文件名称:44Lens_Flare
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使用VisualC++ Win32应用程序开发的一个OpenGL程序,在OpenGL中实现镜面发散的效果-Using VisualC++ Win32 OpenGL application development of a procedure implemented in OpenGL mirror the effect of divergence
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下载文件列表
44Lens_Flare\44Lens_Flare.dsw
............\44Lens_Flare.ncb
............\Debug\vc60.idb
............\.....\vc60.pdb
............\.....\44Lens_Flare.pdb
............\.....\glFont.sbr
............\.....\glFont.obj
............\.....\44Lens_Flare.bsc
............\.....\44Lens_Flare.sbr
............\.....\glCamera.sbr
............\.....\glPoint.sbr
............\.....\glPoint.obj
............\.....\glVector.sbr
............\.....\glVector.obj
............\.....\44Lens_Flare.ilk
............\.....\44Lens_Flare.exe
............\.....\glCamera.obj
............\.....\44Lens_Flare.pch
............\.....\44Lens_Flare.obj
............\44Lens_Flare.plg
............\Art\BigGlow3.bmp
............\...\Font.bmp
............\...\Halo3.bmp
............\...\HardGlow2.bmp
............\...\Streaks4.bmp
............\glFont.cpp
............\glFont.h
............\glCamera.h
............\glPoint.h
............\glPoint.cpp
............\glVector.cpp
............\glVector.h
............\44Lens_Flare.dsp
............\glCamera.cpp
............\44Lens_Flare.cpp
............\44Lens_Flare.opt
............\Debug
............\Art
44Lens_Flare
............\44Lens_Flare.ncb
............\Debug\vc60.idb
............\.....\vc60.pdb
............\.....\44Lens_Flare.pdb
............\.....\glFont.sbr
............\.....\glFont.obj
............\.....\44Lens_Flare.bsc
............\.....\44Lens_Flare.sbr
............\.....\glCamera.sbr
............\.....\glPoint.sbr
............\.....\glPoint.obj
............\.....\glVector.sbr
............\.....\glVector.obj
............\.....\44Lens_Flare.ilk
............\.....\44Lens_Flare.exe
............\.....\glCamera.obj
............\.....\44Lens_Flare.pch
............\.....\44Lens_Flare.obj
............\44Lens_Flare.plg
............\Art\BigGlow3.bmp
............\...\Font.bmp
............\...\Halo3.bmp
............\...\HardGlow2.bmp
............\...\Streaks4.bmp
............\glFont.cpp
............\glFont.h
............\glCamera.h
............\glPoint.h
............\glPoint.cpp
............\glVector.cpp
............\glVector.h
............\44Lens_Flare.dsp
............\glCamera.cpp
............\44Lens_Flare.cpp
............\44Lens_Flare.opt
............\Debug
............\Art
44Lens_Flare