文件名称:Game_Audio_Programming
- 所属分类:
- Audio
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2008-10-13
- 文件大小:
- 21.55mb
- 下载次数:
- 0次
- 提 供 者:
- coll*****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
游戏音效编程源代码,对于从事游戏多媒体开发的朋友有一定的帮助。-game audio programming source code, to the development of the multimedia game with a friend can help.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
压缩包 : 81404577game_audio_programming.rar 列表 Beginning Game Audio Programming\01 - The Lay of the Land Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.cpp Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.dsp Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.dsw Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\Ch2p1_ToneGenerator.exe Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator\dxutil.h Beginning Game Audio Programming\02 - Intro To DirectAudio\Ch2p1_ToneGenerator Beginning Game Audio Programming\02 - Intro To DirectAudio Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\AudioManager.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\dxutil.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\Sound.cpp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine\Sound.h Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\AudioEngine Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.cpp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.dsp Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.dsw Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\Ch3p1_WAVPlayback.exe Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback\test.wav Beginning Game Audio Programming\03 - WAV Audio Playback\Ch3p1_WAVPlayback Beginning Game Audio Programming\03 - WAV Audio Playback Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioEngine.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\AudioManager.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\dxutil.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\dxutil.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\Sound.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\Sound.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine\WAVFile.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\AudioEngine Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.dsp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.dsw Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\Ch4p1_WAVFileXRay.exe Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay\test.wav Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p1_WAVFileXRay Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioEngine.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\AudioManager.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\dxutil.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\dxutil.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\Sound.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\Sound.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine\WAVFile.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\AudioEngine Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.dsp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.dsw Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.exe Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\Ch4p2_WAVInResource.rc Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\resource.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource\test.wav Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p2_WAVInResource Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioEngine.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\AudioManager.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\dxutil.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\dxutil.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\Sound.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\Sound.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine\WAVFile.h Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\AudioEngine Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.cpp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.dsp Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.dsw Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir\Ch4p3_SearchDir.exe Beginning Game Audio Programming\04 - Engine Must-Haves\Ch4p3_SearchDir Beginning Game Audio Programming\04 - Engine Must-Haves Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\AudioManager.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\dxutil.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\Sound.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\Sound.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine\WAVFile.h Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\AudioEngine Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.dsp Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.dsw Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\Ch5p1_ConcurrentPlayback.exe Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback\test.wav Beginning Game Audio Programming\05 - Control Freak\Ch5p1_ConcurrentPlayback Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioEngine.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\AudioManager.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\dxutil.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\dxutil.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\Sound.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\Sound.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\SoundInstance.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine\WAVFile.h Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\AudioEngine Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.dsp Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.dsw Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\Ch5p2_SoundInstances.exe Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances\test.wav Beginning Game Audio Programming\05 - Control Freak\Ch5p2_SoundInstances Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioEngine.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\AudioManager.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\dxutil.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\dxutil.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\Sound.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\Sound.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\SoundInstance.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine\WAVFile.h Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\AudioEngine Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.dsp Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.dsw Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\Ch5p3_Looping.exe Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping\test.wav Beginning Game Audio Programming\05 - Control Freak\Ch5p3_Looping Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioEngine.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\AudioManager.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\dxutil.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\dxutil.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Sound.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Sound.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\SoundInstance.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\Volume.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine\WAVFile.h Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\AudioEngine Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.dsp Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.dsw Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\Ch5p4_DMusicVolume.exe Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume\test.wav Beginning Game Audio Programming\05 - Control Freak\Ch5p4_DMusicVolume Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioEngine.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\AudioManager.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\dxutil.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\dxutil.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Mixer.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Mixer.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Sound.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Sound.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\SoundInstance.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\Volume.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine\WAVFile.h Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\AudioEngine Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.cpp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.dsp Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.dsw Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\Ch5p5_MixerVolume.exe Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume\test.wav Beginning Game Audio Programming\05 - Control Freak\Ch5p5_MixerVolume Beginning Game Audio Programming\05 - Control Freak Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\AudioManager.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\dxutil.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Mixer.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Mixer.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Sound.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Sound.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundEffect.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\SoundInstance.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\Volume.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine\WAVFile.h Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\AudioEngine Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.cpp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.dsp Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.dsw Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\Ch6p1_MIDIPlayback.exe Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback\test.mid Beginning Game Audio Programming\06 - MIDI Playback\Ch6p1_MIDIPlayback Beginning Game Audio Programming\06 - MIDI Playback Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\AudioManager.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\dxutil.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Mixer.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Mixer.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Sound.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Sound.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundEffect.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\SoundInstance.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\Volume.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine\WAVFile.h Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\AudioEngine Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.cpp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.dsp Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.dsw Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\Ch7p1_MP3Playback.exe Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback\test.mp3 Beginning Game Audio Programming\07 - MP3 Playback\Ch7p1_MP3Playback Beginning Game Audio Programming\07 - MP3 Playback Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\AudioManager.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\dxutil.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Mixer.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Mixer.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Sound.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Sound.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundEffect.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\SoundInstance.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\Volume.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine\WAVFile.h Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\AudioEngine Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.cpp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.dsp Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.dsw Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\Ch8p1_OggVorbisPlayback.exe Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback\test.ogg Beginning Game Audio Programming\08 - Ogg Vorbis Playback\Ch8p1_OggVorbisPlayback Beginning Game Audio Programming\08 - Ogg Vorbis Playback Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\CDPlayer.cpp Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\CDPlayer.h Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.cpp Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.dsp Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.dsw Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.exe Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\Ch9p1_CDPlayer.rc Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer\resource.h Beginning Game Audio Programming\09 - CD Audio\Ch9p1_CDPlayer Beginning Game Audio Programming\09 - CD Audio Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioEngine.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\AudioManager.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\dxutil.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\dxutil.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Mixer.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Mixer.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Sound.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Sound.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundEffect.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\SoundInstance.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\TrackedMusic.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\TrackedMusic.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\Volume.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine\WAVFile.h Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\AudioEngine Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.cpp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.dsp Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.dsw Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\Ch10p1_TrackedMusicPlayback.exe Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\mikmod.dll Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback\test.s3m Beginning Game Audio Programming\10 - Tracked Music Playback\Ch10p1_TrackedMusicPlayback Beginning Game Audio Programming\10 - Tracked Music Playback Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioEngine.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\AudioManager.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\dxutil.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\dxutil.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DynamicMusic.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\DynamicMusic.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Mixer.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Mixer.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Sound.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Sound.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundEffect.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\SoundInstance.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\TrackedMusic.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\TrackedMusic.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\Volume.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine\WAVFile.h Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\AudioEngine Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.cpp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.dsp Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.dsw Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\Ch11p1_DynamicMusic.exe Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\ExampleDLSCollection.dls Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\ExampleStyle.sty Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\HappySegment.sgt Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic\mikmod.dll Beginning Game Audio Programming\11 - Dynamic Music\Ch11p1_DynamicMusic Beginning Game Audio Programming\11 - Dynamic Music Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioEngine.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioManager.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioScript.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\AudioScript.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\dxutil.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\dxutil.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DynamicMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\DynamicMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Mixer.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Mixer.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Sound.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Sound.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundEffect.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\SoundInstance.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\TrackedMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\TrackedMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\Volume.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine\WAVFile.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\AudioEngine Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat.sgt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat1.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\bigcat2.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\BigCat.sgp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\bigcat1.wvp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\bigcat2.wvp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\CatProject.pro Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\catsfx.spp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat.sgt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat1.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\bigcat2.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\catsfx.spt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\SmallCat.sgt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\smallcat1.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles\smallcat2.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\RuntimeFiles Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\SmallCat.sgp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\smallcat1.wvp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject\smallcat2.wvp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\CatProject Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\catsfx.spt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.dsp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.dsw Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\Ch12p1_AudioScripts.exe Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\mikmod.dll Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\SmallCat.sgt Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\smallcat1.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts\smallcat2.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p1_AudioScripts Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioEngine.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioManager.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioScript.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\AudioScript.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\dxutil.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\dxutil.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DynamicMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\DynamicMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Effect.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Effect.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Mixer.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Mixer.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Sound.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Sound.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundEffect.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\SoundInstance.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\TrackedMusic.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\TrackedMusic.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\Volume.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine\WAVFile.h Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\AudioEngine Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.cpp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.dsp Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.dsw Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\Ch12p2_Effects.exe Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\mikmod.dll Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects\test.wav Beginning Game Audio Programming\12 - More DirectX Audio Goodies\Ch12p2_Effects Beginning Game Audio Programming\12 - More DirectX Audio Goodies Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundEffect.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundEffect.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundListener.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\3DSoundListener.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioEngine.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioManager.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioScript.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\AudioScript.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\dxutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\dxutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DynamicMusic.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\DynamicMusic.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Effect.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Effect.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Mixer.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Mixer.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\RefCountPtr.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Sound.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Sound.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundEffect.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundEffect.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundInstance.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\SoundInstance.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\TrackedMusic.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\TrackedMusic.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\Volume.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\WAVFile.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine\WAVFile.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\AudioEngine Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\beep.wav Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.dsp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.dsw Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.exe Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_3DSound.rc Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_MainIcon.ico Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_object.x Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_resource.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Back.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_Skybox_Bottom.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Front.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Left.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Right.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SkyBox_Top.bmp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Ch13p1_SpaceshipDebris.png Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\AnimSequence.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\AnimSequence.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Camera.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Camera.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\CommonFuncs.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\CommonFuncs.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dapp.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dapp.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfile.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfile.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfont.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dfont.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\D3DHelperFuncs.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\D3DHelperFuncs.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dres.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\d3dutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\ddutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Debug Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\diutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\diutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dmutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dmutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dsutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dsutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dxutil.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\dxutil.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GDIBitmap.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GDIBitmap.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GroundPlane.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\GroundPlane.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\InputManager.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\InputManager.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\MinMax.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\RecyclingArray.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\RecyclingArrayDyn.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Release Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\SkyBox.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\SkyBox.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Sprite.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Sprite.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Timer.cpp Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\Timer.h Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code\vssver.scc Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\Common Code Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\engine.sfk Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\engine.wav Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound\mikmod.dll Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio\Ch13p1_3DSound Beginning Game Audio Programming\13 - 3D Sound with DirectX Audio Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundEffect.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundEffect.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundListener.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\3DSoundListener.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioEngine.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioManager.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioManager.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioScript.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\AudioScript.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectMusicSegment.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectMusicSegment.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectShowMusic.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DirectShowMusic.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DynamicMusic.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\DynamicMusic.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Effect.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Effect.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\ErrorHandling.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\ErrorHandling.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MIDIMusic.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MIDIMusic.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Mixer.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\Mixer.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3AudioTag.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\MP3AudioTag.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\NotificationHandler.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALBuffer.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALBuffer.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALListener.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALListener.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALManager.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALManager.h Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\AudioEngine\OpenALSource.cpp Beginning Game Audio Programming\14 - 3D Sound with OpenAL\Ch14p1_3DOpenALSound\