文件名称:chap04
- 所属分类:
- 多媒体编程
- 资源属性:
- [Windows] [Visual C] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 6.68mb
- 下载次数:
- 0次
- 提 供 者:
- 贾*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
VC视频音频开发实用工程案例精选网络视频播放器,含接收端及发送端源码,有详细的调试说明-VC development of practical engineering cases video and audio network video player selected, with the receiver and the transmitter source, a detailed debug instructions
(系统自动生成,下载前可以参看下载内容)
下载文件列表
chap04\AV8SDK\AV8SDK\apidocs\AV8sdk.doc
......\......\......\.......\vssver.scc
......\......\......\Demo\asyncio.cpp
......\......\......\....\asyncio.h
......\......\......\....\asyncrdr.cpp
......\......\......\....\asyncrdr.h
......\......\......\....\AV8INC\AV8API.h
......\......\......\....\......\DEFINE.H
......\......\......\....\......\vssver.scc
......\......\......\....\MAV8.001
......\......\......\....\MAV8.clw
......\......\......\....\MAV8.cpp
......\......\......\....\MAV8.DSP
......\......\......\....\MAV8.dsw
......\......\......\....\MAV8.h
......\......\......\....\MAV8.ncb
......\......\......\....\MAV8.opt
......\......\......\....\MAV8.PLG
......\......\......\....\MAV8.rc
......\......\......\....\MAV8Dlg.cpp
......\......\......\....\MAV8Dlg.h
......\......\......\....\mssccprj.scc
......\......\......\....\Overlay.cpp
......\......\......\....\Overlay.h
......\......\......\....\PlayWnd.cpp
......\......\......\....\PlayWnd.h
......\......\......\....\ReadMe.txt
......\......\......\....\..lease\MAV8.exe
......\......\......\....\.......\vssver.scc
......\......\......\....\res\MAV8.ico
......\......\......\....\...\MAV8.rc2
......\......\......\....\...\tstlogo.ico
......\......\......\....\...\vssver.scc
......\......\......\....\resource.h
......\......\......\....\StdAfx.cpp
......\......\......\....\StdAfx.h
......\......\......\....\vssver.scc
......\......\......\Executive\back.exe
......\......\......\.........\MAV8.exe
......\......\......\.........\ovlyapp.exe
......\......\......\.........\TSTAV8.exe
......\......\......\.........\vssver.scc
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\.......\vssver.scc
......\......\......\samples\ENCALLBK\back.001
......\......\......\.......\........\BACK.CPP
......\......\......\.......\........\back.dsp
......\......\......\.......\........\back.dsw
......\......\......\.......\........\BACK.H
......\......\......\.......\........\back.ncb
......\......\......\.......\........\BACK.RC
......\......\......\.......\........\backDlg.cpp
......\......\......\.......\........\backDlg.h
......\......\......\.......\........\Debug\back.res
......\......\......\.......\........\.....\vc60.idb
......\......\......\.......\........\.....\vssver.scc
......\......\......\.......\........\mssccprj.scc
......\......\......\.......\........\Release\back.exe
......\......\......\.......\........\.......\vssver.scc
......\......\......\.......\........\.ES\BACK.ICO
......\......\......\.......\........\...\BACK.RC2
......\......\......\.......\........\...\vssver.scc
......\......\......\.......\........\RESOURCE.H
......\......\......\.......\........\StdAfx.cpp
......\......\......\.......\........\StdAfx.h
......\......\......\.......\........\vssver.scc
......\CJLibrary608c\DATA.TAG
......\.............\data1.cab
......\.............\lang.dat
......\.............\layout.bin
......\.............\os.dat
......\.............\setup.bmp
......\.............\SETUP.EXE
......\.............\SETUP.INI
......\.............\setup.ins
......\.............\setup.lid
......\.............\vssver.scc
......\.............\_INST32I.EX_
......\.............\_ISDEL.EXE
......\.............\_setup.dll
......\.............\_sys1.cab
......\.............\_user1.cab
......\使用前必读.doc
......\发送端\发送端\AV8Buffer.cpp
......\......\......\AV8Buffer.h
......\......\......\Debug\CJ608Lib.dll
......\......\......\.....\CJ608Libd.dll
......\......\......\.....\InputPwd.obj
......\......\......\.....\InputPwd.sbr
......\......\......\.....\ModifyPwd.obj
......\......\......\.....\ModifyPwd.sbr
......\......\......\.....\play.exe
......\......\......\.....\play.pch
......\......\......\.....\play.res
......\......\......\.....\playDoc.obj
......\......\......\.....\playDoc.sbr
......\......\......\.....\SetPwd.obj
......\......\......\.....\SetPwd.sbr
......\......\......\.....\StdAfx.obj
......\......\......\.......\vssver.scc
......\......\......\Demo\asyncio.cpp
......\......\......\....\asyncio.h
......\......\......\....\asyncrdr.cpp
......\......\......\....\asyncrdr.h
......\......\......\....\AV8INC\AV8API.h
......\......\......\....\......\DEFINE.H
......\......\......\....\......\vssver.scc
......\......\......\....\MAV8.001
......\......\......\....\MAV8.clw
......\......\......\....\MAV8.cpp
......\......\......\....\MAV8.DSP
......\......\......\....\MAV8.dsw
......\......\......\....\MAV8.h
......\......\......\....\MAV8.ncb
......\......\......\....\MAV8.opt
......\......\......\....\MAV8.PLG
......\......\......\....\MAV8.rc
......\......\......\....\MAV8Dlg.cpp
......\......\......\....\MAV8Dlg.h
......\......\......\....\mssccprj.scc
......\......\......\....\Overlay.cpp
......\......\......\....\Overlay.h
......\......\......\....\PlayWnd.cpp
......\......\......\....\PlayWnd.h
......\......\......\....\ReadMe.txt
......\......\......\....\..lease\MAV8.exe
......\......\......\....\.......\vssver.scc
......\......\......\....\res\MAV8.ico
......\......\......\....\...\MAV8.rc2
......\......\......\....\...\tstlogo.ico
......\......\......\....\...\vssver.scc
......\......\......\....\resource.h
......\......\......\....\StdAfx.cpp
......\......\......\....\StdAfx.h
......\......\......\....\vssver.scc
......\......\......\Executive\back.exe
......\......\......\.........\MAV8.exe
......\......\......\.........\ovlyapp.exe
......\......\......\.........\TSTAV8.exe
......\......\......\.........\vssver.scc
......\......\......\include\AV8api.h
......\......\......\.......\DEFINE.H
......\......\......\.......\vssver.scc
......\......\......\samples\ENCALLBK\back.001
......\......\......\.......\........\BACK.CPP
......\......\......\.......\........\back.dsp
......\......\......\.......\........\back.dsw
......\......\......\.......\........\BACK.H
......\......\......\.......\........\back.ncb
......\......\......\.......\........\BACK.RC
......\......\......\.......\........\backDlg.cpp
......\......\......\.......\........\backDlg.h
......\......\......\.......\........\Debug\back.res
......\......\......\.......\........\.....\vc60.idb
......\......\......\.......\........\.....\vssver.scc
......\......\......\.......\........\mssccprj.scc
......\......\......\.......\........\Release\back.exe
......\......\......\.......\........\.......\vssver.scc
......\......\......\.......\........\.ES\BACK.ICO
......\......\......\.......\........\...\BACK.RC2
......\......\......\.......\........\...\vssver.scc
......\......\......\.......\........\RESOURCE.H
......\......\......\.......\........\StdAfx.cpp
......\......\......\.......\........\StdAfx.h
......\......\......\.......\........\vssver.scc
......\CJLibrary608c\DATA.TAG
......\.............\data1.cab
......\.............\lang.dat
......\.............\layout.bin
......\.............\os.dat
......\.............\setup.bmp
......\.............\SETUP.EXE
......\.............\SETUP.INI
......\.............\setup.ins
......\.............\setup.lid
......\.............\vssver.scc
......\.............\_INST32I.EX_
......\.............\_ISDEL.EXE
......\.............\_setup.dll
......\.............\_sys1.cab
......\.............\_user1.cab
......\使用前必读.doc
......\发送端\发送端\AV8Buffer.cpp
......\......\......\AV8Buffer.h
......\......\......\Debug\CJ608Lib.dll
......\......\......\.....\CJ608Libd.dll
......\......\......\.....\InputPwd.obj
......\......\......\.....\InputPwd.sbr
......\......\......\.....\ModifyPwd.obj
......\......\......\.....\ModifyPwd.sbr
......\......\......\.....\play.exe
......\......\......\.....\play.pch
......\......\......\.....\play.res
......\......\......\.....\playDoc.obj
......\......\......\.....\playDoc.sbr
......\......\......\.....\SetPwd.obj
......\......\......\.....\SetPwd.sbr
......\......\......\.....\StdAfx.obj