文件名称:Particles
- 所属分类:
- 游戏引擎
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 276kb
- 下载次数:
- 0次
- 提 供 者:
- zhu****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
由visual studio XNA 3.0 所撰寫的程式,可始用於xbox 360 與pc 遊戲程式開發.实现了简单的粒子系统-From the visual studio XNA 3.0 code written can be the beginning of the game for the xbox 360 and pc programming. To achieve a simple particle system
相关搜索: xna
(系统自动生成,下载前可以参看下载内容)
下载文件列表
04_MySpriteSystem\MySpriteSystem\bin\x86\Debug\Content\Firework.xnb
.................\..............\...\...\.....\.......\Particle.xnb
.................\..............\...\...\.....\.......\ParticleEffect.xnb
.................\..............\...\...\.....\MySpriteSystem.exe
.................\..............\...\...\.....\MySpriteSystem.pdb
.................\..............\Camera.cs
.................\..............\.ontent\Content.contentproj
.................\..............\.......\Firework.bmp
.................\..............\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
.................\..............\.......\...\...\.....\ContentPipeline.xml
.................\..............\.......\...\...\.....\ResolveAssemblyReference.cache
.................\..............\.......\Particle.png
.................\..............\.......\ParticleEffect.fx
.................\..............\EmissionParticle.cs
.................\..............\Fireworks.cs
.................\..............\Game.ico
.................\..............\Game1.cs
.................\..............\GameThumbnail.png
.................\..............\MySpriteSystem.csproj
.................\..............\MySpriteSystem.csproj.Debug.cachefile
.................\..............\MySpriteSystem.csproj.user
.................\..............\obj\x86\Debug\cachefile-129298f3-f7cb-4066-9695-52c292c4389c-targetpath.txt
.................\..............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.................\..............\...\...\.....\MySpriteSystem.csproj.FileListAbsolute.txt
.................\..............\...\...\.....\MySpriteSystem.exe
.................\..............\...\...\.....\MySpriteSystem.pdb
.................\..............\...\...\.....\ResolveAssemblyReference.cache
.................\..............\ParticleExplosion.cs
.................\..............\ParticleForEmission.cs
.................\..............\ParticleForFireworks.cs
.................\..............\ParticleSettings.cs
.................\..............\ParticleStarSheet.cs
.................\..............\Program.cs
.................\..............\...perties\AssemblyInfo.cs
.................\MySpriteSystem.sln
.................\MySpriteSystem.suo
.................\..............\Content\obj\x86\Debug\TempPE
.................\..............\.......\...\...\Release\TempPE
.................\..............\bin\x86\Debug\Content
.................\..............\Content\bin\x86\Debug
.................\..............\.......\...\...\Release
.................\..............\.......\obj\x86\Debug
.................\..............\.......\...\...\Release
.................\..............\obj\x86\Debug\TempPE
.................\..............\...\...\Release\TempPE
.................\..............\bin\x86\Debug
.................\..............\...\...\Release
.................\..............\Content\bin\x86
.................\..............\.......\obj\x86
.................\..............\obj\x86\Debug
.................\..............\...\...\Release
.................\..............\bin\x86
.................\..............\Content\bin
.................\..............\.......\obj
.................\..............\obj\x86
.................\..............\bin
.................\..............\Content
.................\..............\obj
.................\..............\Properties
.................\MySpriteSystem
04_MySpriteSystem
.................\..............\...\...\.....\.......\Particle.xnb
.................\..............\...\...\.....\.......\ParticleEffect.xnb
.................\..............\...\...\.....\MySpriteSystem.exe
.................\..............\...\...\.....\MySpriteSystem.pdb
.................\..............\Camera.cs
.................\..............\.ontent\Content.contentproj
.................\..............\.......\Firework.bmp
.................\..............\.......\obj\x86\Debug\Content.contentproj.FileListAbsolute.txt
.................\..............\.......\...\...\.....\ContentPipeline.xml
.................\..............\.......\...\...\.....\ResolveAssemblyReference.cache
.................\..............\.......\Particle.png
.................\..............\.......\ParticleEffect.fx
.................\..............\EmissionParticle.cs
.................\..............\Fireworks.cs
.................\..............\Game.ico
.................\..............\Game1.cs
.................\..............\GameThumbnail.png
.................\..............\MySpriteSystem.csproj
.................\..............\MySpriteSystem.csproj.Debug.cachefile
.................\..............\MySpriteSystem.csproj.user
.................\..............\obj\x86\Debug\cachefile-129298f3-f7cb-4066-9695-52c292c4389c-targetpath.txt
.................\..............\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
.................\..............\...\...\.....\MySpriteSystem.csproj.FileListAbsolute.txt
.................\..............\...\...\.....\MySpriteSystem.exe
.................\..............\...\...\.....\MySpriteSystem.pdb
.................\..............\...\...\.....\ResolveAssemblyReference.cache
.................\..............\ParticleExplosion.cs
.................\..............\ParticleForEmission.cs
.................\..............\ParticleForFireworks.cs
.................\..............\ParticleSettings.cs
.................\..............\ParticleStarSheet.cs
.................\..............\Program.cs
.................\..............\...perties\AssemblyInfo.cs
.................\MySpriteSystem.sln
.................\MySpriteSystem.suo
.................\..............\Content\obj\x86\Debug\TempPE
.................\..............\.......\...\...\Release\TempPE
.................\..............\bin\x86\Debug\Content
.................\..............\Content\bin\x86\Debug
.................\..............\.......\...\...\Release
.................\..............\.......\obj\x86\Debug
.................\..............\.......\...\...\Release
.................\..............\obj\x86\Debug\TempPE
.................\..............\...\...\Release\TempPE
.................\..............\bin\x86\Debug
.................\..............\...\...\Release
.................\..............\Content\bin\x86
.................\..............\.......\obj\x86
.................\..............\obj\x86\Debug
.................\..............\...\...\Release
.................\..............\bin\x86
.................\..............\Content\bin
.................\..............\.......\obj
.................\..............\obj\x86
.................\..............\bin
.................\..............\Content
.................\..............\obj
.................\..............\Properties
.................\MySpriteSystem
04_MySpriteSystem