文件名称:ChameleonMan
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 2.86mb
- 下载次数:
- 0次
- 提 供 者:
- de***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
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下载文件列表
ChameleonMan
............\ChameleonMan.png
............\ChameleonMan.txt
............\Media
............\.....\ChameleonBelt.png
............\.....\ChameleonManScene.max
............\.....\FinalChameleonManHeadBody.png
............\.....\FinalChameleonManLegs.png
............\.....\lamp.png
............\.....\skyline.png
............\.....\Tang_space_BeltMap.png
............\.....\Tang_space_BodyMap.png
............\.....\Tang_space_LegsMap.png
............\.....\Thumbs.db
............\.....\Wall_diffuse_baked.png
............\OGLES2
............\......\Build
............\......\.....\WindowsPC
............\......\.....\.........\OGLES2ChameleonMan.sln
............\......\.....\.........\OGLES2ChameleonMan.sln.old
............\......\.....\.........\OGLES2ChameleonMan.suo
............\......\.....\.........\OGLES2ChameleonMan.vcproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.filters
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.user
............\......\ChameleonBelt.pvr
............\......\ChameleonScene.pod
............\......\Content
............\......\content.mak
............\......\Content\ChameleonBelt.cpp
............\......\.......\ChameleonScene.cpp
............\......\.......\DefaultFragShader.cpp
............\......\.......\DefaultVertShader.cpp
............\......\.......\FinalChameleonManHeadBody.cpp
............\......\.......\FinalChameleonManLegs.cpp
............\......\.......\lamp.cpp
............\......\.......\SkinnedFragShader.cpp
............\......\.......\SkinnedVertShader.cpp
............\......\.......\skyline.cpp
............\......\.......\Tang_space_BeltMap.cpp
............\......\.......\Tang_space_BodyMap.cpp
............\......\.......\Tang_space_LegsMap.cpp
............\......\.......\Wall_diffuse_baked.cpp
............\......\DefaultFragShader.fsc
............\......\DefaultFragShader.fsh
............\......\DefaultVertShader.vsc
............\......\DefaultVertShader.vsh
............\......\FinalChameleonManHeadBody.pvr
............\......\FinalChameleonManLegs.pvr
............\......\lamp.pvr
............\......\OGLES2ChameleonMan.cpp
............\......\SkinnedFragShader.fsc
............\......\SkinnedFragShader.fsh
............\......\SkinnedVertShader.vsc
............\......\SkinnedVertShader.vsh
............\......\skyline.pvr
............\......\Tang_space_BeltMap.pvr
............\......\Tang_space_BodyMap.pvr
............\......\Tang_space_LegsMap.pvr
............\......\Wall_diffuse_baked.pvr
............\Thumbs.db
............\ChameleonMan.png
............\ChameleonMan.txt
............\Media
............\.....\ChameleonBelt.png
............\.....\ChameleonManScene.max
............\.....\FinalChameleonManHeadBody.png
............\.....\FinalChameleonManLegs.png
............\.....\lamp.png
............\.....\skyline.png
............\.....\Tang_space_BeltMap.png
............\.....\Tang_space_BodyMap.png
............\.....\Tang_space_LegsMap.png
............\.....\Thumbs.db
............\.....\Wall_diffuse_baked.png
............\OGLES2
............\......\Build
............\......\.....\WindowsPC
............\......\.....\.........\OGLES2ChameleonMan.sln
............\......\.....\.........\OGLES2ChameleonMan.sln.old
............\......\.....\.........\OGLES2ChameleonMan.suo
............\......\.....\.........\OGLES2ChameleonMan.vcproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.filters
............\......\.....\.........\OGLES2ChameleonMan.vcxproj.user
............\......\ChameleonBelt.pvr
............\......\ChameleonScene.pod
............\......\Content
............\......\content.mak
............\......\Content\ChameleonBelt.cpp
............\......\.......\ChameleonScene.cpp
............\......\.......\DefaultFragShader.cpp
............\......\.......\DefaultVertShader.cpp
............\......\.......\FinalChameleonManHeadBody.cpp
............\......\.......\FinalChameleonManLegs.cpp
............\......\.......\lamp.cpp
............\......\.......\SkinnedFragShader.cpp
............\......\.......\SkinnedVertShader.cpp
............\......\.......\skyline.cpp
............\......\.......\Tang_space_BeltMap.cpp
............\......\.......\Tang_space_BodyMap.cpp
............\......\.......\Tang_space_LegsMap.cpp
............\......\.......\Wall_diffuse_baked.cpp
............\......\DefaultFragShader.fsc
............\......\DefaultFragShader.fsh
............\......\DefaultVertShader.vsc
............\......\DefaultVertShader.vsh
............\......\FinalChameleonManHeadBody.pvr
............\......\FinalChameleonManLegs.pvr
............\......\lamp.pvr
............\......\OGLES2ChameleonMan.cpp
............\......\SkinnedFragShader.fsc
............\......\SkinnedFragShader.fsh
............\......\SkinnedVertShader.vsc
............\......\SkinnedVertShader.vsh
............\......\skyline.pvr
............\......\Tang_space_BeltMap.pvr
............\......\Tang_space_BodyMap.pvr
............\......\Tang_space_LegsMap.pvr
............\......\Wall_diffuse_baked.pvr
............\Thumbs.db