文件名称:Quake-I
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Quake I的完整源代码,VC6 环境,适合有一定编程经验的人研究使用-Quake I complete source code, VC6 environment, for people who have some experience of programming using
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下载文件列表
Quake I\gnu.txt
.......\q1source.zip
.......\QW\clean.bat
.......\..\..ient\adivtab.h
.......\..\......\anorms.h
.......\..\......\anorm_dots.h
.......\..\......\asm_draw.h
.......\..\......\asm_i386.h
.......\..\......\block16.h
.......\..\......\block8.h
.......\..\......\bothdefs.h
.......\..\......\bspfile.h
.......\..\......\buildnum.c
.......\..\......\cdaudio.h
.......\..\......\cd_audio.c
.......\..\......\cd_linux.c
.......\..\......\cd_null.c
.......\..\......\cd_win.c
.......\..\......\client.h
.......\..\......\cl_cam.c
.......\..\......\cl_demo.c
.......\..\......\cl_ents.c
.......\..\......\cl_input.c
.......\..\......\cl_main.c
.......\..\......\cl_parse.c
.......\..\......\cl_pred.c
.......\..\......\cl_tent.c
.......\..\......\cmd.c
.......\..\......\cmd.h
.......\..\......\common.c
.......\..\......\common.h
.......\..\......\console.c
.......\..\......\console.h
.......\..\......\crc.c
.......\..\......\crc.h
.......\..\......\cvar.c
.......\..\......\cvar.h
.......\..\......\docs.txt
.......\..\......\draw.c
.......\..\......\draw.h
.......\..\......\d_copy.s
.......\..\......\d_draw.asm
.......\..\......\d_draw.s
.......\..\......\d_draw16.asm
.......\..\......\d_draw16.s
.......\..\......\d_edge.c
.......\..\......\d_fill.c
.......\..\......\d_iface.h
.......\..\......\d_ifacea.h
.......\..\......\d_init.c
.......\..\......\d_local.h
.......\..\......\d_modech.c
.......\..\......\d_part.c
.......\..\......\d_parta.asm
.......\..\......\d_parta.s
.......\..\......\d_polysa.asm
.......\..\......\d_polysa.s
.......\..\......\d_polyse.c
.......\..\......\d_scan.c
.......\..\......\d_scana.asm
.......\..\......\d_scana.s
.......\..\......\d_sky.c
.......\..\......\d_spr8.asm
.......\..\......\d_spr8.s
.......\..\......\d_sprite.c
.......\..\......\d_surf.c
.......\..\......\d_vars.c
.......\..\......\d_varsa.asm
.......\..\......\d_varsa.s
.......\..\......\d_zpoint.c
.......\..\......\exitscrn.txt
.......\..\......\glquake.h
.......\..\......\glquake2.h
.......\..\......\gl_draw.c
.......\..\......\gl_mesh.c
.......\..\......\gl_model.c
.......\..\......\gl_model.h
.......\..\......\gl_ngraph.c
.......\..\......\gl_refrag.c
.......\..\......\gl_rlight.c
.......\..\......\gl_rmain.c
.......\..\......\gl_rmisc.c
.......\..\......\gl_rsurf.c
.......\..\......\gl_screen.c
.......\..\......\gl_test.c
.......\..\......\gl_vidlinux.c
.......\..\......\gl_vidlinuxglx.c
.......\..\......\gl_vidlinux_svga.c
.......\..\......\gl_vidlinux_x11.c
.......\..\......\gl_vidnt.c
.......\..\......\gl_warp.c
.......\..\......\gl_warp_sin.h
.......\..\......\input.h
.......\..\......\in_null.c
.......\..\......\in_win.c
.......\..\......\keys.c
.......\..\......\keys.h
.......\..\......\makefile.svgalib
.......\..\......\math.asm
.......\..\......\math.s
.......\q1source.zip
.......\QW\clean.bat
.......\..\..ient\adivtab.h
.......\..\......\anorms.h
.......\..\......\anorm_dots.h
.......\..\......\asm_draw.h
.......\..\......\asm_i386.h
.......\..\......\block16.h
.......\..\......\block8.h
.......\..\......\bothdefs.h
.......\..\......\bspfile.h
.......\..\......\buildnum.c
.......\..\......\cdaudio.h
.......\..\......\cd_audio.c
.......\..\......\cd_linux.c
.......\..\......\cd_null.c
.......\..\......\cd_win.c
.......\..\......\client.h
.......\..\......\cl_cam.c
.......\..\......\cl_demo.c
.......\..\......\cl_ents.c
.......\..\......\cl_input.c
.......\..\......\cl_main.c
.......\..\......\cl_parse.c
.......\..\......\cl_pred.c
.......\..\......\cl_tent.c
.......\..\......\cmd.c
.......\..\......\cmd.h
.......\..\......\common.c
.......\..\......\common.h
.......\..\......\console.c
.......\..\......\console.h
.......\..\......\crc.c
.......\..\......\crc.h
.......\..\......\cvar.c
.......\..\......\cvar.h
.......\..\......\docs.txt
.......\..\......\draw.c
.......\..\......\draw.h
.......\..\......\d_copy.s
.......\..\......\d_draw.asm
.......\..\......\d_draw.s
.......\..\......\d_draw16.asm
.......\..\......\d_draw16.s
.......\..\......\d_edge.c
.......\..\......\d_fill.c
.......\..\......\d_iface.h
.......\..\......\d_ifacea.h
.......\..\......\d_init.c
.......\..\......\d_local.h
.......\..\......\d_modech.c
.......\..\......\d_part.c
.......\..\......\d_parta.asm
.......\..\......\d_parta.s
.......\..\......\d_polysa.asm
.......\..\......\d_polysa.s
.......\..\......\d_polyse.c
.......\..\......\d_scan.c
.......\..\......\d_scana.asm
.......\..\......\d_scana.s
.......\..\......\d_sky.c
.......\..\......\d_spr8.asm
.......\..\......\d_spr8.s
.......\..\......\d_sprite.c
.......\..\......\d_surf.c
.......\..\......\d_vars.c
.......\..\......\d_varsa.asm
.......\..\......\d_varsa.s
.......\..\......\d_zpoint.c
.......\..\......\exitscrn.txt
.......\..\......\glquake.h
.......\..\......\glquake2.h
.......\..\......\gl_draw.c
.......\..\......\gl_mesh.c
.......\..\......\gl_model.c
.......\..\......\gl_model.h
.......\..\......\gl_ngraph.c
.......\..\......\gl_refrag.c
.......\..\......\gl_rlight.c
.......\..\......\gl_rmain.c
.......\..\......\gl_rmisc.c
.......\..\......\gl_rsurf.c
.......\..\......\gl_screen.c
.......\..\......\gl_test.c
.......\..\......\gl_vidlinux.c
.......\..\......\gl_vidlinuxglx.c
.......\..\......\gl_vidlinux_svga.c
.......\..\......\gl_vidlinux_x11.c
.......\..\......\gl_vidnt.c
.......\..\......\gl_warp.c
.......\..\......\gl_warp_sin.h
.......\..\......\input.h
.......\..\......\in_null.c
.......\..\......\in_win.c
.......\..\......\keys.c
.......\..\......\keys.h
.......\..\......\makefile.svgalib
.......\..\......\math.asm
.......\..\......\math.s