文件名称:OopsFramework-44848
- 所属分类:
- 其他游戏
- 资源属性:
- [Windows] [Visual.Net] [源码]
- 上传时间:
- 2012-11-26
- 文件大小:
- 11.8mb
- 下载次数:
- 0次
- 提 供 者:
- j***
- 相关连接:
- 无
- 下载说明:
- 别用迅雷下载,失败请重下,重下不扣分!
介绍说明--下载内容均来自于网络,请自行研究使用
一款基于quick start engine写的程序,优化了引擎很多地方,尤其对于运动的东西做的很好-game engine quick start engine
(系统自动生成,下载前可以参看下载内容)
下载文件列表
cpc.tfs-ignore
Oops.Xna.Framework.Content.Pipeline
...................................\Graphics
...................................\Oops.Xna.Framework.Content.Pipeline.csproj
...................................\Processors
...................................\..........\SkinnedModelProcessor.cs
...................................\Properties
...................................\..........\AssemblyInfo.cs
...................................\Serialization
...................................\.............\Compiler
...................................\.............\........\CollisionGroupCollectionWriter.cs
...................................\.............\........\CollisionShapeCollectionWriter.cs
...................................\.............\........\SkinningDataContent.cs
...................................\.............\Intermediate
...................................\.............\............\CollisionGroupCollectionSerializer.cs
...................................\.............\............\CollisionShapeCollectionSerializer.cs
...................................\.............\............\ConstraintCollectionSerializer.cs
...................................\XnaMeshImporter.cs
...................................\XnaModelImporter.cs
...................................\XnaSceneImporter.cs
Oops.Xna.Framework.Testing.App
..............................\Box.cs
..............................\Content
..............................\.......\Audio
..............................\.......\.....\Audio.xap
..............................\.......\.....\Waves
..............................\.......\.....\.....\boing.wav
..............................\.......\.....\.....\music.wav
..............................\.......\.....\.....\PromptCancel.wav
..............................\.......\.....\.....\PromptEnter.wav
..............................\.......\.....\.....\PromptSelection.wav
..............................\.......\Content.contentproj
..............................\.......\Effects
..............................\.......\.......\Common.fxh
..............................\.......\.......\CommonEffect.fx
..............................\.......\.......\Fog.fxh
..............................\.......\.......\Instancing.fxh
..............................\.......\.......\Lighting.fxh
..............................\.......\.......\PSSM.fx
..............................\.......\.......\Shadow.fxh
..............................\.......\.......\Skinning.fxh
..............................\.......\Fonts
..............................\.......\.....\control.spritefont
..............................\.......\.....\default.spritefont
..............................\.......\.....\prompt.spritefont
..............................\.......\Models
..............................\.......\......\Bot.X
..............................\.......\......\diffuse2.bmp
..............................\.......\......\example7.xna_mesh
..............................\.......\Textures
..............................\.......\........\box.png
..............................\.......\........\cursor.png
..............................\.......\........\plane.png
..............................\.......\........\prompt.png
..............................\.......\........\skin.png
..............................\.......\........\sphere.png
..............................\.......\........\wedge.png
..............................\Game.ico
..............................\GameThumbnail.png
..............................\Heightmap.cs
..............................\Oops.Xna.Framework.Testing.App (Windows).csproj
..............................\Oops.Xna.Framework.Testing.App (XBox360).csproj
..............................\Program.cs
..............................\Properties
..............................\..........\AssemblyInfo.cs
..............................\Quadrilateral.cs
..............................\Screens
..............................\.......\Example1Screen.cs
..............................\.......\Example2Screen.cs
..............................\.......\Example3Screen.cs
....................
Oops.Xna.Framework.Content.Pipeline
...................................\Graphics
...................................\Oops.Xna.Framework.Content.Pipeline.csproj
...................................\Processors
...................................\..........\SkinnedModelProcessor.cs
...................................\Properties
...................................\..........\AssemblyInfo.cs
...................................\Serialization
...................................\.............\Compiler
...................................\.............\........\CollisionGroupCollectionWriter.cs
...................................\.............\........\CollisionShapeCollectionWriter.cs
...................................\.............\........\SkinningDataContent.cs
...................................\.............\Intermediate
...................................\.............\............\CollisionGroupCollectionSerializer.cs
...................................\.............\............\CollisionShapeCollectionSerializer.cs
...................................\.............\............\ConstraintCollectionSerializer.cs
...................................\XnaMeshImporter.cs
...................................\XnaModelImporter.cs
...................................\XnaSceneImporter.cs
Oops.Xna.Framework.Testing.App
..............................\Box.cs
..............................\Content
..............................\.......\Audio
..............................\.......\.....\Audio.xap
..............................\.......\.....\Waves
..............................\.......\.....\.....\boing.wav
..............................\.......\.....\.....\music.wav
..............................\.......\.....\.....\PromptCancel.wav
..............................\.......\.....\.....\PromptEnter.wav
..............................\.......\.....\.....\PromptSelection.wav
..............................\.......\Content.contentproj
..............................\.......\Effects
..............................\.......\.......\Common.fxh
..............................\.......\.......\CommonEffect.fx
..............................\.......\.......\Fog.fxh
..............................\.......\.......\Instancing.fxh
..............................\.......\.......\Lighting.fxh
..............................\.......\.......\PSSM.fx
..............................\.......\.......\Shadow.fxh
..............................\.......\.......\Skinning.fxh
..............................\.......\Fonts
..............................\.......\.....\control.spritefont
..............................\.......\.....\default.spritefont
..............................\.......\.....\prompt.spritefont
..............................\.......\Models
..............................\.......\......\Bot.X
..............................\.......\......\diffuse2.bmp
..............................\.......\......\example7.xna_mesh
..............................\.......\Textures
..............................\.......\........\box.png
..............................\.......\........\cursor.png
..............................\.......\........\plane.png
..............................\.......\........\prompt.png
..............................\.......\........\skin.png
..............................\.......\........\sphere.png
..............................\.......\........\wedge.png
..............................\Game.ico
..............................\GameThumbnail.png
..............................\Heightmap.cs
..............................\Oops.Xna.Framework.Testing.App (Windows).csproj
..............................\Oops.Xna.Framework.Testing.App (XBox360).csproj
..............................\Program.cs
..............................\Properties
..............................\..........\AssemblyInfo.cs
..............................\Quadrilateral.cs
..............................\Screens
..............................\.......\Example1Screen.cs
..............................\.......\Example2Screen.cs
..............................\.......\Example3Screen.cs
....................