文件名称:speak
- 所属分类:
- ICQ/即时通讯
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.88mb
- 下载次数:
- 0次
- 提 供 者:
- m*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
语音编程 语音聊天工具 供大家学习参考 可以借鉴其中的一些方法-Voice chat voice programming reference tools for them to learn from some of these methods can learn
(系统自动生成,下载前可以参看下载内容)
下载文件列表
语音程序\Bedlamite\2003年09月04日10点.txt
........\.........\2003年09月04日14点.txt
........\.........\2003年09月04日15点.txt
........\.........\Bedlamite.aps
........\.........\Bedlamite.clw
........\.........\Bedlamite.cpp
........\.........\Bedlamite.dsp
........\.........\Bedlamite.dsw
........\.........\Bedlamite.exe
........\.........\Bedlamite.h
........\.........\Bedlamite.ilk
........\.........\Bedlamite.ncb
........\.........\Bedlamite.opt
........\.........\Bedlamite.plg
........\.........\Bedlamite.rc
........\.........\BedlamiteDoc.cpp
........\.........\BedlamiteDoc.h
........\.........\BedlamiteView.cpp
........\.........\BedlamiteView.h
........\.........\CommandEngine.h
........\.........\CommandEngine.ini
........\.........\CreditStatic.cpp
........\.........\CreditStatic.h
........\.........\CustomizeDialog.cpp
........\.........\CustomizeDialog.h
........\.........\Data\AM\Mapping.dat
........\.........\....\..\ModelList.dat
........\.........\....\..\OutputList_SDCHMM.dat
........\.........\....\..\readme.txt
........\.........\....\..\StreamCBs.dat
........\.........\....\..\TriphoneMapF.dat
........\.........\....\..\triphoneMapI.dat
........\.........\....\COMMAND\CMD\CMD.lex
........\.........\....\.......\...\CMD.pdx
........\.........\....\.......\...0\CMD0.lex
........\.........\....\.......\....\CMD0.pdx
........\.........\....\.......\.Star298\CStar298.lex
........\.........\....\.......\........\CStar298.pdx
........\.........\....\.......\NULL\NULL.lex
........\.........\....\.......\....\NULL.pdx
........\.........\....\.......\stock\stock.lex
........\.........\....\.......\.....\stock.pdx
........\.........\....\DIC\DictionaryConverted.lex
........\.........\....\...\Duoyinzi.lex
........\.........\....\...\EnglishName.lex
........\.........\....\...\sortlex.txt
........\.........\....\...\SyllableTabConverted.dat
........\.........\....\Wav\01.wav
........\.........\....\...\02.wav
........\.........\....\...\03.wav
........\.........\....\...\04.wav
........\.........\....\...\05.wav
........\.........\....\...\06.wav
........\.........\....\...\07.wav
........\.........\....\...\08.wav
........\.........\....\...\09.wav
........\.........\....\...\10.wav
........\.........\....\...\11.wav
........\.........\....\...\12.wav
........\.........\....\...\13.wav
........\.........\....\...\14.wav
........\.........\....\...\15.wav
........\.........\....\...\16.wav
........\.........\....\...\17.wav
........\.........\....\...\18.wav
........\.........\....\...\19.wav
........\.........\....\...\20.wav
........\.........\....\...\close1.wav
........\.........\....\...\close2.wav
........\.........\....\...\leave1.wav
........\.........\....\...\leave2.wav
........\.........\....\...\leave3.wav
........\.........\....\...\next1.wav
........\.........\....\...\next2.wav
........\.........\....\...\next3.wav
........\.........\....\...\next4.wav
........\.........\....\...\remind1.wav
........\.........\....\...\remind2.wav
........\.........\....\...\remind3.wav
........\.........\....\...\welcome1.wav
........\.........\....\...\welcome2.wav
........\.........\....\...\welcome3.wav
........\.........\....\...\welcome4.wav
........\.........\Data.dll
........\.........\hlp\AfxCore.rtf
........\.........\...\AfxPrint.rtf
........\.........\...\AppExit.bmp
........\.........\...\BEDLAMITE.GID
........\.........\...\Bedlamite.hm
........\.........\...\Bedlamite.hpj
........\.........\...\Bedlamite.LOG
........\.........\...\Bedlamite.ph
........\.........\...\BedlamiteR.hm
........\.........\...\Bullet.bmp
........\.........\...\CurArw2.bmp
........\.........\...\CurArw4.bmp
........\.........\...\CurHelp.bmp
........\.........\...\EditCopy.bmp
........\.........\...\EditCut.bmp
........\.........\...\EditPast.bmp
........\.........\2003年09月04日14点.txt
........\.........\2003年09月04日15点.txt
........\.........\Bedlamite.aps
........\.........\Bedlamite.clw
........\.........\Bedlamite.cpp
........\.........\Bedlamite.dsp
........\.........\Bedlamite.dsw
........\.........\Bedlamite.exe
........\.........\Bedlamite.h
........\.........\Bedlamite.ilk
........\.........\Bedlamite.ncb
........\.........\Bedlamite.opt
........\.........\Bedlamite.plg
........\.........\Bedlamite.rc
........\.........\BedlamiteDoc.cpp
........\.........\BedlamiteDoc.h
........\.........\BedlamiteView.cpp
........\.........\BedlamiteView.h
........\.........\CommandEngine.h
........\.........\CommandEngine.ini
........\.........\CreditStatic.cpp
........\.........\CreditStatic.h
........\.........\CustomizeDialog.cpp
........\.........\CustomizeDialog.h
........\.........\Data\AM\Mapping.dat
........\.........\....\..\ModelList.dat
........\.........\....\..\OutputList_SDCHMM.dat
........\.........\....\..\readme.txt
........\.........\....\..\StreamCBs.dat
........\.........\....\..\TriphoneMapF.dat
........\.........\....\..\triphoneMapI.dat
........\.........\....\COMMAND\CMD\CMD.lex
........\.........\....\.......\...\CMD.pdx
........\.........\....\.......\...0\CMD0.lex
........\.........\....\.......\....\CMD0.pdx
........\.........\....\.......\.Star298\CStar298.lex
........\.........\....\.......\........\CStar298.pdx
........\.........\....\.......\NULL\NULL.lex
........\.........\....\.......\....\NULL.pdx
........\.........\....\.......\stock\stock.lex
........\.........\....\.......\.....\stock.pdx
........\.........\....\DIC\DictionaryConverted.lex
........\.........\....\...\Duoyinzi.lex
........\.........\....\...\EnglishName.lex
........\.........\....\...\sortlex.txt
........\.........\....\...\SyllableTabConverted.dat
........\.........\....\Wav\01.wav
........\.........\....\...\02.wav
........\.........\....\...\03.wav
........\.........\....\...\04.wav
........\.........\....\...\05.wav
........\.........\....\...\06.wav
........\.........\....\...\07.wav
........\.........\....\...\08.wav
........\.........\....\...\09.wav
........\.........\....\...\10.wav
........\.........\....\...\11.wav
........\.........\....\...\12.wav
........\.........\....\...\13.wav
........\.........\....\...\14.wav
........\.........\....\...\15.wav
........\.........\....\...\16.wav
........\.........\....\...\17.wav
........\.........\....\...\18.wav
........\.........\....\...\19.wav
........\.........\....\...\20.wav
........\.........\....\...\close1.wav
........\.........\....\...\close2.wav
........\.........\....\...\leave1.wav
........\.........\....\...\leave2.wav
........\.........\....\...\leave3.wav
........\.........\....\...\next1.wav
........\.........\....\...\next2.wav
........\.........\....\...\next3.wav
........\.........\....\...\next4.wav
........\.........\....\...\remind1.wav
........\.........\....\...\remind2.wav
........\.........\....\...\remind3.wav
........\.........\....\...\welcome1.wav
........\.........\....\...\welcome2.wav
........\.........\....\...\welcome3.wav
........\.........\....\...\welcome4.wav
........\.........\Data.dll
........\.........\hlp\AfxCore.rtf
........\.........\...\AfxPrint.rtf
........\.........\...\AppExit.bmp
........\.........\...\BEDLAMITE.GID
........\.........\...\Bedlamite.hm
........\.........\...\Bedlamite.hpj
........\.........\...\Bedlamite.LOG
........\.........\...\Bedlamite.ph
........\.........\...\BedlamiteR.hm
........\.........\...\Bullet.bmp
........\.........\...\CurArw2.bmp
........\.........\...\CurArw4.bmp
........\.........\...\CurHelp.bmp
........\.........\...\EditCopy.bmp
........\.........\...\EditCut.bmp
........\.........\...\EditPast.bmp