文件名称:BattleCity(DirectX)
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 3.5mb
- 下载次数:
- 0次
- 提 供 者:
- 李**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
采用DirectX编写的坦克大战源码,适合游戏编程初学者学习。-Tankedaizhan source code written using DirectX, game programming for beginners to learn.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
坦克大战(DirectX)\BattleCity.aps
.................\BattleCity.dsp
.................\BattleCity.ncb
.................\BattleCity.rc
.................\BattleCity.sln
.................\BattleCity.suo
.................\BattleCity.vcproj
.................\BattleCity.vcproj.Ray-PC.Ray.user
.................\ClassDiagram1.cd
.................\Debug\BattleCity.exe.embed.manifest
.................\.....\BattleCity.exe.embed.manifest.res
.................\.....\BattleCity.exe.intermediate.manifest
.................\.....\BattleCity.pdb
.................\.....\BattleCity.res
.................\.....\BuildLog.htm
.................\.....\Game.obj
.................\.....\Input.obj
.................\.....\mt.dep
.................\.....\Plane.obj
.................\.....\Sound.obj
.................\.....\vc90.idb
.................\.....\vc90.pdb
.................\.....\wavread.obj
.................\Game.cpp
.................\Game.h
.................\graphics\bonus.bmp
.................\........\bore.bmp
.................\........\bullet.bmp
.................\........\enemy.bmp
.................\........\explode1.bmp
.................\........\explode2.bmp
.................\........\flag.bmp
.................\........\gameover.bmp
.................\........\misc.bmp
.................\........\num.bmp
.................\........\player1.bmp
.................\........\player2.bmp
.................\........\shield.bmp
.................\........\splash.bmp
.................\........\tile.bmp
.................\Input.cpp
.................\Input.h
.................\map\level1.map
.................\...\level10.map
.................\...\level11.map
.................\...\level12.map
.................\...\level13.map
.................\...\level14.map
.................\...\level15.map
.................\...\level16.map
.................\...\level17.map
.................\...\level18.map
.................\...\level19.map
.................\...\level2.map
.................\...\level20.map
.................\...\level3.map
.................\...\level4.map
.................\...\level5.map
.................\...\level6.map
.................\...\level7.map
.................\...\level8.map
.................\...\level9.map
.................\Plane.cpp
.................\Plane.h
.................\res\tank.ico
.................\resource.h
.................\sound\Bang.wav
.................\.....\Fanfare.wav
.................\.....\Gunfire.wav
.................\.....\hit.wav
.................\.....\Peow.wav
.................\Sound.cpp
.................\Sound.h
.................\Sprite.cpp
.................\Sprite.h
.................\wavread.cpp
.................\wavread.h
.................\Debug
.................\graphics
.................\map
.................\Release
.................\res
.................\sound
坦克大战(DirectX)
.................\BattleCity.dsp
.................\BattleCity.ncb
.................\BattleCity.rc
.................\BattleCity.sln
.................\BattleCity.suo
.................\BattleCity.vcproj
.................\BattleCity.vcproj.Ray-PC.Ray.user
.................\ClassDiagram1.cd
.................\Debug\BattleCity.exe.embed.manifest
.................\.....\BattleCity.exe.embed.manifest.res
.................\.....\BattleCity.exe.intermediate.manifest
.................\.....\BattleCity.pdb
.................\.....\BattleCity.res
.................\.....\BuildLog.htm
.................\.....\Game.obj
.................\.....\Input.obj
.................\.....\mt.dep
.................\.....\Plane.obj
.................\.....\Sound.obj
.................\.....\vc90.idb
.................\.....\vc90.pdb
.................\.....\wavread.obj
.................\Game.cpp
.................\Game.h
.................\graphics\bonus.bmp
.................\........\bore.bmp
.................\........\bullet.bmp
.................\........\enemy.bmp
.................\........\explode1.bmp
.................\........\explode2.bmp
.................\........\flag.bmp
.................\........\gameover.bmp
.................\........\misc.bmp
.................\........\num.bmp
.................\........\player1.bmp
.................\........\player2.bmp
.................\........\shield.bmp
.................\........\splash.bmp
.................\........\tile.bmp
.................\Input.cpp
.................\Input.h
.................\map\level1.map
.................\...\level10.map
.................\...\level11.map
.................\...\level12.map
.................\...\level13.map
.................\...\level14.map
.................\...\level15.map
.................\...\level16.map
.................\...\level17.map
.................\...\level18.map
.................\...\level19.map
.................\...\level2.map
.................\...\level20.map
.................\...\level3.map
.................\...\level4.map
.................\...\level5.map
.................\...\level6.map
.................\...\level7.map
.................\...\level8.map
.................\...\level9.map
.................\Plane.cpp
.................\Plane.h
.................\res\tank.ico
.................\resource.h
.................\sound\Bang.wav
.................\.....\Fanfare.wav
.................\.....\Gunfire.wav
.................\.....\hit.wav
.................\.....\Peow.wav
.................\Sound.cpp
.................\Sound.h
.................\Sprite.cpp
.................\Sprite.h
.................\wavread.cpp
.................\wavread.h
.................\Debug
.................\graphics
.................\map
.................\Release
.................\res
.................\sound
坦克大战(DirectX)