文件名称:MMDX-v1.61a-src
- 所属分类:
- 3D图形编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.83mb
- 下载次数:
- 1次
- 提 供 者:
- lim***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
动画软件miku dance的源代码。需要XNA支持。-The source code of animation software mikumikudance. You should use XNA to support it.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
MMDX-v1.61a-src\BaseBoneProcessor
...............\.................\BaseBoneProcessor.csproj
...............\.................\Form1.cs
...............\.................\Form1.Designer.cs
...............\.................\Form1.resx
...............\.................\Program.cs
...............\.................\Properties
...............\.................\..........\AssemblyInfo.cs
...............\.................\..........\Resources.Designer.cs
...............\.................\..........\Resources.resx
...............\.................\..........\Settings.Designer.cs
...............\.................\..........\Settings.settings
...............\BulletLicense.txt
...............\BulletX
...............\.......\BulletCollision
...............\.......\...............\BroadphaseCollision
...............\.......\...............\...................\AxisSweep3.cs
...............\.......\...............\...................\BroadphaseNativeTypes.cs
...............\.......\...............\...................\BroadphasePair.cs
...............\.......\...............\...................\BroadphasePairSortPredicate.cs
...............\.......\...............\...................\BroadphaseProxy.cs
...............\.......\...............\...................\BroadphaseRayCallback.cs
...............\.......\...............\...................\CollisionAlgorithm.cs
...............\.......\...............\...................\CollisionAlgorithmConstructionInfo.cs
...............\.......\...............\...................\CollisionFilterGroups.cs
...............\.......\...............\...................\Dbvt.cs
...............\.......\...............\...................\DbvtAabbMm.cs
...............\.......\...............\...................\DbvtBroadphase.cs
...............\.......\...............\...................\DbvtNode.cs
...............\.......\...............\...................\DbvtProxy.cs
...............\.......\...............\...................\DbvtTreeCollider.cs
...............\.......\...............\...................\DispatcherInfo.cs
...............\.......\...............\...................\HashedOverlappingPairCache.cs
...............\.......\...............\...................\IBroadphaseAabbCallback.cs
...............\.......\...............\...................\IBroadphaseInterface.cs
...............\.......\...............\...................\ICollide.cs
...............\.......\...............\...................\IDispatcher.cs
...............\.......\...............\...................\IOverlapCallback.cs
...............\.......\...............\...................\IOverlapFilterCallback.cs
...............\.......\...............\...................\IOverlappingPairCache.cs
...............\.......\...............\...................\IOverlappingPairCallback.cs
...............\.......\...............\...................\NullPairCache.cs
...............\.......\...............\CollisionDispatch
...............\.......\...............\.................\ActivatingCollisionAlgorithm.cs
...............\.......\...............\.................\ActivationStateFlags.cs
...............\.......\...............\.................\BoxBoxCollisionAlgorithm.cs
...............\.......\...............\.................\BoxBoxDetector.cs
...............\.......\...............\.................\CollisionAlgorithmCreateFunc.cs
...............\.......\...............\.................\CollisionDispatcher.cs
...............\.......\...............\.................\CollisionFlags.cs
...............\.......\...............\.................\CollisionObject.cs
...............\.......\...............\.................\CollisionObjectType.cs
...............\.......\...............\.................\CollisionPairCallback.cs
...............\.......\...............\.................\CollisionWorld.cs
...............\.......\...............\.................\CompoundCollisionAlgorithm.cs
...............\.......\...............\.................\ConvexConcaveCollisionAlgorithm.cs
...............\.......\...............\.................
...............\.................\BaseBoneProcessor.csproj
...............\.................\Form1.cs
...............\.................\Form1.Designer.cs
...............\.................\Form1.resx
...............\.................\Program.cs
...............\.................\Properties
...............\.................\..........\AssemblyInfo.cs
...............\.................\..........\Resources.Designer.cs
...............\.................\..........\Resources.resx
...............\.................\..........\Settings.Designer.cs
...............\.................\..........\Settings.settings
...............\BulletLicense.txt
...............\BulletX
...............\.......\BulletCollision
...............\.......\...............\BroadphaseCollision
...............\.......\...............\...................\AxisSweep3.cs
...............\.......\...............\...................\BroadphaseNativeTypes.cs
...............\.......\...............\...................\BroadphasePair.cs
...............\.......\...............\...................\BroadphasePairSortPredicate.cs
...............\.......\...............\...................\BroadphaseProxy.cs
...............\.......\...............\...................\BroadphaseRayCallback.cs
...............\.......\...............\...................\CollisionAlgorithm.cs
...............\.......\...............\...................\CollisionAlgorithmConstructionInfo.cs
...............\.......\...............\...................\CollisionFilterGroups.cs
...............\.......\...............\...................\Dbvt.cs
...............\.......\...............\...................\DbvtAabbMm.cs
...............\.......\...............\...................\DbvtBroadphase.cs
...............\.......\...............\...................\DbvtNode.cs
...............\.......\...............\...................\DbvtProxy.cs
...............\.......\...............\...................\DbvtTreeCollider.cs
...............\.......\...............\...................\DispatcherInfo.cs
...............\.......\...............\...................\HashedOverlappingPairCache.cs
...............\.......\...............\...................\IBroadphaseAabbCallback.cs
...............\.......\...............\...................\IBroadphaseInterface.cs
...............\.......\...............\...................\ICollide.cs
...............\.......\...............\...................\IDispatcher.cs
...............\.......\...............\...................\IOverlapCallback.cs
...............\.......\...............\...................\IOverlapFilterCallback.cs
...............\.......\...............\...................\IOverlappingPairCache.cs
...............\.......\...............\...................\IOverlappingPairCallback.cs
...............\.......\...............\...................\NullPairCache.cs
...............\.......\...............\CollisionDispatch
...............\.......\...............\.................\ActivatingCollisionAlgorithm.cs
...............\.......\...............\.................\ActivationStateFlags.cs
...............\.......\...............\.................\BoxBoxCollisionAlgorithm.cs
...............\.......\...............\.................\BoxBoxDetector.cs
...............\.......\...............\.................\CollisionAlgorithmCreateFunc.cs
...............\.......\...............\.................\CollisionDispatcher.cs
...............\.......\...............\.................\CollisionFlags.cs
...............\.......\...............\.................\CollisionObject.cs
...............\.......\...............\.................\CollisionObjectType.cs
...............\.......\...............\.................\CollisionPairCallback.cs
...............\.......\...............\.................\CollisionWorld.cs
...............\.......\...............\.................\CompoundCollisionAlgorithm.cs
...............\.......\...............\.................\ConvexConcaveCollisionAlgorithm.cs
...............\.......\...............\.................