文件名称:sichuanland
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.41mb
- 下载次数:
- 0次
- 提 供 者:
- j***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是著名的斗地主游戏,但本游戏针对四川地区的规则做了修改-this is a poker game named Sichuan Land
(系统自动生成,下载前可以参看下载内容)
下载文件列表
消息定义\CMD_Land.h
游戏服务器\AndroidUserItemSink.cpp
..........\AndroidUserItemSink.h
..........\GameLogic.cpp
..........\GameLogic.h
..........\GameServer.aps
..........\GameServer.cpp
..........\GameServer.rc
..........\GameServer.sln
..........\GameServer.vcproj
..........\GameServerManager.cpp
..........\GameServerManager.h
..........\ReadMe.txt
..........\..s\GameServer.rc2
..........\Resource.h
..........\Stdafx.cpp
..........\Stdafx.h
..........\TableFrameSink.cpp
..........\TableFrameSink.h
....客户端\CardControl.cpp
..........\CardControl.h
..........\GameClient.aps
..........\GameClient.cpp
..........\GameClient.h
..........\GameClient.rc
..........\GameClient.sln
..........\GameClient.vcproj
..........\GameClientDlg.cpp
..........\GameClientDlg.h
..........\GameClientView.cpp
..........\GameClientView.h
..........\GameLogic.cpp
..........\GameLogic.h
..........\GameOption.cpp
..........\GameOption.h
..........\ReadMe.txt
..........\..s\AUTO_OUT_CARD.bmp
..........\...\BANKER.png
..........\...\BLACK_TWO.wav
..........\...\BOMB.bmp
..........\...\BOMB.wav
..........\...\BOMB_EFFECT.bmp
..........\...\BOOR.png
..........\...\BT_ADD1.bmp
..........\...\BT_ADD2.bmp
..........\...\BT_AutoplayOff.bmp
..........\...\BT_AutoplayOn.bmp
..........\...\BT_BACK_CATCH.bmp
..........\...\BT_BANKER_ADD1.bmp
..........\...\BT_BANKER_ADD2.bmp
..........\...\BT_BANKER_NO_ADD1.bmp
..........\...\BT_BANKER_NO_ADD2.bmp
..........\...\BT_CATCH.bmp
..........\...\BT_LOOK_CARD.bmp
..........\...\BT_NO_ADD1.bmp
..........\...\BT_NO_ADD2.bmp
..........\...\BT_NO_CATCH.bmp
..........\...\CALL_CARD.wav
..........\...\CARD.bmp
..........\...\CARD_800.bmp
..........\...\CARD_CUR.cur
..........\...\COUNT_SORT.bmp
..........\...\DISPATCH_CARD.wav
..........\...\GameClient.ico
..........\...\GameClient.manifest
..........\...\GameClient.rc2
..........\...\GAME_END.bmp
..........\...\GAME_END.WAV
..........\...\GAME_LOGO.bmp
..........\...\GAME_LOST.wav
..........\...\GAME_START.WAV
..........\...\GAME_WARN.WAV
..........\...\GAME_WIN.wav
..........\...\GIVE_UP.bmp
..........\...\IDLE_SCORE.wav
..........\...\KING1.wav
..........\...\KING2.wav
..........\...\LAND_FRAME.bmp
..........\...\LAND_SCORE.wav
..........\...\MOST_CARD.wav
..........\...\ONE_CARD_WARMING.png
..........\...\ONE_SHEET.wav
..........\...\ORDER_SORT.bmp
..........\...\OUT_CARD.bmp
..........\...\OUT_CARD.wav
..........\...\PASS.bmp
..........\...\PASS_CARD.wav
..........\...\RED_TWO.wav
..........\...\SCORE.png
..........\...\SIX_SHEET.wav
..........\...\START.bmp
..........\...\THREE_LINE_TAKE_ONE.wav
..........\...\TWO_CARD_WARMING.png
..........\...\TWO_SHEET.wav
..........\...\USER_TRUSTEE.png
..........\...\VIEW_BACK.bmp
..........\...\VIEW_CENTER.bmp
..........\...\WIN_LOSE.bmp
..........\resource.h
..........\ScoreView.cpp
游戏服务器\AndroidUserItemSink.cpp
..........\AndroidUserItemSink.h
..........\GameLogic.cpp
..........\GameLogic.h
..........\GameServer.aps
..........\GameServer.cpp
..........\GameServer.rc
..........\GameServer.sln
..........\GameServer.vcproj
..........\GameServerManager.cpp
..........\GameServerManager.h
..........\ReadMe.txt
..........\..s\GameServer.rc2
..........\Resource.h
..........\Stdafx.cpp
..........\Stdafx.h
..........\TableFrameSink.cpp
..........\TableFrameSink.h
....客户端\CardControl.cpp
..........\CardControl.h
..........\GameClient.aps
..........\GameClient.cpp
..........\GameClient.h
..........\GameClient.rc
..........\GameClient.sln
..........\GameClient.vcproj
..........\GameClientDlg.cpp
..........\GameClientDlg.h
..........\GameClientView.cpp
..........\GameClientView.h
..........\GameLogic.cpp
..........\GameLogic.h
..........\GameOption.cpp
..........\GameOption.h
..........\ReadMe.txt
..........\..s\AUTO_OUT_CARD.bmp
..........\...\BANKER.png
..........\...\BLACK_TWO.wav
..........\...\BOMB.bmp
..........\...\BOMB.wav
..........\...\BOMB_EFFECT.bmp
..........\...\BOOR.png
..........\...\BT_ADD1.bmp
..........\...\BT_ADD2.bmp
..........\...\BT_AutoplayOff.bmp
..........\...\BT_AutoplayOn.bmp
..........\...\BT_BACK_CATCH.bmp
..........\...\BT_BANKER_ADD1.bmp
..........\...\BT_BANKER_ADD2.bmp
..........\...\BT_BANKER_NO_ADD1.bmp
..........\...\BT_BANKER_NO_ADD2.bmp
..........\...\BT_CATCH.bmp
..........\...\BT_LOOK_CARD.bmp
..........\...\BT_NO_ADD1.bmp
..........\...\BT_NO_ADD2.bmp
..........\...\BT_NO_CATCH.bmp
..........\...\CALL_CARD.wav
..........\...\CARD.bmp
..........\...\CARD_800.bmp
..........\...\CARD_CUR.cur
..........\...\COUNT_SORT.bmp
..........\...\DISPATCH_CARD.wav
..........\...\GameClient.ico
..........\...\GameClient.manifest
..........\...\GameClient.rc2
..........\...\GAME_END.bmp
..........\...\GAME_END.WAV
..........\...\GAME_LOGO.bmp
..........\...\GAME_LOST.wav
..........\...\GAME_START.WAV
..........\...\GAME_WARN.WAV
..........\...\GAME_WIN.wav
..........\...\GIVE_UP.bmp
..........\...\IDLE_SCORE.wav
..........\...\KING1.wav
..........\...\KING2.wav
..........\...\LAND_FRAME.bmp
..........\...\LAND_SCORE.wav
..........\...\MOST_CARD.wav
..........\...\ONE_CARD_WARMING.png
..........\...\ONE_SHEET.wav
..........\...\ORDER_SORT.bmp
..........\...\OUT_CARD.bmp
..........\...\OUT_CARD.wav
..........\...\PASS.bmp
..........\...\PASS_CARD.wav
..........\...\RED_TWO.wav
..........\...\SCORE.png
..........\...\SIX_SHEET.wav
..........\...\START.bmp
..........\...\THREE_LINE_TAKE_ONE.wav
..........\...\TWO_CARD_WARMING.png
..........\...\TWO_SHEET.wav
..........\...\USER_TRUSTEE.png
..........\...\VIEW_BACK.bmp
..........\...\VIEW_CENTER.bmp
..........\...\WIN_LOSE.bmp
..........\resource.h
..........\ScoreView.cpp