CPP
....\....\ROCKET.H
....\....\SIMPENGINE.CPP
....\....\SIMPENGINE.H
....\....\SOD.CPP
....\....\SOD.H
....\....\TERRAIN.CPP
....\....\TERRAIN.H
....\....\TEXTURE.CPP
....\....\TEXTURE.H
....\....\TREE.H
....\....\VECTOR.H
....\....\WINMAIN.CPP
....\....\WORLD.CPP
....\....\WORLD.H
....\....\MODELS\OGRO
....\....\......\SODF8
....\....\Debug
....\....\MODELS
....\....\RELEASE
....\GAME
GAME
....\....\AUDIOSYSTEM.CPP
....\....\AUDIOSYSTEM.H
....\....\CAMERA.CPP
....\....\CAMERA.H
....\....\Debug\audiosystem.obj
....\....\.....\camera.obj
....\....\.....\engine.obj
....\....\.....\entity.obj
....\....\.....\explosion.obj
....\....\.....\font.obj
....\....\.....\game.exe
....\....\.....\game.ilk
....\....\.....\game.pdb
....\....\.....\gui.obj
....\....\.....\InputSystem.obj
....\....\.....\md2.obj
....\....\.....\oglwindow.obj
....\....\.....\ogro.obj
....\....\.....\Particles.obj
....\....\.....\player.obj
....\....\.....\rocket.obj
....\....\.....\simpengine.obj
....\....\.....\sod.obj
....\....\.....\terrain.obj
....\....\.....\texture.obj
....\....\.....\vc60.idb
....\....\.....\vc60.pdb
....\....\.....\winmain.obj
....\....\.....\world.obj
....\....\ENEMY.H
....\....\ENGINE.CPP
....\....\ENGINE.H
....\....\ENTITY.CPP
....\....\ENTITY.H
....\....\EXPLODE.WAV
....\....\EXPLOSION.BMP
....\....\EXPLOSION.CPP
....\....\EXPLOSION.H
....\....\FONT.CPP
....\....\FONT.H
....\....\GAME.DSP
....\....\GAME.DSW
....\....\GAME.EXE
....\....\GAME.ncb
....\....\GAME.OPT
....\....\game.plg
....\....\GROUND.TGA
....\....\GUI.CPP
....\....\GUI.H
....\....\HIRESTIMER.H
....\....\INPUTSYSTEM.CPP
....\....\INPUTSYSTEM.H
....\....\MD2.CPP
....\....\MD2.H
....\....\.ODELS\OGRO\IGDOSH.PCX
....\....\......\....\OGRO.TXT
....\....\......\....\OGROBASE.PCX
....\....\......\....\TRIS.MD2
....\....\......\....\WEAPON.MD2
....\....\......\....\WEAPON.PCX
....\....\......\ROCKET.PCX
....\....\......\ROCKETAIR.MD2
....\....\......\SODF8\ABARLITH.PCX
....\....\......\.....\SFOD8.TXT
....\....\......\.....\TRIS.MD2
....\....\......\.....\WEAPON.MD2
....\....\......\.....\WEAPON.PCX
....\....\OBJECT.H
....\....\OGLWINDOW.CPP
....\....\OGLWINDOW.H
....\....\OGRO.CPP
....\....\OGRO.H
....\....\PARTICLES.CPP
....\....\PARTICLES.H
....\....\PLAYER.CPP
....\....\PLAYER.H
....\....\ROCKET.CPP
....\....\ROCKET.H
....\....\SIMPENGINE.CPP
....\....\SIMPENGINE.H
....\....\SOD.CPP
....\....\SOD.H
....\....\TERRAIN.CPP
....\....\TERRAIN.H
....\....\TEXTURE.CPP
....\....\TEXTURE.H
....\....\TREE.H
....\....\VECTOR.H
....\....\WINMAIN.CPP
....\....\WORLD.CPP
....\....\WORLD.H
....\....\MODELS\OGRO
....\....\......\SODF8
....\....\Debug
....\....\MODELS
....\....\RELEASE
....\GAME
GAME