文件名称:3DLauncher
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.1mb
- 下载次数:
- 0次
- 提 供 者:
- lij***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
利用OpenGL开发的一个小RPG游戏,通过该游戏可基本了解游戏开发流程,及OpenGL使用的基本技术,具有很好的参考价值。-Using OpenGL RPG game developed by a small, basic understanding of the game through the game development process, and OpenGL using the basic techniques, a good reference value.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
3DLauncher\cs1\3DS.CPP
..........\...\3DS.H
..........\...\anmobj.cpp
..........\...\anmobj.h
..........\...\anorms.h
..........\...\cs1.cpp
..........\...\cs1.dsp
..........\...\cs1.dsw
..........\...\cs1.exe
..........\...\cs1.ncb
..........\...\cs1.opt
..........\...\cs1.plg
..........\...\data\images\box0.bmp
..........\...\....\......\box01.bmp
..........\...\....\......\box1.bmp
..........\...\....\......\box11.bmp
..........\...\....\......\box2.bmp
..........\...\....\......\box21.bmp
..........\...\....\......\button.bmp
..........\...\....\......\h1.bmp
..........\...\....\......\map2.bmp
..........\...\....\......\map5.bmp
..........\...\....\......\start1.bmp
..........\...\....\......\start2.bmp
..........\...\....\......\TRIX1.bmp
..........\...\....\map\map.txt
..........\...\....\.d2\role\tris.MD2
..........\...\....\...\....\tris.pcx
..........\...\....\...\....\weapon.MD2
..........\...\....\...\....\weapon.PCX
..........\...\....\..l\qian1.mdl
..........\...\....\sound\explode1.wav
..........\...\filereport.cpp
..........\...\filereport.h
..........\...\gamemap.cpp
..........\...\gamemap.h
..........\...\GLFont.cpp
..........\...\GLFont.h
..........\...\icon1.ico
..........\...\icon3.ico
..........\...\MathLib.cpp
..........\...\MathLib.h
..........\...\md2.cpp
..........\...\md2.h
..........\...\MDLFormat.h
..........\...\MDLModel.cpp
..........\...\MDLModel.h
..........\...\mdlobj.cpp
..........\...\mdlobj.h
..........\...\myclock.h
..........\...\mykey.h
..........\...\OpenGL.cpp
..........\...\OpenGL.h
..........\...\ReadMe.txt
..........\...\resource.h
..........\...\Script1.aps
..........\...\Script1.rc
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\...\data\md2\role
..........\...\....\images
..........\...\....\map
..........\...\....\md2
..........\...\....\mdl
..........\...\....\sound
..........\...\data
..........\cs1
3DLauncher
..........\...\3DS.H
..........\...\anmobj.cpp
..........\...\anmobj.h
..........\...\anorms.h
..........\...\cs1.cpp
..........\...\cs1.dsp
..........\...\cs1.dsw
..........\...\cs1.exe
..........\...\cs1.ncb
..........\...\cs1.opt
..........\...\cs1.plg
..........\...\data\images\box0.bmp
..........\...\....\......\box01.bmp
..........\...\....\......\box1.bmp
..........\...\....\......\box11.bmp
..........\...\....\......\box2.bmp
..........\...\....\......\box21.bmp
..........\...\....\......\button.bmp
..........\...\....\......\h1.bmp
..........\...\....\......\map2.bmp
..........\...\....\......\map5.bmp
..........\...\....\......\start1.bmp
..........\...\....\......\start2.bmp
..........\...\....\......\TRIX1.bmp
..........\...\....\map\map.txt
..........\...\....\.d2\role\tris.MD2
..........\...\....\...\....\tris.pcx
..........\...\....\...\....\weapon.MD2
..........\...\....\...\....\weapon.PCX
..........\...\....\..l\qian1.mdl
..........\...\....\sound\explode1.wav
..........\...\filereport.cpp
..........\...\filereport.h
..........\...\gamemap.cpp
..........\...\gamemap.h
..........\...\GLFont.cpp
..........\...\GLFont.h
..........\...\icon1.ico
..........\...\icon3.ico
..........\...\MathLib.cpp
..........\...\MathLib.h
..........\...\md2.cpp
..........\...\md2.h
..........\...\MDLFormat.h
..........\...\MDLModel.cpp
..........\...\MDLModel.h
..........\...\mdlobj.cpp
..........\...\mdlobj.h
..........\...\myclock.h
..........\...\mykey.h
..........\...\OpenGL.cpp
..........\...\OpenGL.h
..........\...\ReadMe.txt
..........\...\resource.h
..........\...\Script1.aps
..........\...\Script1.rc
..........\...\StdAfx.cpp
..........\...\StdAfx.h
..........\...\data\md2\role
..........\...\....\images
..........\...\....\map
..........\...\....\md2
..........\...\....\mdl
..........\...\....\sound
..........\...\data
..........\cs1
3DLauncher