文件名称:eluosifangkuai
- 所属分类:
- 单片机(51,AVR,MSP430等)
- 资源属性:
- [C/C++] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 652kb
- 下载次数:
- 0次
- 提 供 者:
- 黄**
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是应用c51单片机和12864还有4*4按键做的俄罗斯方块-This is the application of c51 microcontroller and 12864 are 4* 4 buttons do Tetris
(系统自动生成,下载前可以参看下载内容)
下载文件列表
俄罗斯方块\ourdev_551273.rar
..........\用12864和4×4键盘做的俄罗斯方块.rar
..........\ourdev_551273\myblock\block
..........\.............\.......\block.c
..........\.............\.......\block.hex
..........\.............\.......\block.lnp
..........\.............\.......\block.LST
..........\.............\.......\block.M51
..........\.............\.......\block.OBJ
..........\.............\.......\block.Opt
..........\.............\.......\block.plg
..........\.............\.......\block.Uv2
..........\.............\.......\block_Opt.Bak
..........\.............\.......\block_Uv2.Bak
..........\.............\.......\ELS.DSN
..........\.............\.......\ELS.PWI
..........\.............\.......\Last Loaded ELS.DBK
..........\用12864和4×4键盘做的俄罗斯方块\Last Loaded LatticeLCD.DBK
..........\...............................\LatticeLCD.DSN
..........\...............................\LatticeLCD.PWI
..........\...............................\Keil\BlockCreate.lst
..........\...............................\....\BlockCreate.obj
..........\...............................\....\BlockCreate.__i
..........\...............................\....\GameGraph.lst
..........\...............................\....\GameGraph.obj
..........\...............................\....\GameProcess.lst
..........\...............................\....\GameProcess.obj
..........\...............................\....\GameProcess.__i
..........\...............................\....\GetMark.lst
..........\...............................\....\GetMark.obj
..........\...............................\....\GetMark.__i
..........\...............................\....\KeyProcess.lst
..........\...............................\....\KeyProcess.obj
..........\...............................\....\KeyScan.lst
..........\...............................\....\KeyScan.obj
..........\...............................\....\LatticeLCD
..........\...............................\....\LatticeLCD.hex
..........\...............................\....\LatticeLCD.lnp
..........\...............................\....\LatticeLCD.M51
..........\...............................\....\LatticeLCD.Opt
..........\...............................\....\LatticeLCD.plg
..........\...............................\....\LatticeLCD.Uv2
..........\...............................\....\LatticeLCD_Opt.Bak
..........\...............................\....\LatticeLCD_Uv2.Bak
..........\...............................\....\LCD12864.lst
..........\...............................\....\LCD12864.obj
..........\...............................\....\LCD12864.__i
..........\...............................\....\LCDShoeMap.lst
..........\...............................\....\LCDShoeMap.obj
..........\...............................\....\LCDShowMap.lst
..........\...............................\....\LCDShowMap.obj
..........\...............................\....\main.lst
..........\...............................\....\main.obj
..........\...............................\....\MoveBlock.lst
..........\...............................\....\MoveBlock.obj
..........\...............................\....\MoveBlock.__i
..........\...............................\....\MoveBlockFive.lst
..........\...............................\....\MoveBlockFive.obj
..........\...............................\....\MoveBlockFive.__i
..........\...............................\....\MoveBlockFour.lst
..........\...............................\....\MoveBlockFour.obj
..........\...............................\....\MoveBlockFour.__i
..........\...............................\....\MoveBlockOne.lst
..........\...............................\....\MoveBlockOne.obj
..........\...............................\....\MoveBlockOne.__i
..........\...............................\....\MoveBlockSeven.lst
..........\...............................\....\MoveBlockSeven.obj
..........\...............................\....\MoveBlockSeven.__i
..........\...............................\....\MoveBlockSix.lst
..........\...............................\....\MoveBlockSix.obj
..........\........
..........\用12864和4×4键盘做的俄罗斯方块.rar
..........\ourdev_551273\myblock\block
..........\.............\.......\block.c
..........\.............\.......\block.hex
..........\.............\.......\block.lnp
..........\.............\.......\block.LST
..........\.............\.......\block.M51
..........\.............\.......\block.OBJ
..........\.............\.......\block.Opt
..........\.............\.......\block.plg
..........\.............\.......\block.Uv2
..........\.............\.......\block_Opt.Bak
..........\.............\.......\block_Uv2.Bak
..........\.............\.......\ELS.DSN
..........\.............\.......\ELS.PWI
..........\.............\.......\Last Loaded ELS.DBK
..........\用12864和4×4键盘做的俄罗斯方块\Last Loaded LatticeLCD.DBK
..........\...............................\LatticeLCD.DSN
..........\...............................\LatticeLCD.PWI
..........\...............................\Keil\BlockCreate.lst
..........\...............................\....\BlockCreate.obj
..........\...............................\....\BlockCreate.__i
..........\...............................\....\GameGraph.lst
..........\...............................\....\GameGraph.obj
..........\...............................\....\GameProcess.lst
..........\...............................\....\GameProcess.obj
..........\...............................\....\GameProcess.__i
..........\...............................\....\GetMark.lst
..........\...............................\....\GetMark.obj
..........\...............................\....\GetMark.__i
..........\...............................\....\KeyProcess.lst
..........\...............................\....\KeyProcess.obj
..........\...............................\....\KeyScan.lst
..........\...............................\....\KeyScan.obj
..........\...............................\....\LatticeLCD
..........\...............................\....\LatticeLCD.hex
..........\...............................\....\LatticeLCD.lnp
..........\...............................\....\LatticeLCD.M51
..........\...............................\....\LatticeLCD.Opt
..........\...............................\....\LatticeLCD.plg
..........\...............................\....\LatticeLCD.Uv2
..........\...............................\....\LatticeLCD_Opt.Bak
..........\...............................\....\LatticeLCD_Uv2.Bak
..........\...............................\....\LCD12864.lst
..........\...............................\....\LCD12864.obj
..........\...............................\....\LCD12864.__i
..........\...............................\....\LCDShoeMap.lst
..........\...............................\....\LCDShoeMap.obj
..........\...............................\....\LCDShowMap.lst
..........\...............................\....\LCDShowMap.obj
..........\...............................\....\main.lst
..........\...............................\....\main.obj
..........\...............................\....\MoveBlock.lst
..........\...............................\....\MoveBlock.obj
..........\...............................\....\MoveBlock.__i
..........\...............................\....\MoveBlockFive.lst
..........\...............................\....\MoveBlockFive.obj
..........\...............................\....\MoveBlockFive.__i
..........\...............................\....\MoveBlockFour.lst
..........\...............................\....\MoveBlockFour.obj
..........\...............................\....\MoveBlockFour.__i
..........\...............................\....\MoveBlockOne.lst
..........\...............................\....\MoveBlockOne.obj
..........\...............................\....\MoveBlockOne.__i
..........\...............................\....\MoveBlockSeven.lst
..........\...............................\....\MoveBlockSeven.obj
..........\...............................\....\MoveBlockSeven.__i
..........\...............................\....\MoveBlockSix.lst
..........\...............................\....\MoveBlockSix.obj
..........\........