文件名称:BouncyPong
- 所属分类:
- C#编程
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 88kb
- 下载次数:
- 0次
- 提 供 者:
- A***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
Interesting implementation of pong (game) for use with XNA
(系统自动生成,下载前可以参看下载内容)
下载文件列表
BouncyPong\BouncyPong.sln
..........\BouncyPong.suo
..........\BouncyPong
..........\..........\bin
..........\..........\...\x86
..........\..........\...\...\Debug
..........\..........\...\...\.....\BouncyPong.exe
..........\..........\...\...\.....\BouncyPong.pdb
..........\..........\...\...\.....\Content
..........\..........\...\...\.....\.......\ball.xnb
..........\..........\...\...\.....\.......\HorizontalPaddle.xnb
..........\..........\...\...\.....\.......\pixel.xnb
..........\..........\...\...\.....\.......\ScoreFont.xnb
..........\..........\...\...\.....\.......\VerticalPaddle.xnb
..........\..........\...\...\Release
..........\..........\BouncyBall.cs
..........\..........\BouncyPong.csproj
..........\..........\Bumper.cs
..........\..........\Content
..........\..........\.......\ball.bmp
..........\..........\.......\bin
..........\..........\.......\...\x86
..........\..........\.......\...\...\Debug
..........\..........\.......\...\...\Release
..........\..........\.......\Content.contentproj
..........\..........\.......\HorizontalPaddle.bmp
..........\..........\.......\obj
..........\..........\.......\...\Content.contentproj.FileList.txt
..........\..........\.......\...\x86
..........\..........\.......\...\...\Debug
..........\..........\.......\...\...\.....\ContentPipeline.xml
..........\..........\.......\...\...\.....\ResolveAssemblyReference.cache
..........\..........\.......\...\...\.....\TempPE
..........\..........\.......\...\...\Release
..........\..........\.......\...\...\.......\TempPE
..........\..........\.......\pixel.bmp
..........\..........\.......\ScoreFont.spritefont
..........\..........\.......\VerticalPaddle.bmp
..........\..........\Game.ico
..........\..........\Game1.cs
..........\..........\GameThumbnail.png
..........\..........\obj
..........\..........\...\BouncyPong.csproj.FileList.txt
..........\..........\...\x86
..........\..........\...\...\Debug
..........\..........\...\...\.....\BouncyPong.exe
..........\..........\...\...\.....\BouncyPong.obj.x86.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
..........\..........\...\...\.....\BouncyPong.pdb
..........\..........\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
..........\..........\...\...\.....\Refactor
..........\..........\...\...\.....\ResolveAssemblyReference.cache
..........\..........\...\...\.....\TempPE
..........\..........\...\...\Release
..........\..........\...\...\.......\TempPE
..........\..........\Paddle.cs
..........\..........\Program.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\Score.cs
..........\BouncyPong.suo
..........\BouncyPong
..........\..........\bin
..........\..........\...\x86
..........\..........\...\...\Debug
..........\..........\...\...\.....\BouncyPong.exe
..........\..........\...\...\.....\BouncyPong.pdb
..........\..........\...\...\.....\Content
..........\..........\...\...\.....\.......\ball.xnb
..........\..........\...\...\.....\.......\HorizontalPaddle.xnb
..........\..........\...\...\.....\.......\pixel.xnb
..........\..........\...\...\.....\.......\ScoreFont.xnb
..........\..........\...\...\.....\.......\VerticalPaddle.xnb
..........\..........\...\...\Release
..........\..........\BouncyBall.cs
..........\..........\BouncyPong.csproj
..........\..........\Bumper.cs
..........\..........\Content
..........\..........\.......\ball.bmp
..........\..........\.......\bin
..........\..........\.......\...\x86
..........\..........\.......\...\...\Debug
..........\..........\.......\...\...\Release
..........\..........\.......\Content.contentproj
..........\..........\.......\HorizontalPaddle.bmp
..........\..........\.......\obj
..........\..........\.......\...\Content.contentproj.FileList.txt
..........\..........\.......\...\x86
..........\..........\.......\...\...\Debug
..........\..........\.......\...\...\.....\ContentPipeline.xml
..........\..........\.......\...\...\.....\ResolveAssemblyReference.cache
..........\..........\.......\...\...\.....\TempPE
..........\..........\.......\...\...\Release
..........\..........\.......\...\...\.......\TempPE
..........\..........\.......\pixel.bmp
..........\..........\.......\ScoreFont.spritefont
..........\..........\.......\VerticalPaddle.bmp
..........\..........\Game.ico
..........\..........\Game1.cs
..........\..........\GameThumbnail.png
..........\..........\obj
..........\..........\...\BouncyPong.csproj.FileList.txt
..........\..........\...\x86
..........\..........\...\...\Debug
..........\..........\...\...\.....\BouncyPong.exe
..........\..........\...\...\.....\BouncyPong.obj.x86.Debug.Microsoft.Xna.Framework.RuntimeProfile.txt
..........\..........\...\...\.....\BouncyPong.pdb
..........\..........\...\...\.....\Microsoft.Xna.Framework.RuntimeProfile.txt
..........\..........\...\...\.....\Refactor
..........\..........\...\...\.....\ResolveAssemblyReference.cache
..........\..........\...\...\.....\TempPE
..........\..........\...\...\Release
..........\..........\...\...\.......\TempPE
..........\..........\Paddle.cs
..........\..........\Program.cs
..........\..........\Properties
..........\..........\..........\AssemblyInfo.cs
..........\..........\Score.cs