文件名称:15th-chapter
- 所属分类:
- OpenGL
- 资源属性:
- [Windows] [Visual C] [源码] [Visual.Net]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.8mb
- 下载次数:
- 0次
- 提 供 者:
- yan****
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
这是OPENGL游戏编程的一个经典例子,游戏引擎,里面有两个游戏角色,简单的地图设计。对游戏初学者来说是不可多得的材料。-it is one game engine using OPENGL design.this game consists of two actors and one classic game map.if you are interested in the game design, it is sure that you will get a good starting.
(系统自动生成,下载前可以参看下载内容)
下载文件列表
第15章\EngineDemo\ActiveObj.cpp
......\..........\ActiveObj.h
......\..........\Animate.cpp
......\..........\Animate.h
......\..........\AVIPlayer.cpp
......\..........\AVIPlayer.h
......\..........\AVIScene.cpp
......\..........\AVIScene.h
......\..........\BillBoard.cpp
......\..........\BillBoard.h
......\..........\Button.cpp
......\..........\Button.h
......\..........\Camera.cpp
......\..........\Camera.h
......\..........\CheckBox.cpp
......\..........\CheckBox.h
......\..........\data\snow.bmp
......\..........\....\snow1.bmp
......\..........\....\Spark.bmp
......\..........\....\Star.bmp
......\..........\....\Thumbs.db
......\..........\....\water.tga
......\..........\Debug\ActiveObj.obj
......\..........\.....\Animate.obj
......\..........\.....\AVIPlayer.obj
......\..........\.....\AVIScene.obj
......\..........\.....\BillBoard.obj
......\..........\.....\BuildLog.htm
......\..........\.....\Button.obj
......\..........\.....\Camera.obj
......\..........\.....\CheckBox.obj
......\..........\.....\Dialog.obj
......\..........\.....\Edit.obj
......\..........\.....\Engine.exe
......\..........\.....\Engine.ilk
......\..........\.....\Engine.pdb
......\..........\.....\Engine.res
......\..........\.....\Fireball.obj
......\..........\.....\Font.obj
......\..........\.....\FontBinary.obj
......\..........\.....\GameApp.obj
......\..........\.....\GLEngine.obj
......\..........\.....\GUIMgr.obj
......\..........\.....\Image.obj
......\..........\.....\Ime.obj
......\..........\.....\Info.obj
......\..........\.....\IniFile.obj
......\..........\.....\Input.obj
......\..........\.....\IScene.obj
......\..........\.....\ListView.obj
......\..........\.....\main.obj
......\..........\.....\MapView.obj
......\..........\.....\mathlib.obj
......\..........\.....\MD2File.obj
......\..........\.....\Message.obj
......\..........\.....\Monster.obj
......\..........\.....\MonstersMgr.obj
......\..........\.....\MS3DFile.obj
......\..........\.....\Music.obj
......\..........\.....\Object.obj
......\..........\.....\OpenAirScene.obj
......\..........\.....\Particle.obj
......\..........\.....\Plant.obj
......\..........\.....\PlantMgr.obj
......\..........\.....\ProgressBar.obj
......\..........\.....\Role.obj
......\..........\.....\RoomScene.obj
......\..........\.....\SceneMgr.obj
......\..........\.....\ScrollBar.obj
......\..........\.....\SkyBox.obj
......\..........\.....\Snow.obj
......\..........\.....\sound.obj
......\..........\.....\StaticObj.obj
......\..........\.....\StaticObjMgr.obj
......\..........\.....\stdAfx.obj
......\..........\.....\structdef.obj
......\..........\.....\Terrain.obj
......\..........\.....\Texture.obj
......\..........\.....\Timer.obj
......\..........\.....\vc70.idb
......\..........\.....\vc70.pdb
......\..........\.....\Water.obj
......\..........\.....\Window.obj
......\..........\Dialog.cpp
......\..........\Dialog.h
......\..........\Edit.cpp
......\..........\Edit.h
......\..........\Engine.aps
......\..........\Engine.exe
......\..........\Engine.ncb
......\..........\Engine.rc
......\..........\Engine.sln
......\..........\Engine.suo
......\..........\Engine.vcproj
......\..........\Fireball.cpp
......\..........\Fireball.h
......\..........\Font.cpp
......\..........\Font.h
......\..........\FontBinary.cpp
......\..........\FontBinary.h
......\..........\ActiveObj.h
......\..........\Animate.cpp
......\..........\Animate.h
......\..........\AVIPlayer.cpp
......\..........\AVIPlayer.h
......\..........\AVIScene.cpp
......\..........\AVIScene.h
......\..........\BillBoard.cpp
......\..........\BillBoard.h
......\..........\Button.cpp
......\..........\Button.h
......\..........\Camera.cpp
......\..........\Camera.h
......\..........\CheckBox.cpp
......\..........\CheckBox.h
......\..........\data\snow.bmp
......\..........\....\snow1.bmp
......\..........\....\Spark.bmp
......\..........\....\Star.bmp
......\..........\....\Thumbs.db
......\..........\....\water.tga
......\..........\Debug\ActiveObj.obj
......\..........\.....\Animate.obj
......\..........\.....\AVIPlayer.obj
......\..........\.....\AVIScene.obj
......\..........\.....\BillBoard.obj
......\..........\.....\BuildLog.htm
......\..........\.....\Button.obj
......\..........\.....\Camera.obj
......\..........\.....\CheckBox.obj
......\..........\.....\Dialog.obj
......\..........\.....\Edit.obj
......\..........\.....\Engine.exe
......\..........\.....\Engine.ilk
......\..........\.....\Engine.pdb
......\..........\.....\Engine.res
......\..........\.....\Fireball.obj
......\..........\.....\Font.obj
......\..........\.....\FontBinary.obj
......\..........\.....\GameApp.obj
......\..........\.....\GLEngine.obj
......\..........\.....\GUIMgr.obj
......\..........\.....\Image.obj
......\..........\.....\Ime.obj
......\..........\.....\Info.obj
......\..........\.....\IniFile.obj
......\..........\.....\Input.obj
......\..........\.....\IScene.obj
......\..........\.....\ListView.obj
......\..........\.....\main.obj
......\..........\.....\MapView.obj
......\..........\.....\mathlib.obj
......\..........\.....\MD2File.obj
......\..........\.....\Message.obj
......\..........\.....\Monster.obj
......\..........\.....\MonstersMgr.obj
......\..........\.....\MS3DFile.obj
......\..........\.....\Music.obj
......\..........\.....\Object.obj
......\..........\.....\OpenAirScene.obj
......\..........\.....\Particle.obj
......\..........\.....\Plant.obj
......\..........\.....\PlantMgr.obj
......\..........\.....\ProgressBar.obj
......\..........\.....\Role.obj
......\..........\.....\RoomScene.obj
......\..........\.....\SceneMgr.obj
......\..........\.....\ScrollBar.obj
......\..........\.....\SkyBox.obj
......\..........\.....\Snow.obj
......\..........\.....\sound.obj
......\..........\.....\StaticObj.obj
......\..........\.....\StaticObjMgr.obj
......\..........\.....\stdAfx.obj
......\..........\.....\structdef.obj
......\..........\.....\Terrain.obj
......\..........\.....\Texture.obj
......\..........\.....\Timer.obj
......\..........\.....\vc70.idb
......\..........\.....\vc70.pdb
......\..........\.....\Water.obj
......\..........\.....\Window.obj
......\..........\Dialog.cpp
......\..........\Dialog.h
......\..........\Edit.cpp
......\..........\Edit.h
......\..........\Engine.aps
......\..........\Engine.exe
......\..........\Engine.ncb
......\..........\Engine.rc
......\..........\Engine.sln
......\..........\Engine.suo
......\..........\Engine.vcproj
......\..........\Fireball.cpp
......\..........\Fireball.h
......\..........\Font.cpp
......\..........\Font.h
......\..........\FontBinary.cpp
......\..........\FontBinary.h