文件名称:beGUI-0.1.3-src
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 822kb
- 下载次数:
- 0次
- 提 供 者:
- g***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
基于opengl的界面库,包括button、list等各种常用控件的实现,通过修改配置文件更换风格-BeGUI (pronounced bee-gui) is an OpenGL-based user interface library. It is intended to provide the most common user interface components and a unifying environment for their deployment.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
bcore
.....\bcore
.....\.....\bcore.vcproj
.....\.....\ReadMe.txt
.....\src
.....\...\BaseTextFile.cpp
.....\...\BaseTextFile.h
.....\...\BaseTexture.cpp
.....\...\BaseTexture.h
.....\...\BBox.cpp
.....\...\BBox.h
.....\...\bitmap.cpp
.....\...\Color.h
.....\...\common.h
.....\...\Console.cpp
.....\...\Console.h
.....\...\CubeTexture.cpp
.....\...\drawline.h
.....\...\drawtriangle.h
.....\...\draw_line_hermite.h
.....\...\draw_triangle_hermite.h
.....\...\edgedetection.cpp
.....\...\fillpoly2d.h
.....\...\histogram.h
.....\...\Image.cpp
.....\...\Image.h
.....\...\interpolation.h
.....\...\LineLineIntersect.h
.....\...\lodepng
.....\...\.......\lodepng.cpp
.....\...\.......\lodepng.h
.....\...\Matrix.h
.....\...\Matrix3.h
.....\...\Matrix4.h
.....\...\memory.cpp
.....\...\memory.h
.....\...\misc.cpp
.....\...\misc.h
.....\...\PBuffer.cpp
.....\...\PBuffer.h
.....\...\Rect.h
.....\...\RenderPass.cpp
.....\...\RenderPass.h
.....\...\Resampling.cpp
.....\...\RNL
.....\...\...\rgbe.cpp
.....\...\...\rgbe.h
.....\...\sequence.h
.....\...\Texture.cpp
.....\...\Texture.h
.....\...\Texture3D.cpp
.....\...\TextureManager.cpp
.....\...\TextureManager.h
.....\...\Thread.cpp
.....\...\Thread.h
.....\...\Trackball.cpp
.....\...\Trackball.h
.....\...\Vector2.h
.....\...\Vector2i.h
.....\...\Vector3.h
.....\...\Vector4.h
.....\...\Viewport.cpp
.....\...\Viewport.h
begui
.....\build
.....\.....\msvc9
.....\.....\.....\beGUI.sln
.....\.....\.....\begui_glut_example
.....\.....\.....\..................\begui_glut_example.vcproj
.....\.....\.....\bgui.vcproj
.....\.....\.....\guitest.vcproj
.....\include
.....\.......\bgui.h
.....\resources
.....\.........\bg.png
.....\.........\gears.png
.....\.........\gui2_widgets.png
.....\.........\gui2_wnd_texture.png
.....\.........\gui3_widgets.png
.....\.........\style.txt
.....\.........\Thumbs.db
.....\.........\widgets.bmp
.....\.........\widgets2.png
.....\.........\widgets_alpha.bmp
.....\src
.....\...\BaseApp_Win.cpp
.....\...\BaseApp_Win.h
.....\...\begui_glut_example
.....\...\..................\main.cpp
.....\...\bgui.h
.....\...\buglist.txt
.....\...\Button.cpp
.....\...\Button.h
.....\...\callback.h
.....\...\CheckBox.cpp
.....\...\CheckBox.h
.....\...\ComboBox.cpp
.....\...\ComboBox.h
.....\...\common.h
.....\...\Component.cpp
.....\bcore
.....\.....\bcore.vcproj
.....\.....\ReadMe.txt
.....\src
.....\...\BaseTextFile.cpp
.....\...\BaseTextFile.h
.....\...\BaseTexture.cpp
.....\...\BaseTexture.h
.....\...\BBox.cpp
.....\...\BBox.h
.....\...\bitmap.cpp
.....\...\Color.h
.....\...\common.h
.....\...\Console.cpp
.....\...\Console.h
.....\...\CubeTexture.cpp
.....\...\drawline.h
.....\...\drawtriangle.h
.....\...\draw_line_hermite.h
.....\...\draw_triangle_hermite.h
.....\...\edgedetection.cpp
.....\...\fillpoly2d.h
.....\...\histogram.h
.....\...\Image.cpp
.....\...\Image.h
.....\...\interpolation.h
.....\...\LineLineIntersect.h
.....\...\lodepng
.....\...\.......\lodepng.cpp
.....\...\.......\lodepng.h
.....\...\Matrix.h
.....\...\Matrix3.h
.....\...\Matrix4.h
.....\...\memory.cpp
.....\...\memory.h
.....\...\misc.cpp
.....\...\misc.h
.....\...\PBuffer.cpp
.....\...\PBuffer.h
.....\...\Rect.h
.....\...\RenderPass.cpp
.....\...\RenderPass.h
.....\...\Resampling.cpp
.....\...\RNL
.....\...\...\rgbe.cpp
.....\...\...\rgbe.h
.....\...\sequence.h
.....\...\Texture.cpp
.....\...\Texture.h
.....\...\Texture3D.cpp
.....\...\TextureManager.cpp
.....\...\TextureManager.h
.....\...\Thread.cpp
.....\...\Thread.h
.....\...\Trackball.cpp
.....\...\Trackball.h
.....\...\Vector2.h
.....\...\Vector2i.h
.....\...\Vector3.h
.....\...\Vector4.h
.....\...\Viewport.cpp
.....\...\Viewport.h
begui
.....\build
.....\.....\msvc9
.....\.....\.....\beGUI.sln
.....\.....\.....\begui_glut_example
.....\.....\.....\..................\begui_glut_example.vcproj
.....\.....\.....\bgui.vcproj
.....\.....\.....\guitest.vcproj
.....\include
.....\.......\bgui.h
.....\resources
.....\.........\bg.png
.....\.........\gears.png
.....\.........\gui2_widgets.png
.....\.........\gui2_wnd_texture.png
.....\.........\gui3_widgets.png
.....\.........\style.txt
.....\.........\Thumbs.db
.....\.........\widgets.bmp
.....\.........\widgets2.png
.....\.........\widgets_alpha.bmp
.....\src
.....\...\BaseApp_Win.cpp
.....\...\BaseApp_Win.h
.....\...\begui_glut_example
.....\...\..................\main.cpp
.....\...\bgui.h
.....\...\buglist.txt
.....\...\Button.cpp
.....\...\Button.h
.....\...\callback.h
.....\...\CheckBox.cpp
.....\...\CheckBox.h
.....\...\ComboBox.cpp
.....\...\ComboBox.h
.....\...\common.h
.....\...\Component.cpp