文件名称:Game_Audio_Programming

  • 所属分类:
  • Audio
  • 资源属性:
  • [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 21.55mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • coll*****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

介绍说明--下载内容均来自于网络,请自行研究使用

游戏音效编程源代码,对于从事游戏多媒体开发的朋友有一定的帮助。-game audio programming source code, to the development of the multimedia game with a friend can help.
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 81404577game_audio_programming.rar 列表
Beginning Game Audio Programming\01 - The Lay of the Land
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.cpp
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.dsp
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.dsw
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.exe
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\dxutil.h
Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator
Beginning Game Audio Programming\02 - Intro To DirectAudio
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\dxutil.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\Sound.h
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.cpp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.dsp
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.dsw
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.exe
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\test.wav
Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback
Beginning Game Audio Programming\03 - WAV Audio Playback
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioManager.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\dxutil.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\Sound.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\Sound.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\WAVFile.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.dsp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.dsw
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.exe
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\test.wav
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioManager.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\dxutil.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\Sound.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\Sound.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\WAVFile.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.dsp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.dsw
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.exe
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.rc
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\resource.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\test.wav
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioManager.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\dxutil.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\Sound.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\Sound.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\WAVFile.h
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.cpp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.dsp
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.dsw
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.exe
Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir
Beginning Game Audio Programming\04 - Engine Must-Haves
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\dxutil.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\Sound.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\WAVFile.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.dsp
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.dsw
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.exe
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\test.wav
Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioManager.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\dxutil.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\Sound.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\Sound.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\WAVFile.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.dsp
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.dsw
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.exe
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\test.wav
Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioManager.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\dxutil.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\Sound.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\Sound.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\WAVFile.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.dsp
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.dsw
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.exe
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\test.wav
Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioManager.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\dxutil.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Sound.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Sound.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Volume.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\WAVFile.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.dsp
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.dsw
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.exe
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\test.wav
Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioManager.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\dxutil.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Mixer.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Sound.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Sound.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Volume.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\WAVFile.h
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.cpp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.dsp
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.dsw
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.exe
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\test.wav
Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume
Beginning Game Audio Programming\05 - Control Freak
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\dxutil.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Mixer.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Sound.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Volume.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\WAVFile.h
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.cpp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.dsp
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.dsw
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.exe
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\test.mid
Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback
Beginning Game Audio Programming\06 - MIDI Playback
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\dxutil.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Mixer.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Sound.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Volume.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\WAVFile.h
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.cpp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.dsp
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.dsw
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.exe
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\test.mp3
Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback
Beginning Game Audio Programming\07 - MP3 Playback
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\dxutil.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Mixer.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Sound.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Volume.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\WAVFile.h
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.cpp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.dsp
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.dsw
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.exe
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\test.ogg
Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback
Beginning Game Audio Programming\08 - Ogg Vorbis Playback
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\CDPlayer.cpp
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\CDPlayer.h
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.cpp
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.dsp
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.dsw
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.exe
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.rc
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\resource.h
Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer
Beginning Game Audio Programming\09 - CD Audio
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioManager.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\dxutil.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Mixer.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Sound.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Sound.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\TrackedMusic.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\TrackedMusic.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Volume.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\WAVFile.h
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.cpp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.dsp
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.dsw
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.exe
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\mikmod.dll
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\test.s3m
Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback
Beginning Game Audio Programming\10 - Tracked Music Playback
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioManager.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\dxutil.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DynamicMusic.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DynamicMusic.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Mixer.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Sound.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Sound.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\TrackedMusic.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\TrackedMusic.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Volume.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\WAVFile.h
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.cpp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.dsp
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.dsw
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.exe
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\ExampleDLSCollection.dls
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\ExampleStyle.sty
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\HappySegment.sgt
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\mikmod.dll
Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic
Beginning Game Audio Programming\11 - Dynamic Music
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioManager.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioScript.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioScript.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\dxutil.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DynamicMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DynamicMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Mixer.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Sound.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Sound.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\TrackedMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\TrackedMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Volume.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\WAVFile.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat.sgt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat1.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat2.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\BigCat.sgp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\bigcat1.wvp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\bigcat2.wvp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\CatProject.pro
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\catsfx.spp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat.sgt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat1.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat2.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\catsfx.spt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\SmallCat.sgt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\smallcat1.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\smallcat2.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\SmallCat.sgp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\smallcat1.wvp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\smallcat2.wvp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\catsfx.spt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.dsp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.dsw
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.exe
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\mikmod.dll
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\SmallCat.sgt
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\smallcat1.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\smallcat2.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioManager.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioScript.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioScript.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\dxutil.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DynamicMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DynamicMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Effect.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Effect.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Mixer.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Sound.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Sound.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\TrackedMusic.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\TrackedMusic.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Volume.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\WAVFile.h
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.cpp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.dsp
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.dsw
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.exe
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\mikmod.dll
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\test.wav
Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects
Beginning Game Audio Programming\12 - More DirectX Audio Goodies
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundEffect.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundEffect.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundListener.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundListener.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioManager.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioScript.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioScript.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\dxutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\dxutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DynamicMusic.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DynamicMusic.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Effect.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Effect.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Mixer.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\RefCountPtr.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Sound.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Sound.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundEffect.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundEffect.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundInstance.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundInstance.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\TrackedMusic.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\TrackedMusic.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Volume.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\WAVFile.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\WAVFile.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\beep.wav
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.dsp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.dsw
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.exe
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.rc
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_MainIcon.ico
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_object.x
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_resource.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Back.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_Skybox_Bottom.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Front.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Left.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Right.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Top.bmp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SpaceshipDebris.png
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\AnimSequence.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\AnimSequence.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Camera.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Camera.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\CommonFuncs.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\CommonFuncs.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dapp.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dapp.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfile.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfile.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfont.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfont.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\D3DHelperFuncs.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\D3DHelperFuncs.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dres.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\ddutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Debug
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\diutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\diutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dmutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dmutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dsutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dsutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dxutil.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dxutil.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GDIBitmap.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GDIBitmap.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GroundPlane.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GroundPlane.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\InputManager.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\InputManager.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\MinMax.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\RecyclingArray.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\RecyclingArrayDyn.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Release
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\SkyBox.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\SkyBox.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Sprite.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Sprite.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Timer.cpp
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Timer.h
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\vssver.scc
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\engine.sfk
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\engine.wav
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\mikmod.dll
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound
Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundEffect.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundEffect.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundListener.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundListener.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioEngine.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioManager.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioManager.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioScript.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioScript.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectMusicSegment.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectMusicSegment.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectShowMusic.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectShowMusic.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DynamicMusic.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DynamicMusic.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Effect.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Effect.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\ErrorHandling.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\ErrorHandling.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MIDIMusic.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MIDIMusic.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Mixer.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Mixer.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3AudioTag.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3AudioTag.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\NotificationHandler.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALBuffer.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALBuffer.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALListener.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALListener.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALManager.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALManager.h
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALSource.cpp
Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度更多...
  • 请直接用浏览器下载本站内容,不要使用迅雷之类的下载软件,用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.

相关评论

暂无评论内容.

发表评论

*主  题:
*内  容:
*验 证 码:

源码中国 www.ymcn.org