文件名称:PuyoClone
介绍说明--下载内容均来自于网络,请自行研究使用
一个类似俄罗斯方块的源码,但功能不尽相同-a code similar to tetris
(系统自动生成,下载前可以参看下载内容)
下载文件列表
PuyoClone
.........\.DS_Store
.........\background.acorn
.........\background.png
.........\block_blue.png
.........\block_blue.pvr
.........\block_green.png
.........\block_green.pvr
.........\block_red.png
.........\block_red.pvr
.........\block_yellow.png
.........\block_yellow.pvr
.........\Classes
.........\.......\GameLogicLayer.h
.........\.......\GameLogicLayer.m
.........\.......\GameScene.h
.........\.......\GameScene.m
.........\.......\Puyo.h
.........\.......\Puyo.m
.........\.......\PuyoCloneAppDelegate.h
.........\.......\PuyoCloneAppDelegate.m
__MACOSX
........\PuyoClone
........\.........\Classes
........\.........\.......\._PuyoCloneAppDelegate.m
PuyoClone\Default.png
.........\fps_images.png
.........\gameover.acorn
.........\gameover.png
.........\Info.plist
.........\main.m
.........\PuyoClone.xcodeproj
.........\...................\linsun.mode1v3
.........\...................\linsun.pbxuser
.........\...................\pjcabrera.mode1v3
.........\...................\pjcabrera.pbxuser
.........\...................\project.pbxproj
.........\...................\sunlin.mode1v3
.........\...................\sunlin.pbxuser
.........\...................\sz.mode1v3
.........\...................\sz.pbxuser
.........\PuyoClone_Prefix.pch
.........\Support
.........\.......\.DS_Store
.........\.......\Chipmunk
.........\.......\........\chipmunk.c
.........\.......\........\chipmunk.h
.........\.......\........\cpArbiter.c
.........\.......\........\cpArbiter.h
.........\.......\........\cpArray.c
.........\.......\........\cpArray.h
.........\.......\........\cpBB.c
.........\.......\........\cpBB.h
.........\.......\........\cpBody.c
.........\.......\........\cpBody.h
.........\.......\........\cpCollision.c
.........\.......\........\cpCollision.h
.........\.......\........\cpHashSet.c
.........\.......\........\cpHashSet.h
.........\.......\........\cpJoint.c
.........\.......\........\cpJoint.h
.........\.......\........\cpPolyShape.c
.........\.......\........\cpPolyShape.h
.........\.......\........\cpShape.c
.........\.......\........\cpShape.h
.........\.......\........\cpSpace.c
.........\.......\........\cpSpace.h
.........\.......\........\cpSpaceHash.c
.........\.......\........\cpSpaceHash.h
.........\.......\........\cpVect.c
.........\.......\........\cpVect.h
.........\.......\........\prime.h
.........\.......\cocos2d
.........\.......\.......\Action.h
.........\.......\.......\Action.m
.........\.......\.......\AtlasNode.h
.........\.......\.......\AtlasNode.m
.........\.......\.......\AtlasSprite.h
.........\.......\.......\AtlasSprite.m
.........\.......\.......\AtlasSpriteManager.h
.........\.......\.......\AtlasSpriteManager.m
.........\.......\.......\Camera.h
.........\.......\.......\Camera.m
.........\.......\.......\CameraAction.h
.........\.......\.......\CameraAction.m
.........\.......\.......\ccExceptions.h
.........\.......\.......\ccMacros.h
.........\.......\.......\ccTypes.h
.........\.......\.......\cocos2d.h
.........\.......\.......\cocos2d.m
.........\.......\.......\CocosNode.h
.........\.......\.......\CocosNode.m
.........\.......\.......\Director.h
.........\.......\.......\Director.m
.........\.......\.......\EaseAction.h
.........\.......\.......\EaseAction.m
.........\.......\.......\Grabber.h
.........\.......\.......\Grabber.m
.........\.......\.......\Grid.h
.........\.......\.......\Grid.m
.........\.DS_Store
.........\background.acorn
.........\background.png
.........\block_blue.png
.........\block_blue.pvr
.........\block_green.png
.........\block_green.pvr
.........\block_red.png
.........\block_red.pvr
.........\block_yellow.png
.........\block_yellow.pvr
.........\Classes
.........\.......\GameLogicLayer.h
.........\.......\GameLogicLayer.m
.........\.......\GameScene.h
.........\.......\GameScene.m
.........\.......\Puyo.h
.........\.......\Puyo.m
.........\.......\PuyoCloneAppDelegate.h
.........\.......\PuyoCloneAppDelegate.m
__MACOSX
........\PuyoClone
........\.........\Classes
........\.........\.......\._PuyoCloneAppDelegate.m
PuyoClone\Default.png
.........\fps_images.png
.........\gameover.acorn
.........\gameover.png
.........\Info.plist
.........\main.m
.........\PuyoClone.xcodeproj
.........\...................\linsun.mode1v3
.........\...................\linsun.pbxuser
.........\...................\pjcabrera.mode1v3
.........\...................\pjcabrera.pbxuser
.........\...................\project.pbxproj
.........\...................\sunlin.mode1v3
.........\...................\sunlin.pbxuser
.........\...................\sz.mode1v3
.........\...................\sz.pbxuser
.........\PuyoClone_Prefix.pch
.........\Support
.........\.......\.DS_Store
.........\.......\Chipmunk
.........\.......\........\chipmunk.c
.........\.......\........\chipmunk.h
.........\.......\........\cpArbiter.c
.........\.......\........\cpArbiter.h
.........\.......\........\cpArray.c
.........\.......\........\cpArray.h
.........\.......\........\cpBB.c
.........\.......\........\cpBB.h
.........\.......\........\cpBody.c
.........\.......\........\cpBody.h
.........\.......\........\cpCollision.c
.........\.......\........\cpCollision.h
.........\.......\........\cpHashSet.c
.........\.......\........\cpHashSet.h
.........\.......\........\cpJoint.c
.........\.......\........\cpJoint.h
.........\.......\........\cpPolyShape.c
.........\.......\........\cpPolyShape.h
.........\.......\........\cpShape.c
.........\.......\........\cpShape.h
.........\.......\........\cpSpace.c
.........\.......\........\cpSpace.h
.........\.......\........\cpSpaceHash.c
.........\.......\........\cpSpaceHash.h
.........\.......\........\cpVect.c
.........\.......\........\cpVect.h
.........\.......\........\prime.h
.........\.......\cocos2d
.........\.......\.......\Action.h
.........\.......\.......\Action.m
.........\.......\.......\AtlasNode.h
.........\.......\.......\AtlasNode.m
.........\.......\.......\AtlasSprite.h
.........\.......\.......\AtlasSprite.m
.........\.......\.......\AtlasSpriteManager.h
.........\.......\.......\AtlasSpriteManager.m
.........\.......\.......\Camera.h
.........\.......\.......\Camera.m
.........\.......\.......\CameraAction.h
.........\.......\.......\CameraAction.m
.........\.......\.......\ccExceptions.h
.........\.......\.......\ccMacros.h
.........\.......\.......\ccTypes.h
.........\.......\.......\cocos2d.h
.........\.......\.......\cocos2d.m
.........\.......\.......\CocosNode.h
.........\.......\.......\CocosNode.m
.........\.......\.......\Director.h
.........\.......\.......\Director.m
.........\.......\.......\EaseAction.h
.........\.......\.......\EaseAction.m
.........\.......\.......\Grabber.h
.........\.......\.......\Grabber.m
.........\.......\.......\Grid.h
.........\.......\.......\Grid.m