文件名称:FightPlane4
- 所属分类:
- 游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 12.2mb
- 下载次数:
- 0次
- 提 供 者:
- ji***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是云中战机的最后一个环节,游戏的基本功能都已经完成。-This is the last fighter clouds part, the game' s basic functions have been completed.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
FightPlane4
...........\cximagelib
...........\..........\cximage.lib
...........\..........\xfile.h
...........\..........\ximacfg.h
...........\..........\ximadef.h
...........\..........\ximage.h
...........\..........\xiofile.h
...........\..........\xmemfile.h
...........\Debug
...........\.....\FighterPlane.obj
...........\.....\FightPlane.exe
...........\.....\FightPlane.exe.log
...........\.....\FightPlane.ilk
...........\.....\FightPlane.pdb
...........\.....\FightPlane2.exe.log
...........\.....\FightPlane2.ilk
...........\.....\FightPlane2.pch
...........\.....\FightPlane2.pdb
...........\.....\GameEngine.obj
...........\.....\GameMusic.obj
...........\.....\GamePhysics.obj
...........\.....\GamePhysics.obj.enc
...........\.....\resource.res
...........\.....\Sprite.obj
...........\.....\SpriteManage.obj
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\FighterPlane.cpp
...........\FighterPlane.h
...........\FightPlane.dsp
...........\FightPlane.dsw
...........\FightPlane.exe
...........\FightPlane.ncb
...........\FightPlane.opt
...........\FightPlane.plg
...........\GameEngine.cpp
...........\GameEngine.h
...........\GameMusic.cpp
...........\GameMusic.h
...........\GamePhysics.cpp
...........\GamePhysics.h
...........\Release
...........\.......\FighterPlane.obj
...........\.......\FightPlane.pch
...........\.......\GameEngine.obj
...........\.......\GameMusic.obj
...........\.......\GamePhysics.obj
...........\.......\resource.res
...........\.......\Sprite.obj
...........\.......\SpriteManage.obj
...........\.......\vc60.idb
...........\resource
...........\resource.aps
...........\resource.h
...........\resource.rc
...........\........\Arrow.cur
...........\........\Bang.mp3
...........\........\bgm.mp3
...........\........\bom.gif
...........\........\cloud_1.png
...........\........\cloud_2.png
...........\........\cloud_3.png
...........\........\cloud_4.png
...........\........\cloud_5.png
...........\........\cloud_6.png
...........\........\cloud_7.png
...........\........\cloud_8.png
...........\........\enemy1.png
...........\........\enemy2.PNG
...........\........\enemy3.png
...........\........\enemy4.png
...........\........\FighterBGM.lrc
...........\........\FighterPlane.ico
...........\........\FighterPlane.png
...........\........\FighterPlaneL.png
...........\........\FighterPlaneR.png
...........\........\fire.png
...........\........\fly.wav
...........\........\GameOver.png
...........\........\music
...........\........\.....\bgm.wav
...........\........\.....\bgm1.mp3
...........\........\.....\bgm2.mp3
...........\........\.....\billy.mid
...........\........\.....\BuzzingBee.wav
...........\........\.....\FighterBGM.mid
...........\........\.....\fly.wav
...........\........\.....\LoopyMusic.wav
...........\........\.....\s1.wav
...........\........\.....\SkillDam_RisingUpper.wav
...........\........\Shot.png
...........\Sprite.cpp
...........\Sprite.h
...........\SpriteManage.cpp
...........\SpriteManage.h
...........\cximagelib
...........\..........\cximage.lib
...........\..........\xfile.h
...........\..........\ximacfg.h
...........\..........\ximadef.h
...........\..........\ximage.h
...........\..........\xiofile.h
...........\..........\xmemfile.h
...........\Debug
...........\.....\FighterPlane.obj
...........\.....\FightPlane.exe
...........\.....\FightPlane.exe.log
...........\.....\FightPlane.ilk
...........\.....\FightPlane.pdb
...........\.....\FightPlane2.exe.log
...........\.....\FightPlane2.ilk
...........\.....\FightPlane2.pch
...........\.....\FightPlane2.pdb
...........\.....\GameEngine.obj
...........\.....\GameMusic.obj
...........\.....\GamePhysics.obj
...........\.....\GamePhysics.obj.enc
...........\.....\resource.res
...........\.....\Sprite.obj
...........\.....\SpriteManage.obj
...........\.....\vc60.idb
...........\.....\vc60.pdb
...........\FighterPlane.cpp
...........\FighterPlane.h
...........\FightPlane.dsp
...........\FightPlane.dsw
...........\FightPlane.exe
...........\FightPlane.ncb
...........\FightPlane.opt
...........\FightPlane.plg
...........\GameEngine.cpp
...........\GameEngine.h
...........\GameMusic.cpp
...........\GameMusic.h
...........\GamePhysics.cpp
...........\GamePhysics.h
...........\Release
...........\.......\FighterPlane.obj
...........\.......\FightPlane.pch
...........\.......\GameEngine.obj
...........\.......\GameMusic.obj
...........\.......\GamePhysics.obj
...........\.......\resource.res
...........\.......\Sprite.obj
...........\.......\SpriteManage.obj
...........\.......\vc60.idb
...........\resource
...........\resource.aps
...........\resource.h
...........\resource.rc
...........\........\Arrow.cur
...........\........\Bang.mp3
...........\........\bgm.mp3
...........\........\bom.gif
...........\........\cloud_1.png
...........\........\cloud_2.png
...........\........\cloud_3.png
...........\........\cloud_4.png
...........\........\cloud_5.png
...........\........\cloud_6.png
...........\........\cloud_7.png
...........\........\cloud_8.png
...........\........\enemy1.png
...........\........\enemy2.PNG
...........\........\enemy3.png
...........\........\enemy4.png
...........\........\FighterBGM.lrc
...........\........\FighterPlane.ico
...........\........\FighterPlane.png
...........\........\FighterPlaneL.png
...........\........\FighterPlaneR.png
...........\........\fire.png
...........\........\fly.wav
...........\........\GameOver.png
...........\........\music
...........\........\.....\bgm.wav
...........\........\.....\bgm1.mp3
...........\........\.....\bgm2.mp3
...........\........\.....\billy.mid
...........\........\.....\BuzzingBee.wav
...........\........\.....\FighterBGM.mid
...........\........\.....\fly.wav
...........\........\.....\LoopyMusic.wav
...........\........\.....\s1.wav
...........\........\.....\SkillDam_RisingUpper.wav
...........\........\Shot.png
...........\Sprite.cpp
...........\Sprite.h
...........\SpriteManage.cpp
...........\SpriteManage.h