文件名称:almosta3dengine
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Almost a 3D engine ) -Almost a 3D engine )
(系统自动生成,下载前可以参看下载内容)
下载文件列表
almosta3dengine\engine
...............\......\3DMath.cpp
...............\......\3DMath.h
...............\......\3dmath.o
...............\......\camera.cpp
...............\......\camera.h
...............\......\camera.o
...............\......\collision.cpp
...............\......\collision.o
...............\......\data
...............\......\....\font
...............\......\....\....\font.tga
...............\......\....\player
...............\......\....\......\player.pcx
...............\......\....\......\tris.md2
...............\......\....\......\weapon.md2
...............\......\....\......\weapon.pcx
...............\......\....\player2
...............\......\....\.......\player.pcx
...............\......\....\.......\tris.md2
...............\......\....\.......\weapon.md2
...............\......\....\.......\weapon.pcx
...............\......\....\skybox
...............\......\....\......\bk.tga
...............\......\....\......\dn.tga
...............\......\....\......\ft.tga
...............\......\....\......\lf.tga
...............\......\....\......\rt.tga
...............\......\....\......\up.tga
...............\......\....\textures
...............\......\....\........\crate.bmp
...............\......\....\........\crate.tga
...............\......\....\........\floor1.tga
...............\......\....\........\light1.tga
...............\......\....\........\rustyblue.tga
...............\......\....\........\weirdbrick.tga
...............\......\....\world.txt
...............\......\....\world-thin.txt
...............\......\font.cpp
...............\......\font.h
...............\......\font.o
...............\......\frustum.cpp
...............\......\frustum.h
...............\......\frustum.o
...............\......\initstuff.cpp
...............\......\initstuff.h
...............\......\initstuff.o
...............\......\log.cpp
...............\......\log.h
...............\......\log.o
...............\......\log.txt
...............\......\main.cpp
...............\......\main.o
...............\......\md2.cpp
...............\......\md2.h
...............\......\md2.o
...............\......\memleaks.log
...............\......\memory.log
...............\......\mmgr.cpp
...............\......\mmgr.h
...............\......\mmgr.o
...............\......\nommgr.h
...............\......\octre.cpp
...............\......\octre.h
...............\......\octre.o
...............\......\octree.dev
...............\......\octree.exe
...............\......\player.cpp
...............\......\player.h
...............\......\player.o
...............\......\response.cpp
...............\......\response.h
...............\......\response.o
...............\......\rsrc.o
...............\......\rsrc.rc
...............\......\SDL.dll
...............\......\skybox.cpp
...............\......\skybox.h
...............\......\skybox.o
...............\......\texture.cpp
...............\......\texture.h
...............\......\texture.o
...............\......\trigs.h
...............\......\vector.cpp
...............\......\vector.h
...............\......\vector.o
...............\......\vectormath.cpp
...............\......\vectormath.h
...............\......\vectormath.o
...............\......\3DMath.cpp
...............\......\3DMath.h
...............\......\3dmath.o
...............\......\camera.cpp
...............\......\camera.h
...............\......\camera.o
...............\......\collision.cpp
...............\......\collision.o
...............\......\data
...............\......\....\font
...............\......\....\....\font.tga
...............\......\....\player
...............\......\....\......\player.pcx
...............\......\....\......\tris.md2
...............\......\....\......\weapon.md2
...............\......\....\......\weapon.pcx
...............\......\....\player2
...............\......\....\.......\player.pcx
...............\......\....\.......\tris.md2
...............\......\....\.......\weapon.md2
...............\......\....\.......\weapon.pcx
...............\......\....\skybox
...............\......\....\......\bk.tga
...............\......\....\......\dn.tga
...............\......\....\......\ft.tga
...............\......\....\......\lf.tga
...............\......\....\......\rt.tga
...............\......\....\......\up.tga
...............\......\....\textures
...............\......\....\........\crate.bmp
...............\......\....\........\crate.tga
...............\......\....\........\floor1.tga
...............\......\....\........\light1.tga
...............\......\....\........\rustyblue.tga
...............\......\....\........\weirdbrick.tga
...............\......\....\world.txt
...............\......\....\world-thin.txt
...............\......\font.cpp
...............\......\font.h
...............\......\font.o
...............\......\frustum.cpp
...............\......\frustum.h
...............\......\frustum.o
...............\......\initstuff.cpp
...............\......\initstuff.h
...............\......\initstuff.o
...............\......\log.cpp
...............\......\log.h
...............\......\log.o
...............\......\log.txt
...............\......\main.cpp
...............\......\main.o
...............\......\md2.cpp
...............\......\md2.h
...............\......\md2.o
...............\......\memleaks.log
...............\......\memory.log
...............\......\mmgr.cpp
...............\......\mmgr.h
...............\......\mmgr.o
...............\......\nommgr.h
...............\......\octre.cpp
...............\......\octre.h
...............\......\octre.o
...............\......\octree.dev
...............\......\octree.exe
...............\......\player.cpp
...............\......\player.h
...............\......\player.o
...............\......\response.cpp
...............\......\response.h
...............\......\response.o
...............\......\rsrc.o
...............\......\rsrc.rc
...............\......\SDL.dll
...............\......\skybox.cpp
...............\......\skybox.h
...............\......\skybox.o
...............\......\texture.cpp
...............\......\texture.h
...............\......\texture.o
...............\......\trigs.h
...............\......\vector.cpp
...............\......\vector.h
...............\......\vector.o
...............\......\vectormath.cpp
...............\......\vectormath.h
...............\......\vectormath.o