文件名称:scddz
- 所属分类:
- 棋牌游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 1.26mb
- 下载次数:
- 0次
- 提 供 者:
- 陈*
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
网狐的四川斗地主所有源码全绝对能通这编译,供大家研究学习.以后继续上传-Fox Network' s Sichuan Landlords can pass all the source code that compiled all absolutely for everyone to learn. From beyond
相关搜索: 网狐
(系统自动生成,下载前可以参看下载内容)
下载文件列表
四川斗地主\GameProject.sln
..........\GameProject.suo
..........\消息定义\CMD_Land.h
..........\游戏客户端\CardControl.cpp
..........\..........\CardControl.h
..........\..........\GameClient.cpp
..........\..........\GameClient.h
..........\..........\GameClient.rc
..........\..........\GameClient.sln
..........\..........\GameClient.suo
..........\..........\GameClient.vcproj
..........\..........\GameClientDlg.cpp
..........\..........\GameClientDlg.h
..........\..........\GameClientView.cpp
..........\..........\GameClientView.h
..........\..........\GameLogic.cpp
..........\..........\GameLogic.h
..........\..........\GameOption.cpp
..........\..........\GameOption.h
..........\..........\ReadMe.txt
..........\..........\..s\AUTO_OUT_CARD.bmp
..........\..........\...\BANKER.png
..........\..........\...\BLACK_TWO.wav
..........\..........\...\BOMB.bmp
..........\..........\...\BOMB.wav
..........\..........\...\BOMB_EFFECT.bmp
..........\..........\...\BOOR.png
..........\..........\...\BT_ADD1.bmp
..........\..........\...\BT_ADD2.bmp
..........\..........\...\BT_AutoplayOff.bmp
..........\..........\...\BT_AutoplayOn.bmp
..........\..........\...\BT_BACK_CATCH.bmp
..........\..........\...\BT_BANKER_ADD1.bmp
..........\..........\...\BT_BANKER_ADD2.bmp
..........\..........\...\BT_BANKER_NO_ADD1.bmp
..........\..........\...\BT_BANKER_NO_ADD2.bmp
..........\..........\...\BT_CATCH.bmp
..........\..........\...\BT_LOOK_CARD.bmp
..........\..........\...\BT_NO_ADD1.bmp
..........\..........\...\BT_NO_ADD2.bmp
..........\..........\...\BT_NO_CATCH.bmp
..........\..........\...\CALL_CARD.wav
..........\..........\...\CARD.bmp
..........\..........\...\CARD_800.bmp
..........\..........\...\CARD_CUR.cur
..........\..........\...\COUNT_SORT.bmp
..........\..........\...\DISPATCH_CARD.wav
..........\..........\...\GameClient.ico
..........\..........\...\GameClient.manifest
..........\..........\...\GameClient.rc2
..........\..........\...\GAME_END.bmp
..........\..........\...\GAME_END.WAV
..........\..........\...\GAME_LOGO.bmp
..........\..........\...\GAME_LOST.wav
..........\..........\...\GAME_START.WAV
..........\..........\...\GAME_WARN.WAV
..........\..........\...\GAME_WIN.wav
..........\..........\...\GIVE_UP.bmp
..........\..........\...\IDLE_SCORE.wav
..........\..........\...\KING1.wav
..........\..........\...\KING2.wav
..........\..........\...\LAND_FRAME.bmp
..........\..........\...\LAND_SCORE.wav
..........\..........\...\MOST_CARD.wav
..........\..........\...\ONE_CARD_WARMING.png
..........\..........\...\ONE_SHEET.wav
..........\..........\...\ORDER_SORT.bmp
..........\..........\...\OUT_CARD.bmp
..........\..........\...\OUT_CARD.wav
..........\..........\...\PASS.bmp
..........\..........\...\PASS_CARD.wav
..........\..........\...\RED_TWO.wav
..........\..........\...\SCORE.png
..........\..........\...\SIX_SHEET.wav
..........\..........\...\START.bmp
..........\..........\...\THREE_LINE_TAKE_ONE.wav
..........\..........\...\TWO_CARD_WARMING.png
..........\..........\...\TWO_SHEET.wav
..........\..........\...\USER_TRUSTEE.png
..........\..........\...\VIEW_BACK.bmp
..........\..........\...\VIEW_CENTER.bmp
..........\..........\...\WIN_LOSE.bmp
..........\..........\resource.h
..........\..........\ScoreView.cpp
..........\..........\ScoreView.h
..........\..........\Stdafx.cpp
..........\..........\Stdafx.h
..........\....服务器\AndroidUserItemSink.cpp
..........\..........\AndroidUserItemSink.h
..........\..........\GameLogic.cpp
..........\..........\GameLogic.h
..........\..........\GameServer.cpp
..........\..........\GameServer.rc
..........\..........\GameServer.sln
..........\..........\GameServer.suo
..........\..........\GameServer.vcproj
..........\..........\GameServerManager.cpp
..........\..........\GameServerManager.h
..........\..........\ReadMe.txt
..........\..........\..s\GameServer.rc2
..........\GameProject.suo
..........\消息定义\CMD_Land.h
..........\游戏客户端\CardControl.cpp
..........\..........\CardControl.h
..........\..........\GameClient.cpp
..........\..........\GameClient.h
..........\..........\GameClient.rc
..........\..........\GameClient.sln
..........\..........\GameClient.suo
..........\..........\GameClient.vcproj
..........\..........\GameClientDlg.cpp
..........\..........\GameClientDlg.h
..........\..........\GameClientView.cpp
..........\..........\GameClientView.h
..........\..........\GameLogic.cpp
..........\..........\GameLogic.h
..........\..........\GameOption.cpp
..........\..........\GameOption.h
..........\..........\ReadMe.txt
..........\..........\..s\AUTO_OUT_CARD.bmp
..........\..........\...\BANKER.png
..........\..........\...\BLACK_TWO.wav
..........\..........\...\BOMB.bmp
..........\..........\...\BOMB.wav
..........\..........\...\BOMB_EFFECT.bmp
..........\..........\...\BOOR.png
..........\..........\...\BT_ADD1.bmp
..........\..........\...\BT_ADD2.bmp
..........\..........\...\BT_AutoplayOff.bmp
..........\..........\...\BT_AutoplayOn.bmp
..........\..........\...\BT_BACK_CATCH.bmp
..........\..........\...\BT_BANKER_ADD1.bmp
..........\..........\...\BT_BANKER_ADD2.bmp
..........\..........\...\BT_BANKER_NO_ADD1.bmp
..........\..........\...\BT_BANKER_NO_ADD2.bmp
..........\..........\...\BT_CATCH.bmp
..........\..........\...\BT_LOOK_CARD.bmp
..........\..........\...\BT_NO_ADD1.bmp
..........\..........\...\BT_NO_ADD2.bmp
..........\..........\...\BT_NO_CATCH.bmp
..........\..........\...\CALL_CARD.wav
..........\..........\...\CARD.bmp
..........\..........\...\CARD_800.bmp
..........\..........\...\CARD_CUR.cur
..........\..........\...\COUNT_SORT.bmp
..........\..........\...\DISPATCH_CARD.wav
..........\..........\...\GameClient.ico
..........\..........\...\GameClient.manifest
..........\..........\...\GameClient.rc2
..........\..........\...\GAME_END.bmp
..........\..........\...\GAME_END.WAV
..........\..........\...\GAME_LOGO.bmp
..........\..........\...\GAME_LOST.wav
..........\..........\...\GAME_START.WAV
..........\..........\...\GAME_WARN.WAV
..........\..........\...\GAME_WIN.wav
..........\..........\...\GIVE_UP.bmp
..........\..........\...\IDLE_SCORE.wav
..........\..........\...\KING1.wav
..........\..........\...\KING2.wav
..........\..........\...\LAND_FRAME.bmp
..........\..........\...\LAND_SCORE.wav
..........\..........\...\MOST_CARD.wav
..........\..........\...\ONE_CARD_WARMING.png
..........\..........\...\ONE_SHEET.wav
..........\..........\...\ORDER_SORT.bmp
..........\..........\...\OUT_CARD.bmp
..........\..........\...\OUT_CARD.wav
..........\..........\...\PASS.bmp
..........\..........\...\PASS_CARD.wav
..........\..........\...\RED_TWO.wav
..........\..........\...\SCORE.png
..........\..........\...\SIX_SHEET.wav
..........\..........\...\START.bmp
..........\..........\...\THREE_LINE_TAKE_ONE.wav
..........\..........\...\TWO_CARD_WARMING.png
..........\..........\...\TWO_SHEET.wav
..........\..........\...\USER_TRUSTEE.png
..........\..........\...\VIEW_BACK.bmp
..........\..........\...\VIEW_CENTER.bmp
..........\..........\...\WIN_LOSE.bmp
..........\..........\resource.h
..........\..........\ScoreView.cpp
..........\..........\ScoreView.h
..........\..........\Stdafx.cpp
..........\..........\Stdafx.h
..........\....服务器\AndroidUserItemSink.cpp
..........\..........\AndroidUserItemSink.h
..........\..........\GameLogic.cpp
..........\..........\GameLogic.h
..........\..........\GameServer.cpp
..........\..........\GameServer.rc
..........\..........\GameServer.sln
..........\..........\GameServer.suo
..........\..........\GameServer.vcproj
..........\..........\GameServerManager.cpp
..........\..........\GameServerManager.h
..........\..........\ReadMe.txt
..........\..........\..s\GameServer.rc2