文件名称:quake3-1.32b

  • 所属分类:
  • 其它资源
  • 资源属性:
  • [MacOS] [Windows] [Visual C] [源码]
  • 上传时间:
  • 2008-10-13
  • 文件大小:
  • 4.97mb
  • 下载次数:
  • 0次
  • 提 供 者:
  • Ste****
  • 相关连接:
  • 下载说明:
  • 别用迅雷下载,失败请重下,重下不扣分!

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Quake3-1.32b 源代码.exe-Quake-1.32b source code. Exe
(系统自动生成,下载前可以参看下载内容)

下载文件列表

压缩包 : 21840251quake3-1.32b.rar 列表
quake3-1.32b\code\botlib\be_aas_bspq3.c
quake3-1.32b\code\botlib\be_aas_cluster.c
quake3-1.32b\code\botlib\be_aas_debug.c
quake3-1.32b\code\botlib\be_aas_entity.c
quake3-1.32b\code\botlib\be_aas_file.c
quake3-1.32b\code\botlib\be_aas_main.c
quake3-1.32b\code\botlib\be_aas_move.c
quake3-1.32b\code\botlib\be_aas_optimize.c
quake3-1.32b\code\botlib\be_aas_reach.c
quake3-1.32b\code\botlib\be_aas_route.c
quake3-1.32b\code\botlib\be_aas_routealt.c
quake3-1.32b\code\botlib\be_aas_sample.c
quake3-1.32b\code\botlib\be_ai_char.c
quake3-1.32b\code\botlib\be_ai_chat.c
quake3-1.32b\code\botlib\be_ai_gen.c
quake3-1.32b\code\botlib\be_ai_goal.c
quake3-1.32b\code\botlib\be_ai_move.c
quake3-1.32b\code\botlib\be_ai_weap.c
quake3-1.32b\code\botlib\be_ai_weight.c
quake3-1.32b\code\botlib\be_ea.c
quake3-1.32b\code\botlib\be_interface.c
quake3-1.32b\code\botlib\l_crc.c
quake3-1.32b\code\botlib\l_libvar.c
quake3-1.32b\code\botlib\l_log.c
quake3-1.32b\code\botlib\l_memory.c
quake3-1.32b\code\botlib\l_precomp.c
quake3-1.32b\code\botlib\l_script.c
quake3-1.32b\code\botlib\l_struct.c
quake3-1.32b\code\botlib\aasfile.h
quake3-1.32b\code\botlib\be_aas_bsp.h
quake3-1.32b\code\botlib\be_aas_cluster.h
quake3-1.32b\code\botlib\be_aas_debug.h
quake3-1.32b\code\botlib\be_aas_def.h
quake3-1.32b\code\botlib\be_aas_entity.h
quake3-1.32b\code\botlib\be_aas_file.h
quake3-1.32b\code\botlib\be_aas_funcs.h
quake3-1.32b\code\botlib\be_aas_main.h
quake3-1.32b\code\botlib\be_aas_move.h
quake3-1.32b\code\botlib\be_aas_optimize.h
quake3-1.32b\code\botlib\be_aas_reach.h
quake3-1.32b\code\botlib\be_aas_route.h
quake3-1.32b\code\botlib\be_aas_routealt.h
quake3-1.32b\code\botlib\be_aas_sample.h
quake3-1.32b\code\botlib\be_ai_weight.h
quake3-1.32b\code\botlib\be_interface.h
quake3-1.32b\code\botlib\l_crc.h
quake3-1.32b\code\botlib\l_libvar.h
quake3-1.32b\code\botlib\l_log.h
quake3-1.32b\code\botlib\l_memory.h
quake3-1.32b\code\botlib\l_precomp.h
quake3-1.32b\code\botlib\l_script.h
quake3-1.32b\code\botlib\l_struct.h
quake3-1.32b\code\botlib\l_utils.h
quake3-1.32b\code\botlib\lcc.mak
quake3-1.32b\code\botlib\linux-i386.mak
quake3-1.32b\code\botlib\botlib.vcproj
quake3-1.32b\code\bspc\Conscript
quake3-1.32b\code\bspc\Makefile
quake3-1.32b\code\bspc\_files.c
quake3-1.32b\code\bspc\aas_areamerging.c
quake3-1.32b\code\bspc\aas_cfg.c
quake3-1.32b\code\bspc\aas_create.c
quake3-1.32b\code\bspc\aas_edgemelting.c
quake3-1.32b\code\bspc\aas_facemerging.c
quake3-1.32b\code\bspc\aas_file.c
quake3-1.32b\code\bspc\aas_gsubdiv.c
quake3-1.32b\code\bspc\aas_map.c
quake3-1.32b\code\bspc\aas_prunenodes.c
quake3-1.32b\code\bspc\aas_store.c
quake3-1.32b\code\bspc\be_aas_bspc.c
quake3-1.32b\code\bspc\brushbsp.c
quake3-1.32b\code\bspc\bspc.c
quake3-1.32b\code\bspc\cfgq3.c
quake3-1.32b\code\bspc\csg.c
quake3-1.32b\code\bspc\faces.c
quake3-1.32b\code\bspc\gldraw.c
quake3-1.32b\code\bspc\glfile.c
quake3-1.32b\code\bspc\l_bsp_ent.c
quake3-1.32b\code\bspc\l_bsp_hl.c
quake3-1.32b\code\bspc\l_bsp_q1.c
quake3-1.32b\code\bspc\l_bsp_q2.c
quake3-1.32b\code\bspc\l_bsp_q3.c
quake3-1.32b\code\bspc\l_bsp_sin.c
quake3-1.32b\code\bspc\l_cmd.c
quake3-1.32b\code\bspc\l_log.c
quake3-1.32b\code\bspc\l_math.c
quake3-1.32b\code\bspc\l_mem.c
quake3-1.32b\code\bspc\l_poly.c
quake3-1.32b\code\bspc\l_qfiles.c
quake3-1.32b\code\bspc\l_threads.c
quake3-1.32b\code\bspc\l_utils.c
quake3-1.32b\code\bspc\leakfile.c
quake3-1.32b\code\bspc\map.c
quake3-1.32b\code\bspc\map_hl.c
quake3-1.32b\code\bspc\map_q1.c
quake3-1.32b\code\bspc\map_q2.c
quake3-1.32b\code\bspc\map_q3.c
quake3-1.32b\code\bspc\map_sin.c
quake3-1.32b\code\bspc\nodraw.c
quake3-1.32b\code\bspc\portals.c
quake3-1.32b\code\bspc\prtfile.c
quake3-1.32b\code\bspc\tetrahedron.c
quake3-1.32b\code\bspc\textures.c
quake3-1.32b\code\bspc\tree.c
quake3-1.32b\code\bspc\writebsp.c
quake3-1.32b\code\bspc\aas_areamerging.h
quake3-1.32b\code\bspc\aas_cfg.h
quake3-1.32b\code\bspc\aas_create.h
quake3-1.32b\code\bspc\aas_edgemelting.h
quake3-1.32b\code\bspc\aas_facemerging.h
quake3-1.32b\code\bspc\aas_file.h
quake3-1.32b\code\bspc\aas_gsubdiv.h
quake3-1.32b\code\bspc\aas_map.h
quake3-1.32b\code\bspc\aas_prunenodes.h
quake3-1.32b\code\bspc\aas_store.h
quake3-1.32b\code\bspc\aasfile.h
quake3-1.32b\code\bspc\be_aas_bspc.h
quake3-1.32b\code\bspc\l_bsp_ent.h
quake3-1.32b\code\bspc\l_bsp_hl.h
quake3-1.32b\code\bspc\l_bsp_q1.h
quake3-1.32b\code\bspc\l_bsp_q2.h
quake3-1.32b\code\bspc\l_bsp_q3.h
quake3-1.32b\code\bspc\l_bsp_sin.h
quake3-1.32b\code\bspc\l_cmd.h
quake3-1.32b\code\bspc\l_log.h
quake3-1.32b\code\bspc\l_math.h
quake3-1.32b\code\bspc\l_mem.h
quake3-1.32b\code\bspc\l_poly.h
quake3-1.32b\code\bspc\l_qfiles.h
quake3-1.32b\code\bspc\l_threads.h
quake3-1.32b\code\bspc\l_utils.h
quake3-1.32b\code\bspc\q2files.h
quake3-1.32b\code\bspc\q3files.h
quake3-1.32b\code\bspc\qbsp.h
quake3-1.32b\code\bspc\qfiles.h
quake3-1.32b\code\bspc\sinfiles.h
quake3-1.32b\code\bspc\tetrahedron.h
quake3-1.32b\code\bspc\lcc.mak
quake3-1.32b\code\bspc\linux-i386.mak
quake3-1.32b\code\bspc\bspc.sln
quake3-1.32b\code\bspc\bspc.vcproj
quake3-1.32b\code\cgame\Conscript
quake3-1.32b\code\cgame\cg_syscalls.asm
quake3-1.32b\code\cgame\cgame.bat
quake3-1.32b\code\cgame\cgame_ta.bat
quake3-1.32b\code\cgame\cg_consolecmds.c
quake3-1.32b\code\cgame\cg_draw.c
quake3-1.32b\code\cgame\cg_drawtools.c
quake3-1.32b\code\cgame\cg_effects.c
quake3-1.32b\code\cgame\cg_ents.c
quake3-1.32b\code\cgame\cg_event.c
quake3-1.32b\code\cgame\cg_info.c
quake3-1.32b\code\cgame\cg_localents.c
quake3-1.32b\code\cgame\cg_main.c
quake3-1.32b\code\cgame\cg_marks.c
quake3-1.32b\code\cgame\cg_newdraw.c
quake3-1.32b\code\cgame\cg_particles.c
quake3-1.32b\code\cgame\cg_players.c
quake3-1.32b\code\cgame\cg_playerstate.c
quake3-1.32b\code\cgame\cg_predict.c
quake3-1.32b\code\cgame\cg_scoreboard.c
quake3-1.32b\code\cgame\cg_servercmds.c
quake3-1.32b\code\cgame\cg_snapshot.c
quake3-1.32b\code\cgame\cg_syscalls.c
quake3-1.32b\code\cgame\cg_view.c
quake3-1.32b\code\cgame\cg_weapons.c
quake3-1.32b\code\cgame\cgame.def
quake3-1.32b\code\cgame\cg_local.h
quake3-1.32b\code\cgame\cg_public.h
quake3-1.32b\code\cgame\tr_types.h
quake3-1.32b\code\cgame\cgame.plg
quake3-1.32b\code\cgame\cgame.q3asm
quake3-1.32b\code\cgame\cgame_ta.q3asm
quake3-1.32b\code\cgame\cgame.sh
quake3-1.32b\code\cgame\cgame_ta.sh
quake3-1.32b\code\cgame\cgame.vcproj
quake3-1.32b\code\client\cl_cgame.c
quake3-1.32b\code\client\cl_cin.c
quake3-1.32b\code\client\cl_console.c
quake3-1.32b\code\client\cl_input.c
quake3-1.32b\code\client\cl_keys.c
quake3-1.32b\code\client\cl_main.c
quake3-1.32b\code\client\cl_net_chan.c
quake3-1.32b\code\client\cl_parse.c
quake3-1.32b\code\client\cl_scrn.c
quake3-1.32b\code\client\cl_ui.c
quake3-1.32b\code\client\snd_adpcm.c
quake3-1.32b\code\client\snd_dma.c
quake3-1.32b\code\client\snd_mem.c
quake3-1.32b\code\client\snd_mix.c
quake3-1.32b\code\client\snd_wavelet.c
quake3-1.32b\code\client\client.h
quake3-1.32b\code\client\keys.h
quake3-1.32b\code\client\snd_local.h
quake3-1.32b\code\client\snd_public.h
quake3-1.32b\code\game\Conscript
quake3-1.32b\code\game\g_syscalls.asm
quake3-1.32b\code\game\game.bat
quake3-1.32b\code\game\game_ta.bat
quake3-1.32b\code\game\ai_chat.c
quake3-1.32b\code\game\ai_cmd.c
quake3-1.32b\code\game\ai_dmnet.c
quake3-1.32b\code\game\ai_dmq3.c
quake3-1.32b\code\game\ai_main.c
quake3-1.32b\code\game\ai_team.c
quake3-1.32b\code\game\ai_vcmd.c
quake3-1.32b\code\game\bg_lib.c
quake3-1.32b\code\game\bg_misc.c
quake3-1.32b\code\game\bg_pmove.c
quake3-1.32b\code\game\bg_slidemove.c
quake3-1.32b\code\game\g_active.c
quake3-1.32b\code\game\g_arenas.c
quake3-1.32b\code\game\g_bot.c
quake3-1.32b\code\game\g_client.c
quake3-1.32b\code\game\g_cmds.c
quake3-1.32b\code\game\g_combat.c
quake3-1.32b\code\game\g_items.c
quake3-1.32b\code\game\g_main.c
quake3-1.32b\code\game\g_mem.c
quake3-1.32b\code\game\g_misc.c
quake3-1.32b\code\game\g_missile.c
quake3-1.32b\code\game\g_mover.c
quake3-1.32b\code\game\g_rankings.c
quake3-1.32b\code\game\g_session.c
quake3-1.32b\code\game\g_spawn.c
quake3-1.32b\code\game\g_svcmds.c
quake3-1.32b\code\game\g_syscalls.c
quake3-1.32b\code\game\g_target.c
quake3-1.32b\code\game\g_team.c
quake3-1.32b\code\game\g_trigger.c
quake3-1.32b\code\game\g_utils.c
quake3-1.32b\code\game\g_weapon.c
quake3-1.32b\code\game\q_math.c
quake3-1.32b\code\game\q_shared.c
quake3-1.32b\code\game\game.def
quake3-1.32b\code\game\ai_chat.h
quake3-1.32b\code\game\ai_cmd.h
quake3-1.32b\code\game\ai_dmnet.h
quake3-1.32b\code\game\ai_dmq3.h
quake3-1.32b\code\game\ai_main.h
quake3-1.32b\code\game\ai_team.h
quake3-1.32b\code\game\ai_vcmd.h
quake3-1.32b\code\game\be_aas.h
quake3-1.32b\code\game\be_ai_char.h
quake3-1.32b\code\game\be_ai_chat.h
quake3-1.32b\code\game\be_ai_gen.h
quake3-1.32b\code\game\be_ai_goal.h
quake3-1.32b\code\game\be_ai_move.h
quake3-1.32b\code\game\be_ai_weap.h
quake3-1.32b\code\game\be_ea.h
quake3-1.32b\code\game\bg_lib.h
quake3-1.32b\code\game\bg_local.h
quake3-1.32b\code\game\bg_public.h
quake3-1.32b\code\game\botlib.h
quake3-1.32b\code\game\chars.h
quake3-1.32b\code\game\g_local.h
quake3-1.32b\code\game\g_public.h
quake3-1.32b\code\game\g_rankings.h
quake3-1.32b\code\game\g_team.h
quake3-1.32b\code\game\inv.h
quake3-1.32b\code\game\match.h
quake3-1.32b\code\game\q_shared.h
quake3-1.32b\code\game\surfaceflags.h
quake3-1.32b\code\game\syn.h
quake3-1.32b\code\game\game.q3asm
quake3-1.32b\code\game\game_ta.q3asm
quake3-1.32b\code\game\game.sh
quake3-1.32b\code\game\game_ta.sh
quake3-1.32b\code\game\game.vcproj
quake3-1.32b\code\jpeg-6\README
quake3-1.32b\code\jpeg-6\jcapimin.c
quake3-1.32b\code\jpeg-6\jcapistd.c
quake3-1.32b\code\jpeg-6\jccoefct.c
quake3-1.32b\code\jpeg-6\jccolor.c
quake3-1.32b\code\jpeg-6\jcdctmgr.c
quake3-1.32b\code\jpeg-6\jchuff.c
quake3-1.32b\code\jpeg-6\jcinit.c
quake3-1.32b\code\jpeg-6\jcmainct.c
quake3-1.32b\code\jpeg-6\jcmarker.c
quake3-1.32b\code\jpeg-6\jcmaster.c
quake3-1.32b\code\jpeg-6\jcomapi.c
quake3-1.32b\code\jpeg-6\jcparam.c
quake3-1.32b\code\jpeg-6\jcphuff.c
quake3-1.32b\code\jpeg-6\jcprepct.c
quake3-1.32b\code\jpeg-6\jcsample.c
quake3-1.32b\code\jpeg-6\jctrans.c
quake3-1.32b\code\jpeg-6\jdapimin.c
quake3-1.32b\code\jpeg-6\jdapistd.c
quake3-1.32b\code\jpeg-6\jdatadst.c
quake3-1.32b\code\jpeg-6\jdatasrc.c
quake3-1.32b\code\jpeg-6\jdcoefct.c
quake3-1.32b\code\jpeg-6\jdcolor.c
quake3-1.32b\code\jpeg-6\jddctmgr.c
quake3-1.32b\code\jpeg-6\jdhuff.c
quake3-1.32b\code\jpeg-6\jdinput.c
quake3-1.32b\code\jpeg-6\jdmainct.c
quake3-1.32b\code\jpeg-6\jdmarker.c
quake3-1.32b\code\jpeg-6\jdmaster.c
quake3-1.32b\code\jpeg-6\jdmerge.c
quake3-1.32b\code\jpeg-6\jdphuff.c
quake3-1.32b\code\jpeg-6\jdpostct.c
quake3-1.32b\code\jpeg-6\jdsample.c
quake3-1.32b\code\jpeg-6\jdtrans.c
quake3-1.32b\code\jpeg-6\jerror.c
quake3-1.32b\code\jpeg-6\jfdctflt.c
quake3-1.32b\code\jpeg-6\jfdctfst.c
quake3-1.32b\code\jpeg-6\jfdctint.c
quake3-1.32b\code\jpeg-6\jidctflt.c
quake3-1.32b\code\jpeg-6\jidctfst.c
quake3-1.32b\code\jpeg-6\jidctint.c
quake3-1.32b\code\jpeg-6\jidctred.c
quake3-1.32b\code\jpeg-6\jload.c
quake3-1.32b\code\jpeg-6\jmemansi.c
quake3-1.32b\code\jpeg-6\jmemdos.c
quake3-1.32b\code\jpeg-6\jmemmgr.c
quake3-1.32b\code\jpeg-6\jmemname.c
quake3-1.32b\code\jpeg-6\jmemnobs.c
quake3-1.32b\code\jpeg-6\jpegtran.c
quake3-1.32b\code\jpeg-6\jquant1.c
quake3-1.32b\code\jpeg-6\jquant2.c
quake3-1.32b\code\jpeg-6\jutils.c
quake3-1.32b\code\jpeg-6\jchuff.h
quake3-1.32b\code\jpeg-6\jconfig.h
quake3-1.32b\code\jpeg-6\jdct.h
quake3-1.32b\code\jpeg-6\jdhuff.h
quake3-1.32b\code\jpeg-6\jerror.h
quake3-1.32b\code\jpeg-6\jinclude.h
quake3-1.32b\code\jpeg-6\jmemsys.h
quake3-1.32b\code\jpeg-6\jmorecfg.h
quake3-1.32b\code\jpeg-6\jpegint.h
quake3-1.32b\code\jpeg-6\jpeglib.h
quake3-1.32b\code\jpeg-6\jversion.h
quake3-1.32b\code\macosx\Quake3.nib\classes.nib
quake3-1.32b\code\macosx\Quake3.nib\info.nib
quake3-1.32b\code\macosx\Quake3.nib\objects.nib
quake3-1.32b\code\macosx\Quake3.pbproj\project.pbxproj
quake3-1.32b\code\macosx\Quake3.pbproj\apple.pbxuser
quake3-1.32b\code\macosx\BuildRelease
quake3-1.32b\code\macosx\CGMouseDeltaFix.h
quake3-1.32b\code\macosx\CGPrivateAPI.h
quake3-1.32b\code\macosx\macosx_display.h
quake3-1.32b\code\macosx\macosx_glimp.h
quake3-1.32b\code\macosx\macosx_local.h
quake3-1.32b\code\macosx\macosx_qgl.h
quake3-1.32b\code\macosx\macosx_timers.h
quake3-1.32b\code\macosx\Q3Controller.h
quake3-1.32b\code\macosx\Quake3.icns
quake3-1.32b\code\macosx\banner.jpg
quake3-1.32b\code\macosx\botlib.log
quake3-1.32b\code\macosx\CGMouseDeltaFix.m
quake3-1.32b\code\macosx\macosx_display.m
quake3-1.32b\code\macosx\macosx_glimp.m
quake3-1.32b\code\macosx\macosx_glsmp_mutex.m
quake3-1.32b\code\macosx\macosx_glsmp_null.m
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quake3-1.32b\code\client
quake3-1.32b\code\game
quake3-1.32b\code\jpeg-6
quake3-1.32b\code\macosx
quake3-1.32b\code\null
quake3-1.32b\code\q3_ui
quake3-1.32b\code\qcommon
quake3-1.32b\code\renderer
quake3-1.32b\code\server
quake3-1.32b\code\splines
quake3-1.32b\code\ui
quake3-1.32b\code\unix
quake3-1.32b\code\win32
quake3-1.32b\lcc\alpha
quake3-1.32b\lcc\bin
quake3-1.32b\lcc\cpp
quake3-1.32b\lcc\doc
quake3-1.32b\lcc\etc
quake3-1.32b\lcc\include
quake3-1.32b\lcc\lburg
quake3-1.32b\lcc\lib
quake3-1.32b\lcc\mips
quake3-1.32b\lcc\msdev
quake3-1.32b\lcc\sparc
quake3-1.32b\lcc\src
quake3-1.32b\lcc\tst
quake3-1.32b\lcc\x86
quake3-1.32b\libs\cmdlib
quake3-1.32b\libs\jpeg6
quake3-1.32b\libs\pak
quake3-1.32b\q3radiant\res
quake3-1.32b\q3radiant\splines
quake3-1.32b\code
quake3-1.32b\common
quake3-1.32b\lcc
quake3-1.32b\libs
quake3-1.32b\q3asm
quake3-1.32b\q3map
quake3-1.32b\q3radiant
quake3-1.32b\ui
quake3-1.32b

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